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It's not BIS's fault there's not 100,000 playing Arma2

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When it comes to open ground sims like ArmA2, combat flight sims, etc there's one solitary reason why the major populace of shoebox shooter players stay away:

They can't handle the fact that some old fart, slow reaction time player like myself has the room to whoop their butt by out smarting them rather than relying on twitch reaction skills alone.

They are vulnerable out of the shoebox and we're vultures in the trees....waiting :D

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That not the full truth. Another 33% of gamers dont play it caused in the lack of ragdoll and dismemberment.

And my reaction is much slower than yours...I've been actually overseen or mistaken with a bush in deathmatch games a lot of times because I'm just moving to slow.

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I'm so slow that when you see me ingame, your screensaver kicks in to prevent phosphor burnout.

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i'm so slow that i didnt even spawn yet :)

You think you have issues? It took Jesus 3 days to respawn!

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There is a grain of truth to what is said though...vast majority of gamers want action and lots of it and then even more of it. The thought of actually having to think can be painful for them (word "migraine" comes to mind.;).

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some people can't handle complexity.

learning to play a sim is hard unless you have an affinity for it, most people just don't want to bother. while others can derive enjoyment from the learning experience itself.

i'm still torn on whether or not there is a concrete correlation between intelligence and game complexity. i'm leaning towards yes. problem solving and manipulating a virtual environment probably isn't within the capacity of the modern warfare 2 crowd.

they don't even notice how absurd the proportions are on the character models.

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When it comes to open ground sims like ArmA2, combat flight sims, etc there's one solitary reason why the major populace of shoebox shooter players stay away:

...

thats like comparing chess players to kids in an arcade playing whack-a-mole ! :j:

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At one time, PC games had a learning curve and....lo and behold...that was GOOD!

Over the years though, the learning curves have been leveled in lieu of quick sales. Load it, launch it, start killing stuff, and get stats.

Even worse now with games being developed for the consoles and then ported over to PC.

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Or... it could just be that they like COD.

It's not for me, though some people may prefer that to what Arma brings to the table. Sure its not realistic in any way, but its visceral and in your face.

I prefer Arma (as we all do obviously), but to put every COD in the low intelligence bracket seems a bit harsh.

Its akin to being appalled that your girlfriend would rather watch Twilight over the Terminator. I mean Twilight has nowhere near the same amount of explosions and guns and stuff, how could she like it more??

At the risk of being flamed, this thread is sounding a bit elitist :eek:

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In all honestly, i love call of duty. The only thing i hate is the multiplayer system, it really p*sses me off when i get killed after spraying an entire magazine into the enemy, only to find in the killcam, that i didn't fire one bullet.

And the good call of duty players are verly clever, at least on a tactical side. I have been completely fooled many time by players who have outsmarted me. It all comes dow to how much you play in the end.

Since i got MW2 i haven't player Arma 2 once, not because it's replaced it, but because i am addicted and want to rank up! What a corporate sucker I am!

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Probably because people don't like investing many, many hours to get to a point where the game is fun for them (assuming they haven't played a hardcore mil sim before) along with the lack of major advertising.

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It doesn't even have to be a hardcore mil sim. Heck, anyone who played Tribes 1 or 2 back in the day know what I mean about working to acquire the skill ;)

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I used to play old Counter-Strike with my mind rather than my reflexes. I used tactics, and sure they weren't like actual military tactics, but one can find strategies in everything. I used to use the 3d sound very, very intensely. From finding where they were using how loud their footsteps were in each headphone relative to my position, to trying to surmise what their goal is, I used to be able to set up ambushes very neatly. Then there's using the environment to suit you and timing and the rest of it. I don't know if ArmA requires more intelligence to play. I think it's more an issue of patience.

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No, in all honesty, poor marketing and advertising happened. Sure, there were banner ads on sites but if you didn't notice, MW2 has been EVERYWHERE. Not only, but the PC generation is dying sad to say. Console's are ruling the world these days. I hate to say it.

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Another reason might be players being so much accustomed to console-ports that they go 'boohoo' instantly on any game where they´re unable to fully crank up the gfx settings. Sometimes they won´t even understand what different gfx cards are there for. Many of them been here too.

Anything else is learning curve dictated. And with ArmA being a niche game, where gameplay is rated over eyecandy, it´s not going to change unless BI should suddenly start crapping all over (the customers!) us like almost any other (though mostly western) company recently did.

PC gaming is going to shits, back to the roots is not gonna happen.

Edited by Mr Burns

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Of course there a many good points to would lead to more players in MP:

  • more polished product from the start
  • more stable product
  • better interface for all MP and gameplay components
  • do you still remember the grave bugs in MP in v1.0? (loosing slots, unable to connect)
  • not solely focus on Warfare gameplay, instead also the popular simple Coop and PvP
  • cooperation with PvP leagues
  • better advertisement by BI and their publishers
  • anti cheat solution
  • addon download solution

So you see there a lots of points for BI to work on.

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At one time, PC games had a learning curve and....lo and behold...that was GOOD!

Over the years though, the learning curves have been leveled in lieu of quick sales. Load it, launch it, start killing stuff, and get stats.

Even worse now with games being developed for the consoles and then ported over to PC.

This.

One of the reasons I love ArmA 2 so much is because you're always learning new tactics and strategies, I've spent hours in the editor just using each rifle and trying to get used to the way they shoot.

But it's a well known fact that alot of people are idiots that need their hand held for them and can't be arsed to learn anything, they just want to mindlessly shoot things.

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Actually, PC gaming is on a high at the moment. If i recall correctly, this last year has seeon one of the biggest risings in pc and pc gaming sales in history. It's at a point now where a good gaming pc can be picked up for practically nothing.

And i also agree that there is a special tactic for everyone. when i first played MW2 i got bum raped every corner i went round, but then i thought to myself: "What would i do if It was me around that corner?".

Going by this i would assume what the other player would do, and now i no longer find myself in uteerly stupid positions.

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Some of you guys make argumentative comments for no good reason, Total made a relevent statment and comparison that a player like myself agrees with to an extent, although some people just cant handle this level of gaming yet and will inevitably cross over to it down the track. I evolved from doom through a big range range of games including counterstrike and golden eye trying to find something new to enjoy and something that takes 1st person shoot em ups to the next and now find myself playing Arma II Obviously COD4 and MW2 are great games but their basically the same thing and im almost over that kind of run and gun type action MW2 is COD4 with better graphics and acouple or extra maps in my opinion, the engine is very good for that kind of game and the hitbox seems perfect but the maps become repetative to quickly & these days i preffer larger maps especially after playing battlefield 2, some people like small maps and the run and gun aspect of Modern warfare but i definatly have evolved to preffer the strategy of arma II and i see these kind of games being the future of war games and where the biggest money in development in the genre is spent ,where you have strategy aspect handled by commanders and different roles handled by people who like those different aspects abit of something for everyone. TOTAL I can definatly see how older guys with more patience can benifit in a game like arma2 over a young guy trying to run and gun without scoping a situation out.

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the reason im not playing mp is that public servers dont use all these cool mods or if they do there is no place to read what mods are needed :(

Waiting for ACE2 to unite the community once again

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The fact ArmA 2 has a steep learning curve and takes a minor monster of a computer to run properly keeps out the majority of the "young" gamers and thank god for that!

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I personally think it boils down to cost. You have to have a decent gaming rig to play Arma2, consoles are now under £200. Id bet my life savings (if i had any :j: ) that if Arma2 was on Ps3 or Xbox360 the amount of players would be rather high. Specially how Arma2 is playing in its current patch!

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