andersson 285 Posted July 21, 2009 Hi Cyborg112 I would love to use your port in a couple of missions, but you need to TAG your work first so it is compatible with other mods. Please tag you addon, classes and so on. It is important. Go to ofpec and register a tag, if you havent done it already, and update this addon please :) http://www.ofpec.com/tags/ Share this post Link to post Share on other sites
eol 10 Posted July 23, 2009 Thanks Cyborg for this awesome bird, low level flight in Cheranus FTW! :D Share this post Link to post Share on other sites
Jan_F_W 10 Posted July 27, 2009 created a pretty entertaining mission with the littlebirds, please check here: http://forums.bistudio.com/showthread.php?p=1382314#post1382314 Share this post Link to post Share on other sites
Americanel 10 Posted July 27, 2009 i wan't see old uh1 vietnam style with old engine sound old ^^ Share this post Link to post Share on other sites
chammy 7 Posted July 30, 2009 Wooo whoo, private contractor security missions here we come!! Share this post Link to post Share on other sites
Cyborg11 10 Posted August 3, 2009 (edited) Version 2.0 is here guys! Readme: Little Birds for ArmA2 v2.0made by Cyborg11 Installation: ============= - To Update from 1.0/1.1: -- Delete your old "@LittleBirds" folder -- Then Extract the "@LittleBirds" folder to your ArmA2 root folder - New Installation: -- Extract the "@LittleBirds" folder to your ArmA2 root folder To use the Little Birds you have to edit your Shortcut: -mod=@LittleBirds If you got several mods running it should look like this: -mod=@LitteBirds;@Test Changelog: ========== v1.1 -> v2.0: - Added NAPA Reskin (Thanks to Jehzus) - Better Crosshair for MG and FFAR - Created Server Key and signed the Addons - Changed the Zoom from the Little Birds v1.0 -> v1.1: - AH-6 can now fire from both MG's - Created new factions for the LB's (US Army (BLUFOR) and RACS (Resistance)) - The LB's are using the new sound engine now Where to find the Little Birds in the Editor? ============================================= - BLUFOR -> US Army -> Air - Resistance -> RACS -> Air - Resistance -> Guerilla -> Air - Empty -> Air Classnames: =========== - AH-6 US Army (AH6) - AH-6 RACS (AH6_RACS) - AH-6 NAPA (AH6_NAPA) - MH-6 US Army (MH6) - MH-6 RACS (MH6_RACS) - MH-6 NAPA (MH6_NAPA) Known Issues: ============= - Error in ArmA2.rpt: "Old style material 50 used in ReportStack not available" Don't worry about it, the LB's are working fine with this error message. Can't fix it now without any Tools for ArmA2. Credits: ======== - Thanks to BIS for the Littlebirds - Thanks to JehZus for making the Logo and the NAPA Reskin - Thanks to Sudden Death for the script to simulate the second machinegun Downloads: Rapidshare (v2.0) @andersson: Created one: CYBP_ :D Edited August 3, 2009 by Cyborg11 Share this post Link to post Share on other sites
Guest Posted August 3, 2009 As always thanks a lot for informing us :cool: New release frontpaged at the Armaholic homepage. Little Birds v2.0 Share this post Link to post Share on other sites
miller 49 Posted August 3, 2009 Thanks Cyborg112 :bounce3: ArmA2Base.de Mirror: Little Birds v2.0 by Cyborg112 Kind regards Miller Share this post Link to post Share on other sites
Claymore 0 Posted August 3, 2009 Love those LittleBirds but now the sound of them is too silent me thinks. Did you change something on their sounds? :confused: Best regards. Share this post Link to post Share on other sites
froggyluv 2136 Posted August 4, 2009 Littlebirds are awesome but they don't show up when using Caa1 Sahrani :confused: Share this post Link to post Share on other sites
.kju 3244 Posted August 4, 2009 Cyborg112 is using a different class inheritance. There is two ways to fix this: 1) Cyborg112 uses the OAC tree 2) You create a replacement addon based on the OAC class tree and the unit values of Cyborg112 . Share this post Link to post Share on other sites
Cyborg11 10 Posted August 4, 2009 (edited) Love those LittleBirds but now the sound of them is too silent me thinks.Did you change something on their sounds? :confused: Best regards. No didn't change the sounds :confused: Do you have other Mods or only my Little Birds? Edited August 4, 2009 by Cyborg11 Share this post Link to post Share on other sites
Azimuth 10 Posted August 5, 2009 Something definitely changed with the sounds, the internal sound is now waaay to quiet, I tried it twice once with all my mods loaded and again with only littlebirds and CBA loaded, it was the same in both Share this post Link to post Share on other sites
