NightWarp 10 Posted November 4, 2009 Enjoyed the mod thus far.. only nitpick would be the kicked up dirt might be a bit much.. if a MG fires at prone enemies for example, very quickly you totally loose sight of the target, and immediate area of where you hit, such things will get players killed. (havent tried 1.1 yet.. just finished a 4h session.. ugh) Share this post Link to post Share on other sites
Alex72 1 Posted November 4, 2009 Cool addon! Testing it out now and looks promising. I have to agree with above though that the dust kicked up is too much. For a big caliber it would be nice, but when i shoot a M16 into the ground it leaves a huge plume of dust flying up and away in the wind. Would be much nicer if that dust was smaller. IMO ofcourse. :) Share this post Link to post Share on other sites
Chaostika7-17th 10 Posted November 4, 2009 (edited) Awesome! Been waiting for this one to get released .. like a little kid awaits xmas :D Thx!Does it include signatures & keys (unlike the tracer mod)? very sweet news, awesome, also have been waiting for some FX mod/addon like a lil kid! thx for your work m8 and please do release signed keys!! as burns pointed out, a must for mp! edit 05:47: just tested (couldnt go to bed without heheehe), really nice, plz just reduce the blood a bit more hehee ;-) see u fixed that in 1.1! as soon serverkeys are out, first thing on our server, sir. Edited November 4, 2009 by Chaostika7-17th Share this post Link to post Share on other sites
Alex72 1 Posted November 4, 2009 The sparks are awesome! Maybe they could have some 90%/10% randomness though? 10% of the time there are no sparks. Anyway, playing night mission atm with full blast ACM and its really cool. Thanks a lot for this. :) Effects are always welcomed. They raise the intension and immersion a lot. Share this post Link to post Share on other sites
Richard Bruce Cheney 10 Posted November 4, 2009 WOW! Looking forward to checking this out - can never have too much dust or sparks. I wish ARTY hits would shake the camera like they do in Dragon Rising, but this will help increase the visual drama nicely. Thanks! Share this post Link to post Share on other sites
froggyluv 2136 Posted November 4, 2009 Great effects! Loving this and your tracer mod although I prefer and am using your first version with the white tracers. I know they are colored in RL but that just comes across as too star warsy on the monitorfor me at least. The white has that phospherous effect that I like. Anyways, really loving all the new effects and between mods like this and the fantastic new betas- we're getting into that golden age righta bout now Share this post Link to post Share on other sites
Chaostika7-17th 10 Posted November 4, 2009 (edited) very sweet news, awesome, also have been waiting for some FX mod/addon like a lil kid! thx for your work m8 and please do release signed keys!! as burns pointed out, a must for mp! edit 05:47: just tested (couldnt go to bed without heheehe), really nice, plz just reduce the blood a bit more hehee ;-) see u fixed that in 1.1! as soon serverkeys are out, first thing on our server, sir. a bit to dark and i'm no pro filmer hehehe....just in case some havnt seen a vid! <object width="560" height="340"><param name="movie" value="http://www.youtube.com/watch?v=bo60taikChI&hl=de&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=bo60taikChI&hl=de&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object> Edited November 4, 2009 by Chaostika7-17th Share this post Link to post Share on other sites
Alex72 1 Posted November 4, 2009 I wish ARTY hits would shake the camera Will do in ACE2 i think. :) Really missed that as well to top these effects off. The addon: Dust is a bit too much as i mentioned before. Shooting a tank with a SAW will produce enormous amounts of smoke or shooting (small arms) just in front of an enemy will throw up so much dust you cant see the enemy behind it so i think lowering it for small arms would be great. ;) Share this post Link to post Share on other sites
cyclone83 6 Posted November 4, 2009 Well, in my humble opinion referring to the posted vid the sparks´colour tone is a bit too neon, should look more white/golden. Also I think they´re too big. Should look more like small dots. Otherwise great stuff ;) Share this post Link to post Share on other sites
