D.Sloane 12 Posted November 9, 2009 cool. if schnapps involved i'll definetely follow that project too Share this post Link to post Share on other sites
dissaifer 10 Posted November 14, 2009 Would it be possible to, on the next release, have one of the black ops merc without any head gear and a balaclava and one without a hat or helmet at all? That would rock!!!! thanks. Share this post Link to post Share on other sites
krycek 349 Posted November 20, 2009 Hey Schnapps,I hope you'll return soon to this project,I'm still using your last version and it's very good,so good that the woodland mercs and black ops are used in many of my missions. I think Arma 2 needs more generic spec ops,mercs,pmcs for more variety in missions. Share this post Link to post Share on other sites
schnapsdrosel 0 Posted November 22, 2009 (edited) Sorry for the delay, but real life keeps me so busy, I don't even have the time to play Arma2, all I do is work on addons for it... But finally, the long awaited UPDATE is here: Radidshare.com download: BB_UNITS_UPDATE_SchnapsdroSel.7z Changelog: added Navy SEALs added US Army Soldiers added groups for US Army Soldiers, Navy SEALs, Desert SOF and Taliban added combat diver added new berets added units with "no head gear" added new Balaclavas and Masks added new faces fixed some textures fixed some config stuff Would it be possible to, on the next release, have one of the black ops merc without any head gear and a balaclava and one without a hat or helmet at all? That would rock!!!! thanks. This update ROCKS! Edited November 22, 2009 by Schnapsdrosel Share this post Link to post Share on other sites
PSYCHOSIM 0 Posted November 22, 2009 Nice one, great work. :bounce3: Share this post Link to post Share on other sites
jw custom 56 Posted November 22, 2009 That sounds great i'm enjoying you mod :cool: Share this post Link to post Share on other sites
due-_- 10 Posted November 22, 2009 (edited) nice, downloading Ahh and btw rapidshare "is" an asshole Downloading now 0o with like 2kb ;d -- thx 4 new link -- nice as always bink Edited November 22, 2009 by Due-_- -.-² Share this post Link to post Share on other sites
AnimalMother92 10 Posted November 22, 2009 once again, very impressive Schnapsdrosel! Share this post Link to post Share on other sites
sick1 13 Posted November 22, 2009 Thanks so much bro. I would have paid for those seals. I'm getting an error message every time I try do download though. Anyways great work buddy! Share this post Link to post Share on other sites
schnapsdrosel 0 Posted November 22, 2009 (edited) nice, downloadingAhh and btw rapidshare "is" an asshole Thanks so much bro. I would have paid for those seals. I'm getting an error message every time I try do download though. Anyways great work buddy! Right now I'm uploading it to megaupload.com, hope this works better... here's the link: http://www.megaupload.com/?d=NUDWCSDR And btw your campaigns were the reason why I added these seals ;-) though I still didn't have the time to check out your second campaign... Edited November 22, 2009 by Schnapsdrosel Share this post Link to post Share on other sites
Guest Posted November 22, 2009 Cool update :) Release frontpaged on the Armaholic homepage. BlackOps and Desert Mercenaries v4 Share this post Link to post Share on other sites
dissaifer 10 Posted November 22, 2009 you rock man!!!! :) Share this post Link to post Share on other sites
krycek 349 Posted November 22, 2009 They're great,especially the new "no headgear" blackop and the balaclava ones are even better. Share this post Link to post Share on other sites
miller 49 Posted November 22, 2009 Wow, thanks Schnapsdrosel :notworthy: ArmA2Base.de Mirror updated: Mercenaries and BlackOps and Insurgents v.4 by Schnapsdrosel Kind regards Miller Share this post Link to post Share on other sites
Tork64 10 Posted November 23, 2009 (edited) excellent n00b question I guess, I downloaded it, made a mod directory, loaded it up, I see taliban and the rest there, but when I place the unit in the editor and preview the game, the guy comes out looking like a civilian. any reason why ? EDIT: hmm everything else works, black ops, navy seals, just the terrorists come up looking like normal civ, ive got all other addons turned off. Edited November 23, 2009 by Tork64 Share this post Link to post Share on other sites
Hvymtal 1251 Posted November 23, 2009 You know, with all the Navy SEALs and terrorists and US Army soldiers and everything, you could just rename this "Schnapsdrosel's Unit Pack" Amazing work, i love them all! If someone rates this as "Bad", well then fk them, everyone else (myself included BIG TIME) loves them! Share this post Link to post Share on other sites
Daniel 0 Posted November 23, 2009 excellent n00b question I guess, I downloaded it, made a mod directory, loaded it up, I see taliban and the rest there, but when I place the unit in the editor and preview the game, the guy comes out looking like a civilian. any reason why ? EDIT: hmm everything else works, black ops, navy seals, just the terrorists come up looking like normal civ, ive got all other addons turned off. Do you mean when used as non-player AI, or as player? I haven't updated yet for MP reasons, but to make the player look like a terrorist you have to use the setidentity command. Share this post Link to post Share on other sites
Smuke 10 Posted November 23, 2009 You know, with all the Navy SEALs and terrorists and US Army soldiers and everything, you could just rename this "Schnapsdrosel's Unit Pack"Amazing work, i love them all! If someone rates this as "Bad", well then fk them, everyone else (myself included BIG TIME) loves them! Wow something positive. That's strange, your usually hassling Stalker? Anyway, really like your gangster units awesome to play around with in the editor! Share this post Link to post Share on other sites
Tork64 10 Posted November 23, 2009 Daniel;1496206']Do you mean when used as non-player AI' date=' or as player? I haven't updated yet for MP reasons, but to make the player look like a terrorist you have to use the setidentity command.[/quote']yup, thanks Share this post Link to post Share on other sites
D.Sloane 12 Posted November 23, 2009 one of the bests schanps! i loved everything. especially that skull balaclava thing! good work mate thanks! Share this post Link to post Share on other sites
therev709 10 Posted November 24, 2009 anyway I can add that skull balaclava to any other arma2 unit? didnt see a class name for it in the readme to do so Share this post Link to post Share on other sites
schnapsdrosel 0 Posted November 24, 2009 anyway I can add that skull balaclava to any other arma2 unit?didnt see a class name for it in the readme to do so use this command: this setface "Merc_Face1"; the name of the face should be something between Merc_Face25 - Merc_Face31, I'm not at my regular pc right now, so I can't check which one is the exact number, guess you'll have to try it out ;) Share this post Link to post Share on other sites
sick1 13 Posted November 24, 2009 Here are the ones worth mentioning. Merc_Face1 green balaclava Merc_Face2 black balaclava closed mouth Merc_Face3 black balaclava open mouth Merc_Face16 red balaclava Merc_Face17 black balaclava Merc_Face25 kid lookin face Merc_Face26 old man lookin face Merc_Face27 yellow balaclava Merc_Face29 Skull balaclava "badass" The rest are just faces. Hope this helps. Share this post Link to post Share on other sites
Aelin 10 Posted November 24, 2009 ahahahahahah schnappy schnappy...what's your secret? hw...did this fix the "no head units in distance" issue? Share this post Link to post Share on other sites
corsair83 0 Posted November 26, 2009 Good evening, I have a little problem with the pilote:mad:.impossible to have the mask?:confused: it has left me, right ia! is there a solution to this bug or a manipulation to do? thank you. Share this post Link to post Share on other sites