alpha9 10 Posted August 5, 2009 (edited) once CAA1 mod is working i dont find The littlebirds in editor, any ideas? i dont understand what this means There is two ways to fix this: 1) Cyborg112 uses the OAC tree 2) You create a replacement addon based on the OAC class tree and the unit values of Cyborg112 . Edited August 5, 2009 by Alpha9 Share this post Link to post Share on other sites
konyo 14 Posted August 7, 2009 Something definitely changed with the sounds, the internal sound is now waaay to quiet, I tried it twice once with all my mods loaded and again with only littlebirds and CBA loaded, it was the same in both Im with you in this one, the sound dose seem to be a little too quiet :confused: Share this post Link to post Share on other sites
PhelanKA7 10 Posted August 7, 2009 Check out my mission using the AH-6 here. Share this post Link to post Share on other sites
froggyluv 2136 Posted August 7, 2009 Cyborg112 is using a different class inheritance.There is two ways to fix this: 1) Cyborg112 uses the OAC tree 2) You create a replacement addon based on the OAC class tree and the unit values of Cyborg112 . Doh! Wheres William the replacement king when you need him! I was building a mission in Sahrani with these and they actually worked for some reason but when the update came I tried to place the new ones in but had nothing in the editor and the old ones no longer worked either :( Edit -Actually they worked because I merged a Chernarus mission with Sahrani, hmmm, maybe it'll work again... Share this post Link to post Share on other sites
Steelhawk 10 Posted August 9, 2009 (edited) Great Mod and thx for the work!! Unfortunately i have a little problem here. I have added the little bird in our "modded" Evolution Map. Its all running great when i host the map with my machine. But when i try to run the map on a dedicated server it wont start. The problem is that my friend can acces the server only via ftp. So it is not possible to look at the command server window. But the Problem is definitely the little bird because when i remove it from the mission, the map is loading. (There are also other mods working like Chinook or F16) Can someone confirm this? Edit: It seems, that arma2 can not load more than 3 mods if you put the addons in the standard mod folder :( Edited August 10, 2009 by Steelhawk Share this post Link to post Share on other sites
Cyborg11 10 Posted August 27, 2009 Little Birds 2.1 released :) CAA1 Version is included. Next version will have the super shader from ArmA 2. Have fun with it! Changelog v2.0 -> v2.1:o Added: ChDKZ Reskin (Thanks to Jehzus) o Added: New sounds (Thanks to Sgt.Elias) o Added: Extra config for CAA1 users o Fixed: Sound was too quiet o Changed: Displayname from the US Army AH-6 / MH-6 o Fixed: Error in ArmA 2.rpt: "Old style material 50 used in ReportStack not available" o Changed: Server key to use the new key for all my other addons o Changed: Reduced the addons from 3 to 2 o Changed: Classnames (see below for details) Readme: http://cyborg11.cy.funpic.de/downloads/ArmA2/Readme.pdfDownloads: Armaholic.com (v2.1 - 15,6 MB) Rapidshare (v2.1 - 15,6 MB) Share this post Link to post Share on other sites
eble 3 Posted August 27, 2009 great work mate - love these things. Thanks again Southy Share this post Link to post Share on other sites
manzilla 1 Posted August 28, 2009 Excellent. Glad to hear the super shaders are up next. Share this post Link to post Share on other sites
Killerwatt 0 Posted August 28, 2009 Even with update I am still getting the UH1 showing up whe trying to place a MH6 in the editor and yes I did use the folder that was inside the CAA1LittleBirds folder shows as MH6 in list but appears as UH1 in preview Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted August 28, 2009 I have the same issue like Killerwatt since the latest update. Share this post Link to post Share on other sites
Cyborg11 10 Posted August 28, 2009 Really? Oh :/ Will fix it in 2.2! I hope I can release it this week :D But first I will download CAA1 and will test it with the Little Birds ^^ Share this post Link to post Share on other sites
Cyborg11 10 Posted August 31, 2009 Version 2.2 is out :) Now you can use the Little Birds with CAA1 without problems Changelog: v2.1 -> v2.2: o Fixed: CAA1 version – An UH1 spawned for the AH6/MH6 US Army o Added: Super shader for the hull Readme: http://cyborg11.cy.funpic.de/ArmA2/Downloads/Readme.pdfServer Key: http://www.ofpec.com/tags/index.php?action=details&tag_id=1779 Downloads: Armaholic (2.2) Rapidshare (2.2) Share this post Link to post Share on other sites