mr burns 132 Posted November 4, 2009 TNzE7HPBwH4 Gotta hate YT´s video compression methods :confused: Share this post Link to post Share on other sites
jw custom 56 Posted November 4, 2009 Nice mod Opticalsnare Thats one cool video Mr Burns :cool: Share this post Link to post Share on other sites
-EC-M.O.R 10 Posted November 4, 2009 anybody tested it online?? Share this post Link to post Share on other sites
Autana 0 Posted November 4, 2009 Great stuff! Glad you released this, been drooling over it on YouTube. Same here my good man. I saw it on there and thought.. "Need ..it!" Great job Optical, going to have a download and if it looks half as good as it did on youtube then a swift change of trousers is in order tonight, maybe two.. Share this post Link to post Share on other sites
gunterlund21 10 Posted November 4, 2009 Now I wish some of the servers out there would allow this. Share this post Link to post Share on other sites
jw custom 56 Posted November 4, 2009 A few things i would like being changed: It looks silly when sparks flyes all over when hitting a soldier or being hit yourself. When you hit the ground with a assault rifle bullet dirt fly like it was a mortar shell hitting :p Share this post Link to post Share on other sites
.kju 3245 Posted November 4, 2009 Any reason for this change? class Sh_100_HE: Sh_105_HE { timeToLive = 15; }; Share this post Link to post Share on other sites
Opticalsnare 12 Posted November 4, 2009 Theres no change, i musta of just added it in when i was doing the config for shells and forgot to remove it. Share this post Link to post Share on other sites
metsapeikkoo 10 Posted November 4, 2009 Is this multiplayer compatible?(Client side only.) Share this post Link to post Share on other sites
[lb] boggler 10 Posted November 4, 2009 Least but not last, a serverkey, please :pet5: Share this post Link to post Share on other sites
Bazza072 10 Posted November 4, 2009 hello opticalsnare im from holland sorry for my bad english i use the sound mod (SOW SOUNDS OF WAR) and i instal youre fx mod but i got few problems it dont work i aint see no sparks etc and it remove a few sounds of arma .. like the menu sounds and more.. do you can help me please? because this is the best mod i have seen for arma 2 it make it more realistic sorry for my bad english thnx ! Share this post Link to post Share on other sites
jw custom 56 Posted November 4, 2009 (edited) hello opticalsnare im from holland sorry for my bad english i use the sound mod (SOW SOUNDS OF WAR) and i instal youre fx mod but i got few problems it dont work i aint see no sparks etc and it remove a few sounds of arma .. like the menu sounds and more.. do you can help me please? because this is the best mod i have seen for arma 2 it make it more realistic sorry for my bad english thnx ! Try having the War FX mod first in your shortcut so it looks similar to this: "C:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe" -mod=@WarFx -mod=@SOWmod In this case you should have a folder named @WarFx inside your arma 2 folder. Inside @WarFx you should have a folder named addons with following files in: WarFX_Particles_Core.pbo WarFX_Particles_Weps.pbo Edited November 4, 2009 by JW Custom Share this post Link to post Share on other sites
Alex72 1 Posted November 4, 2009 I noticed the smoke is changed as well. Is there a way to get this addon modular so that smoke and fire is separate from the impacts/trail effects? I really appreciate your efforts, but i prefer JTD/BIS smoke over these ones. Ill explain why. There was another smoke addon long time ago in ArmA that did it similar way with "brush dots/spheres" and i didnt like them that much cause they look so smooth and to me personally a bit unrealistic. Sorry Optical i dont mean to offend you in any way or piss on your work. I really like the other effects you made. Some tweaks to make some dust and sparks a bit smaller and its very very good. :) Did anyone test this addon with JTD smoke & fire yet? Wondering if it overwrites this addons smoke and fire and in that case i guess there is no need for it to be modular. Havent got around to test it yet myself, but want to use them both for best combination of effects. :) Will test when i get the chance and report if no one else has before me. Share this post Link to post Share on other sites
Opticalsnare 12 Posted November 4, 2009 Should both work fine together. Share this post Link to post Share on other sites