adumb 0 Posted June 11, 2009 Thanks Adumb :)Though we operate a project space hosting site called dev heaven - also offers svn/git. :) For me it is more a matter of EricM deciding to do this or not. kju, Been out of the modding loop for well over 2 years, first time of heard of dev heaven! i will for sure cheak this out. Share this post Link to post Share on other sites
EricM 0 Posted June 11, 2009 As of now, I consider myself just as another contributor like the rest of you. I don't know what a svn is, but if you feel it would benefit the whole project, let's do it. Be it on dev heaven or else. Share this post Link to post Share on other sites
.kju 3245 Posted June 11, 2009 Banner by Vigilante. Alright here we go. :) EricM Mi28 wiki and project space. We should consider to form a Skype group chat for communication. Put the files into a git repos now. Move tasks in the issue tracker. The wiki page explains how to get the files from the git repository. Share this post Link to post Share on other sites
An-225 0 Posted June 11, 2009 Wow, cockpit photos are extremely difficult to find for the Mi-28, just like the KA-52. I do however, have a payware Mi-28 for flight simulator. It may not be as accurate as the real thing, however its cockpit matches up to the few photos that I did manage to find and I can get screenshots of the cockpit from different angles if you need me to. Share this post Link to post Share on other sites
roberthammer 582 Posted June 11, 2009 (edited) I will do some sounds for this baby :) btw what about to take some pics from Apache vs Havoc game? In there is nice cockpit of mi28 edit: Some pics cockpit from fsx addon http://www.avsim.com/pages/0108/Havoc/Havoc.htm Edited June 11, 2009 by RobertHammer Share this post Link to post Share on other sites
PuFu 4600 Posted June 12, 2009 nice initiative ericM. I am up for helping out (i love this chopper, i got a model in 3dmax myself - too lazy to finish it up). @RH: the cockpit those pics are not really accurate comparing with refs i got so far. Share this post Link to post Share on other sites
.kju 3245 Posted July 4, 2009 Any update here? We need people to finish this great piece of work. See for more information: http://dev-heaven.net/wiki/ericm-mi28 Share this post Link to post Share on other sites
modemmaik 53 Posted July 23, 2009 (edited) I located 2 more cocpit view's on this page plus many more pics... btw.: The havoc should be included in some BF/2-mod's. Do some include a real-style cockpit? Edited July 23, 2009 by modEmMaik Share this post Link to post Share on other sites
EricM 0 Posted July 23, 2009 Nice refs modEmMaik... First one that I see of the gunner seat !!! Thanks a lot. Share this post Link to post Share on other sites
digitalcenturion 20 Posted July 23, 2009 Hi all! As you might remember i'm the guy who did the original model, and as you have figured yourselves it is very difficult to find source images for the cockpit. I have however started to make the cockpit model, and i have a lot more spare time on my hands right now as i just finished my finnish army conscript service. Here is a pic of the gunner pit,early early WIP and a lot of guestimating, but atleast i have a base to work from: Seeing as there is a lot of interest for this chopper I'll try to work more actively on this model now. And as for the detail question there is a lot of extra details in my original model that could be added i think for the A2 version, polycounts do not kill FPS the way other things like postprossecing and stuff does.. Share this post Link to post Share on other sites
modemmaik 53 Posted July 23, 2009 Lol... actually I am doing more or less the same job, using the Ka50 content from the BI samples. Just to see this baby flying on my rig :D But the Ka50 content can be replaced very easy, whenever I plan to relase this version... Share this post Link to post Share on other sites
bogdanm 0 Posted July 23, 2009 Some of you might have wondered how that mythical passenger compartment looks like. Here is a photo: http://img262.imageshack.us/img262/1024/6517882690294199342.jpg A very rare and interesting feature for an attack helicopter. Share this post Link to post Share on other sites
EricM 0 Posted July 23, 2009 (edited) Hey Digital Centurion, nice to see you back and running ! I don't think the polycount needs to be increased much, even for Arma 2, as the chopper is quite bulky/squarish in real-life. As a matter of fact, it could probably loose a few hidden tris here and there, but that's marginal. I think I kept 95% of the visible detail that contributed to the silhouette while cutting the polycount about in half (no real need for nice edgeloops when you do low-poly modelling). All in all, what's important is not the total polycount but rather the different LODS so that the engine can adapt the load efficiently. If you want to add another high-poly "beauty LOD" (say 20K tris for instance) I don't think this would impact the perfs too much as the other lower LODS are quite agressively optimized. Edited July 23, 2009 by EricM Share this post Link to post Share on other sites
Gedis 0 Posted July 23, 2009 (edited) ok, here are some "walkaround" shots: "walkaround" 1 "walkaround" 2 pilot's doors gunner's doors might be a pilot's cockpit(actualy it is) all cockpits except mi-28 :) EDIT, here's the cockpit Edited July 23, 2009 by Gedis Share this post Link to post Share on other sites
