Alex72 1 Posted January 26, 2011 Nice to see Datakills name again. :) Great looking tank. Share this post Link to post Share on other sites
e0s888 10 Posted January 26, 2011 Very nice! :bounce3: Share this post Link to post Share on other sites
Mr. Charles 22 Posted January 26, 2011 Hmm, i didn't hear about a german arms deal. Maybe they will get some old G3s and MG3s? Share this post Link to post Share on other sites
verde13 0 Posted January 26, 2011 Love the new Leo. However Leopard 1 A5 vs T-55 is a bit unfair isn't it ? Share this post Link to post Share on other sites
Hoofin 10 Posted January 26, 2011 Awesome glad your working on Duala again its all I play!! Share this post Link to post Share on other sites
jadehorus 10 Posted January 26, 2011 Finally, something to tear apart the Molatian T55s! Molatia will have to find something else! :ok::ok: Share this post Link to post Share on other sites
Rovka 14 Posted January 26, 2011 Love the new Leo. However Leopard 1 A5 vs T-55 is a bit unfair isn't it ? As IceBreakr said, currently there are more Molatian T-55 tanks, then Afrenian Leo 1a5's.. This is following Soviet Union tactics of Quantity having Quality of it's own. Also take note, that Molatia has a larger territory in its possession, thus slightly more inhabitants to serve as cannon-fodder. And not unimportant: Draft meaning of conscripts-service. I don't know if Afrenia has the same, but looking at their (Afrenians) equipment, I think these are not conscripts, but paid professionals instead. So I doubt if it is all that unfair, when one would take in account figurative numbers. Perhaps a few less better tanks, but that won't neccesarily stop an Molatian horde dead in it's tracks, if they come at ya en-massed. So in order to try and scare them off, the Afrenians opt for Leo 1a5 tanks.. All done according to Cold War Nato strategy, per defence-tactics, where a huge conventional Soviet attack was expected Europe wide. You probably can't stop them, but you can always hurt and delay them wherever possible! And as far as I know: I think Afrenian Army is meant purely as a defence force, rather then the Molatian counterpart being both Defence ánd Attack-force, to show they are serious, and not to be fooled around, taking Afrenian territory for good measure.. (Ending up being kicked butt by PRACS forces, having the old status quo of Afrenia vs Molatia being restored again, until the end of time? :P) As for the Leo 1 camouflage: I like the camo, because it's an ode to the name of the tank-family. :) Share this post Link to post Share on other sites
1in1class 0 Posted January 26, 2011 Very nice work, cant wait to try out the update. Keeps the good work going Share this post Link to post Share on other sites
chapman_2424 10 Posted January 26, 2011 Great map - been conquering it for a few weeks now. Just a small issue (and it could be a BIS issue) the river crossing near Simbala - armour has a very difficult time navigating it - mostly they stay on the northern bank and will not cross. Only thing that likes to cross is anything with an amphibious capability. Chapman Share this post Link to post Share on other sites
icebreakr 3157 Posted January 26, 2011 Thani '82, you're spot on ;) Due to the recent events concering new armor, Molatia might invest in a new armor, too... Share this post Link to post Share on other sites
sv5000 127 Posted January 26, 2011 (edited) IceBreakr, The quality of your islands is beyond par. Each one feels like its own community ever time I enter them thru Arma2. That Leo is tops. Is there any chance that either side might be getting some Mig15 or 21's ? Edited January 27, 2011 by sv5000 Share this post Link to post Share on other sites
icebreakr 3157 Posted January 26, 2011 (edited) Thanks sv5000, means a lot! Mig-21s are already in v1.9 that is in works - thanks to wld427/PRACS with extra help of Godhammer & NZCRASH... Molatian side only. Edited January 27, 2011 by IceBreakr Share this post Link to post Share on other sites
Uglyboy 10 Posted January 26, 2011 Was doubtfull about the leo's ( love them btw ) but the Quality vs Quantity makes sense, afterall it's all about mission design. Due to the recent events concering new armor, Molatia might invest in a new armor, too... And for the same reason i think they should not get new armor ( if we are talking about MBTs ) but something to counter them, the mig 21 could fit just fine in the role ;) and/or better AT/ATGM capability or air like the mig, i also remember a alouette III from Bush War mod for A1 that would fit well in the enviroment, just don't go the way " oh they got a new tank let's get one too" gets boring imo. Love the update keep going Share this post Link to post Share on other sites
