Guest Posted March 28, 2010 Thanks as always for informing us about your release mate :cool: Release frontpaged on the Armaholic homepage. P99 Projekt v1.10 Share this post Link to post Share on other sites
SyNcRoNiCzZ 0 Posted March 28, 2010 Thx. Marko112 and Foxhound for Upload the new File ;) Share this post Link to post Share on other sites
KeyCat 131 Posted March 30, 2010 Thanks for the update Christian, will try... /KC Share this post Link to post Share on other sites
flv*venom* 83 Posted April 3, 2010 HI! I have a question regarding your "older" packs, namely the MP7, on roberts thread I just posted something which on second thought should be here too: do you have plans to update the MP7 in the future, like giving it a larger mag (45 rounds) and those little extras like extended foregripp and buttstock? right now it looks a bit...basic. <-not meant to as an insult! it's just that it would be a cool thing to have. oh, and: what versions of the G36 are you doing? will you include an "a2" as well? Share this post Link to post Share on other sites
SyNcRoNiCzZ 0 Posted April 3, 2010 (edited) HI!I have a question regarding your "older" packs, namely the MP7, on roberts thread I just posted something which on second thought should be here too: do you have plans to update the MP7 in the future, like giving it a larger mag (45 rounds) and those little extras like extended foregripp and buttstock? right now it looks a bit...basic. <-not meant to as an insult! it's just that it would be a cool thing to have. oh, and: what versions of the G36 are you doing? will you include an "a2" as well? To yours question´s 1. I would like to update the version of the MP7, but the Problem is i have the files lost after a PC crash. The model was damaged after the PC crash. I would do that, I would have to again start from the front, and for this have i not time. :cool: 2. The used the Frontgrip on the MP7 needed a completely new Hand-Anim (.rtm). I can not make Hand-Anims ect. Who ask enough and more people would find themselves in urgent need of an MP7 would. So enough people that need this weapon. I think I am one more time. Whether I have several times from the beginning Start. (Also a ReMake :rolleyes:) 3. The Mag its a Problem, i would not know how it should go magazine sizes defined in the model anchor. Also a Spezial Long mag load for this Weapon. I think this does not apply to the A2 engine. :( (I do not know how to do that ???) 4. To time Work i only on a G36C. The G36A and AG36 to i Work, this will be a long time to work. And release always not now. Maybe will by Finish to 3-5 months. Edited April 19, 2010 by SyNcRoNiCzZ Share this post Link to post Share on other sites
SyNcRoNiCzZ 0 Posted April 3, 2010 (edited) The completion of the Shotgun Rifle Projects getting closer. ;) Plan to Release in ~2-3 Weeks. The content of all weapons in this pack will also remain secret, more info´s and Pics coming soon. :D - Project´s Close - Edited April 19, 2010 by SyNcRoNiCzZ Share this post Link to post Share on other sites
massi 772 Posted April 3, 2010 Looks GREAT !!! can't wait to use it ingame ;) cheers massi Share this post Link to post Share on other sites
Liam!!!! 10 Posted April 3, 2010 Awesome these are needed badly. Would be cool to use with zombie mod :D Share this post Link to post Share on other sites
Reezo 45 Posted April 3, 2010 Hi Christian, can't wait for your great work to be released! Excellent stuff, as always! I am available for making ACE-compatible configs to your weapons, if you want, feel free to PM me and I'll get you an account on our dedicated development FTP. Share this post Link to post Share on other sites
b00ce 160 Posted April 3, 2010 So can we expect 3 or more versions of the SPAS-12; No stock (of course), folding and solid? Will the folding stock have the arm hook like this one? Do you plan on doing a SPAS-15? Sorry for all the questions, it's just that I finally get a SPAS 12... Also, the pistol-grip looks too long. Could we get a side view? Share this post Link to post Share on other sites
RaiBow Six Vegas 2 10 Posted April 3, 2010 (edited) Hi it's me Yuriy!! Christian make the G36 like this variants))) http://upload.wikimedia.org/wikipedia/commons/8/82/Latvian_G36KV.JPEG Edited April 3, 2010 by RaiBow Six Vegas 2 Share this post Link to post Share on other sites
slatts 1978 Posted April 3, 2010 thats the G36KE right? plus the spas is cool USAS-12 and a spas-15 would be epic Share this post Link to post Share on other sites
RaiBow Six Vegas 2 10 Posted April 3, 2010 thats the G36KE right? plus the spas is cool USAS-12 and a spas-15 would be epic Yes of course)) I want with my friend do this gun and add it to Arma 2 )) :bounce3: Chris)) if you still working on it please contact with me by Skype!:cool: Share this post Link to post Share on other sites
