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CptArmA2

ArmA II launcher by alpinestars

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i think i have learned a bit. so if you manually input -mod=@ACE;@ACEX into the parameters, it loads! however checking the boxes does nothing. and it seems there is some trouble with the program writing to the cfg file maybe. because i reverted to 1.6 and all the mods had =1 but under 2.0 they had =0 even though they were checked. very unusual, but i hope this helps you track down the source of the issue :)

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i think i have learned a bit. so if you manually input -mod=@ACE;@ACEX into the parameters, it loads! however checking the boxes does nothing. and it seems there is some trouble with the program writing to the cfg file maybe. because i reverted to 1.6 and all the mods had =1 but under 2.0 they had =0 even though they were checked. very unusual, but i hope this helps you track down the source of the issue :)

In 2.0.x the "ArmA II Launcher.cfg" holds all available mods, each "xyz.profile" holds the selected mods, that means all mods in "ArmA II Launcher.cfg" are always "=0".

Do not edit the *.cfg or *.profile manually!!!

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In 2.0.x the "ArmA II Launcher.cfg" holds all available mods, each "xyz.profile" holds the selected mods, that means all mods in "ArmA II Launcher.cfg" are always "=0".

Do not edit the *.cfg or *.profile manually!!!

i havent edited, just looked at it. reverted to 1.6.4 for now

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HI,

this mod's are enable in the Laucher 2.0.1:

  • beta
  • cba
  • ace
  • acex

Look :

Launch1.png

So will the Launcher launch ArmaII :

Launch2.png

Where is ACE ? :confused:

Yes, the Profile is Saves, and yes I Delete the old config.

Version 1.6.4 works fine

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HI,

this mod's are enable in the Laucher 2.0.1:

  • beta
  • cba
  • ace
  • acex

Look :

Launch1.png

So will the Launcher launch ArmaII :

Launch2.png

Where is ACE ? :confused:

Yes, the Profile is Saves, and yes I Delete the old config.

Version 1.6.4 works fine

Okay, now I understand! Sorry for that!

Fixed in Version 2.0.2, it's online! Please test it and give me a feedback ...

Thx,

alpinestars

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Hi,

2.0.2 works now fine !

Thx.

Good to hear :yay:

Thank you in advance,

alpinestars

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Hi,

first big thx for that great peace of software im using from the first version until 1.6.4. with 2.x im bit confused and wish the settings back to the launcher folder ... would be much easier and portable.

wbg

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Hi,

first big thx for that great peace of software im using from the first version until 1.6.4. with 2.x im bit confused and wish the settings back to the launcher folder ... would be much easier and portable.

wbg

Why easier? Why portable?

You do not have to edit the "ArmA II Launcher.cfg", therefore it is regardless where are the files saved. Please do not copy the "ArmA II Launcher.cfg" to other PCs etc., there is no guaranty that this will work, just let the Launcher create the necessary files!

alpinestars

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Hi,

I have got a question about the mod loading order:

- does high priority mean that the mod folder will be loaded first or last?

For example:

If I put @ACE on the top of the priority list will it be like:

-mod=@mod;@mod;@mod;@ACE

or

-mod=@ACE;@mod;@mod;@mod?

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I can only add one mod :(

EDIT: Okey, found the solve now.

Edited by nicke157

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Hi,

Love the launcher and like the upgrade to having profiles, however I have one issue that when I select the beta it doesn't save with the profile.

I didn't see a separate checkbox to say launch the beta so figured it had to be selected as an addon?

Cheers Hap.

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Hi,

I have got a question about the mod loading order:

- does high priority mean that the mod folder will be loaded first or last?

For example:

If I put @ACE on the top of the priority list will it be like:

-mod=@mod;@mod;@mod;@ACE

or

-mod=@ACE;@mod;@mod;@mod?

will load with this option -mod=@mod;@mod;@mod;@ACE

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nice update , but there is no check box for the beta exe file anymore ?

That's right, the beta exe will be chosen if you select the beta mod!

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Perfect. It works now. thanks.

Edited by victim913

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All,

I added a reset function. Please use this function, if you have problems concerning endless detection of mods etc. CAUTION: It will delete all settings and profiles.

I hope now, everything runs fine :rolleyes:

Thx,

alpinestars

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Great, reset function, good idea. thanks for new version ;)

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Uh... where exactly is the reset function? My launcher suddenly went crazy today and won't work. It just keeps telling me there's new mods detected, but when I hit okay it keeps cycling back again endlessly. I can't find a reset button anywhere...

Thanks. Great tool otherwise. By far the best I've ever used.

---------- Post added at 12:46 AM ---------- Previous post was at 12:39 AM ----------

Oops. Nevermind. I checked your website. Thanks.

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Under setting, tab 5

The red ring: ;)

Klick for larger

ArmAII_launcher_alpinestars_5_bis_fthumb.jpg

Edited by Miller

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I'm sorry to say but 2.03 doesn't fix the endless detection loop for me, which started with release version 2.0. I've used the reset button and also manually deleted the entire %APPDATA%/ArmA II Launcher folder to no avail.

My mods are all in a subdirectory of the main ArmA2 folder (called 'Mods'), sorted into further subdirectories by type (AI, sound, etc). This setup worked perfectly with launchers version 1.6.4 and earlier.

Any ideas?

*edit* Windows 7, home directory and most subfolders redirected to D: drive, however %APPDATA% is still in expected place (C:\Users\<USERNAME>\AppData\Roaming)

Edited by speedwaystar

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Works like a charm here.

I keep the MOD folder in ARMA 2 .dir with @ in front.

example:

@ACE

@ACEX

@JTD

@warparticles

@xxx

This way everything works great.

Danke CptArmA2

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