Hoofin 10 Posted January 27, 2011 In my missions i have been using the Aero L-159A AlcalC (http://www.armaholic.com/page.php?id=9775) As Afrenian air power and the Mig-15 (http://www.armaholic.com/page.php?id=12278) As Molation counter part, works quite well. Just throwing that out there. Will Molatia get any kind of armoured transport? Share this post Link to post Share on other sites
icebreakr 3157 Posted January 27, 2011 (edited) That's a nice alternative choice Hoofin, but I guess you'll be glad to see this. One year ago I've had a wish to introduce couple of old Russian strike aircrafts to the Molatian side. Wld427 of PRACS project made my wish come true. Thanks to wld427 and EddyD, footmunch for original OFP model, thanks to Southy, Gnat, and RKSL-Rock that also contributed to the project and helped out wld427 with the project. So here goes the story... "Due to the recent Afrenian armor upgrade a Molatian government acted quickly and pulled some strings with an unknown ex-Soviet block republic and brought a refurbished strike aircraft Su-24MK Fencer to the theatre of war. New strike aircraft every is capable to stop a leopard division crossing an open savannah fields or level a town held by Afrenian security troops. Featuring several Fab-250 and Fab-500 bombs on its pylons along with four R-73 A2A missiles, its a a formidable opponent over the skies of Duala." Photo by Molatian BPA (Bolabongo Press Agency) - revealing a brand new repaint: Edited January 27, 2011 by IceBreakr Share this post Link to post Share on other sites
eggbeast 3673 Posted January 27, 2011 hey ice I was just reconfiguring our server and updating a lot of mods and islands. I noticed that: - isla duala is only available as the lite version on armaholic http://www.armaholic.com/page.php?id=11295 - the links on armaholic (duala) page are now dead as you migrated to a new website - your new website, being under construction, has no working links for your islands as a result, currently, it is a little difficult to easily download your fantastic islands - but particularly duala full. Panthera is here: http://www.armaholic.com/page.php?id=7467 Lingor is here: http://www.armaholic.com/page.php?id=10792 but no duala full available - is there a date for bringing it online? cheers dude. i'm sure you know all this... btw I updated Evo Lingor in this pack: http://91.192.210.5/gits/Arma/GITSEvomissionpack_OA.zip I'm hoping to work on a new Evo Duala today using PMC/ BAF vehicles and molatian enemy. greetz egg Share this post Link to post Share on other sites
icebreakr 3157 Posted January 27, 2011 Of course there's Duala v1.81FULL on Armaholic: http://www.armaholic.com/page.php?id=9150 and ArmedAssault.info: http://www.armedassault.info/index.php?game=1&cat=islands&id=101 Share this post Link to post Share on other sites
eggbeast 3673 Posted January 27, 2011 (edited) ah it's in MODULES! nice 1 thanks I'm just testing a new DUALA based mission - BAFforces against molatian and takistanis in GITS Evolution Somalia http://91.192.210.5/gits/Arma/GITSEvomissionpack_OA.zip Edited January 28, 2011 by eggbeast Share this post Link to post Share on other sites
runforrest 10 Posted January 27, 2011 i havent dug through the whole thread, so maybe this has already been mentioned the molatian army soldiers seem to be all defined as special forces units, at least my friendly AI reports them as such, and the behaviour of molation army soldiers also seem to fit that. they seem to have VERY high scouting abilities(like the default arma2 special forces units), no matter how low i set their skill level. they detect me and friendly AIs very noticable on the other side of a hill even when there is no line of sight. so i wanna ask is there/ or will there mabye a fix, so that they r really "normal soldiers" with normal skills like the default arma2 units? i really would love to use the units, but like it is now, they are far to good, and unfortunately i have to choose other faction as enemys. anyways, i love ur islands and all the little details u put in them keep up the good work Ice :) Share this post Link to post Share on other sites
chapman_2424 10 Posted January 27, 2011 Will Molatia get any kind of armoured transport? IIRC - RHS BTR-70 has a Molatian skinned BTR. Chapman Share this post Link to post Share on other sites
sv5000 127 Posted January 27, 2011 Well Ice, the bar just got moved again. Great news on the Fencer, one of my fav Soviet strike aircraft. Share this post Link to post Share on other sites