SyNcRoNiCzZ 0 Posted April 4, 2010 (edited) Hi it's me Yuriy!! Christian make the G36 like this variants))) The G36 Work stops just for the Time, i have problems whit the AG36. thats the G36KE right? plus the spas is cool USAS-12 and a spas-15 would be epic Yes the USAS12 comes Maybe ?????? ;) So can we expect 3 or more versions of the SPAS-12; No stock (of course), folding and solid? Will the folding stock have the arm hook like this one? Do you plan on doing a SPAS-15?Sorry for all the questions, it's just that I finally get a SPAS 12... Also, the pistol-grip looks too long. Could we get a side view? The SPAS15 is a Auto Shotgun or ??? Can someone please help me with creation of a shotgun ammo, also "class CfgAmmo" & "class CfgMagazines". I have not reference material for a Shotgun Ammo. ;) New Pic: PS.: this is not the Hand-Anim for the SPAS, Whe make a new Anim ;) - Project´s Close - Edited April 19, 2010 by SyNcRoNiCzZ Share this post Link to post Share on other sites
roberthammer 582 Posted April 4, 2010 The SPAS15 is a Auto Shotgun or ??? Yes , spas 15 is auto shotgun Can someone please help me with creation of a shotgun ammo, also "class CfgAmmo" & "class CfgMagazines".I have not reference material for a Shotgun Ammo. Bis got allready ammo and magazines , you could use that or create new magazines with using bis shotgun bullet class 8Rnd_B_Saiga12_74Slug : CA_Magazine { scope = 2; displayName = "$STR_DN_10Rnd_B_12Gauge_74Slug"; ammo = "B_12Gauge_74Slug"; count = 8; initSpeed = 396; picture = "\CA\weapons\data\equip\M_Saiga12K_CA.paa"; descriptionShort = "$STR_DSS_8RND_Saiga12"; }; class 8Rnd_B_Beneli_74Slug : CA_Magazine { scope = 2; displayName = "$STR_DN_10Rnd_B_12Gauge_74Slug"; ammo = "B_12Gauge_74Slug"; count = 8; initSpeed = 396; picture = "\CA\weapons\data\equip\M_12gauge_CA.paa"; descriptionShort = "$STR_DSS_8RND_Beneli"; }; These are bis shotgun magazines - one for saiga and one for beneli , for spas12 u can use 8Rnd_B_Beneli_74Slug magazines ;) Share this post Link to post Share on other sites
slatts 1978 Posted April 4, 2010 Yes , spas 15 is auto shotgun nope, the spas-15 has two fire modes :) , pump action and semi-auto however i'd just go with semi-auto hehe maybe your thinking of the usas-12 which is full auto Share this post Link to post Share on other sites
roberthammer 582 Posted April 4, 2010 I meaned semi auto :p Share this post Link to post Share on other sites
Flash Thunder 10 Posted April 4, 2010 Buschmaster ACR AA-12 shotgun and Turret :eek: .44 Raging bull magnum F2000 Milkor MGL 40mm grenade launcher Are some cool weapons for future updates! awesome p99's and FAMAS christian! :) Share this post Link to post Share on other sites
Electricleash 133 Posted April 6, 2010 Here's hoping for a civilian shotgun... those gamekeepers are just missing the old 'side by side' action! Share this post Link to post Share on other sites
mr burns 132 Posted April 6, 2010 Here's hoping for a civilian shotgun... those gamekeepers are just missing the old 'side by side' action! I wonder why gms´ Koclize hasn´t made it over here by now .. it´s been released like a week ago :D Share this post Link to post Share on other sites
SyNcRoNiCzZ 0 Posted April 6, 2010 (edited) Mossberg 590 from the Shotgun Pack. - Project´s Close - Edited April 19, 2010 by SyNcRoNiCzZ Share this post Link to post Share on other sites
PSYCHOSIM 0 Posted April 6, 2010 Very nice mossberg Share this post Link to post Share on other sites
Jackal326 1181 Posted April 6, 2010 Receiver needs some work around the shell ejection port. You can see the way the different faces relfect the light differently (look for the differently shaded triangles). Needs some sharpening/smoothing in the correct places. Try viewing the model in Buldozer without any textures and you'll see it far more clearly. Share this post Link to post Share on other sites
SyNcRoNiCzZ 0 Posted April 6, 2010 (edited) Receiver needs some work around the shell ejection port. You can see the way the different faces relfect the light differently (look for the differently shaded triangles). Needs some sharpening/smoothing in the correct places. Try viewing the model in Buldozer without any textures and you'll see it far more clearly. Yes i Work on this ;) Another Problem, i search somebody to work a "NEW" Anim for the SPAS12 Series. - Project´s Close - Edited April 19, 2010 by SyNcRoNiCzZ Share this post Link to post Share on other sites
SyNcRoNiCzZ 0 Posted April 15, 2010 (edited) Ok, now i have anims. But can help my someone whit the *binarize* the .rtm´s. - Project´s Close - Also i need a Model.cfg for the unbin .rtm´s or. To binarize ??? Thx. to norrin to make for my the New Anims. :bounce3: Edited April 19, 2010 by SyNcRoNiCzZ Share this post Link to post Share on other sites