Rovka 14 Posted January 28, 2011 (edited) Was doubtfull about the leo's ( love them btw ) but the Quality vs Quantity makes sense, afterall it's all about mission design.And for the same reason i think they should not get new armor ( if we are talking about MBTs ) but something to counter them, the mig 21 could fit just fine in the role ;) and/or better AT/ATGM capability or air like the mig, i also remember a alouette III from Bush War mod for A1 that would fit well in the enviroment, just don't go the way " oh they got a new tank let's get one too" gets boring imo. Love the update keep going Well to a certain extend, I got to agree with you there: Eventhough Duala is not all too big terrain-wise a helicopter-airforce would just do the job well. But Duala is also meant to be played on other maps, and that is where Jetplanes come into handy I think. I think the reason why Jetplanes are introduced is to allow for the mission-creator' s freedom on what to insert into their missions at free will, simply providing the options to do so. As for tanks, now there is T-55, and like said before: Mass those upon your enemy, and they'll (enemy tanks, and alot of T-55's) get butchered, doesn't even matter if it was an M1A2 standing in their way, aslong as there are enough T-55' s coming at them, peppering away enough HEAT and/or HE-shells at your steel-beasts.. But also please don't forget all your anti-tank stuff is already ingame! Cluster a few RPG-dudes in an urban area in the Mission-Editor so, that they stand in the alleys facing the road, and you got a deadly force blasting away from both sides.. Perhaps one down (RPG-dude that is), but Leo 1 and T-55 ain't that strong tanks armor-wise when compared to the latest, so crew is likely to bail out rather quickly if AT-man has aimed well enough (like aiming on the tank-tracks).. And then again, you got lots of options if you know how to use scripts: Vehicle Born Improvised Explosive Device (VBIED) for example. Good to use after Molatian Army disintegrates, ridding themselves of the high-profile usage of their own T-55 tanks, taking with them their HEAT-tankshells, putting these in the trunk of their cars, wiring them up, and there you have it: A potent even more dangerous weapon then a tank! Same for the IEDS hidden beside the road, (if you got OA it's there, if you don't got OA it's downloadable, managable by means of script on which side needs to be blown up.) And do not forget those AT-mines! Very effective force, and lots of schrubs around to place them, and as such, fanning out a broad advance with broad lines.. And even then, tanks often use the roads, to get from A to B the fastest, but still limiting themselves doing so, forcing themselves through a narrow corridor with quite alot of attack-options left. A saying from WWII US Paratroopers said: "If you want to grow old, stay away from the road!" How true can that be..! But for an alternative of airplanes, I would opt for a less-fast propellor type of plane, like (if I am correct on type) OV-10 Bronco for Afrene, and an Ilyushin Il-10M for Molatia for example. The Il-10M is a very potent ground-attack plane, that was feared by NATO in those early years of the Cold War. And in my opinion a good choice to become an African 3rd World ragtag airforce Leo-buster. Edited January 28, 2011 by Thani '82 edited away a possible misinterprative piece of text. Share this post Link to post Share on other sites
eggbeast 3673 Posted January 29, 2011 hey ice can you confirm the classname of the fuel stations you use in the island? I have made a simple script that makes all fuel stations in the game act as repair centres (as they would have tools and fuel) http://forums.bistudio.com/showthread.php?t=111797&highlight=fuelstation I looked in ibr_dtowns isladuala brg_africa but many of the classes are written in slovenian and no sign of anything looking like a fuel station or fuel tank... the sort of class I'm looking for will be something like this: "Land_A_FuelStation_Shed" you have large gas stations with the canopy, small military type gas stations with the large fuel tank and small gas stations without a canopy. any help most appreciated! Share this post Link to post Share on other sites
icebreakr 3157 Posted January 31, 2011 eggbeast: chk ibr_plants, I use: Land_benzina_schnell Land_fuelstation Land_fuelstation_army ... on all islands. Molatians are preparing a new armored BMP-2 division to counter the new Afrenian threat: Share this post Link to post Share on other sites
chapman_2424 10 Posted January 31, 2011 Icebreakr - looking good. Chapman Share this post Link to post Share on other sites