Shadow NX 1 Posted July 24, 2009 Hi all!As you might remember i'm the guy who did the original model, and as you have figured yourselves it is very difficult to find source images for the cockpit. I have however started to make the cockpit model, and i have a lot more spare time on my hands right now as i just finished my finnish army conscript service. Here is a pic of the gunner pit,early early WIP and a lot of guestimating, but atleast i have a base to work from: http://www.kimitosoft.com/upload/render43s.jpg Seeing as there is a lot of interest for this chopper I'll try to work more actively on this model now. And as for the detail question there is a lot of extra details in my original model that could be added i think for the A2 version, polycounts do not kill FPS the way other things like postprossecing and stuff does.. I remember vaquely that we chatted a bit about the Bird but i havent heard about it in a while. Are you still intrested to release it under RHS? We can support you if needed as mentioned before. Share this post Link to post Share on other sites
modemmaik 53 Posted July 24, 2009 (edited) Just some report about the devheaven MLOD, which I plan to update in the near future (I did a prototype for A1 and transfer the changes to the original model): Geo, visual and fire LOD mixed velka and mala vrtule. Simply exchange the sections in those LOD's). No textures are assigned in the visLOD's, but the materials (so select the faces using the materials and assign the correct texture) Missing shadow LOD's (I will do some, based on elements from the medium and high res LOD plus simplyfication) Missing hit points (I will add them) blur models include the complete chopper (Simply remove all but the first visual LOD from those) Issue on the 2'nd LOD aft rotor (It is assigned as turret, should be mala vrtule) BR, mike Edited July 24, 2009 by modEmMaik Share this post Link to post Share on other sites
digitalcenturion 20 Posted July 24, 2009 (edited) @ModEmMaik: It's great that you are working on the helo, really nice. I think the Ka50 pit could be a good off-the-shelf solution but in the long run not really satisfactory. So i am going ahead with making my cockpit, it will probably not be 100% realistic due to the scarcity of cockpit source material but i'll do my best. @EricM: Well ok maybe you are right about the detail level. Maybe a beuty lod could be nice, it seems atleast that you have cut some details from the rotors that would be nice to see upclose, but thats a really minor nitpick. And ofcourse, if it werent for you the chopper would not be ingame at all :D @ShadowNX: Seeing as this is sort of a community effort right now i dont think it need to be released under the RHS brand but all extra effort is ofcourse welcome @The community I need your help in identifying some of the pilot cockpit intstruments, see picture: If you can just write what it is and if you can find a better source image of a similar (preferably russian) instrumment that i could use for reference that would be great. 1) 2) 3) 4) 5) 6) Artificial horizon 7) Radar Warning Reciever? 8) MFD: IR/TV displayed? 9) 10) 11) MFD: Unknown displayed? 12) 13) Edited July 24, 2009 by DigitalCenturion Format-- Share this post Link to post Share on other sites
Simon C 0 Posted July 24, 2009 I'd say 7 is a warning indicator light panel. Not too sure about the other things. Share this post Link to post Share on other sites
thesun 14 Posted July 24, 2009 Indeed, looks similar to the one on Mig-29. Share this post Link to post Share on other sites
EricM 0 Posted July 24, 2009 Since its a modern glass cockpit, it's fair to assume the only dials left are very basic "survival" instruments (the same ones usually featured inside the white line in russian cockpits - see Ka50) Not sure but my guess would be : - 1) Watch ? - 2) Motor RPM ? - 3) Altitude ? - 5) Climb rate / G meter ? - 10) Heading - 4/9 : Pressure/Temp ? Share this post Link to post Share on other sites
p75 10 Posted July 24, 2009 (edited) Isn't there a great cockpit from the EECH central mod for Enemy Engaged? Have a look there: http://www.youtube.com/watch?v=lRrHg7FttcE See the beginning of the thread. www.eechcentral.com Edited July 24, 2009 by p75 Share this post Link to post Share on other sites
thesun 14 Posted July 24, 2009 Maybe this would help? Share this post Link to post Share on other sites
Gedis 0 Posted July 24, 2009 (edited) Isn't there a great cockpit from the EECH central mod for Enemy Engaged? Have a look there:http://www.youtube.com/watch?v=lRrHg7FttcE See the beginning of the thread. www.eechcentral.com that's Mi-28N with Mi-28A's cockpit - old cockpit in other terms, not realistic. MFDs the real cockpit... Edited July 24, 2009 by Gedis Share this post Link to post Share on other sites
USSRsniper 0 Posted July 25, 2009 (edited) Maybe this gallery might help :) http://army.lv/?s=196&id=0&c=0&p=16 Few cockpit pics pics http://www.army.lv/photos/14885.jpg http://www.army.lv/photos/15029.jpg Edited July 25, 2009 by USSRsniper Share this post Link to post Share on other sites
RedRage 0 Posted July 25, 2009 that's Mi-28N with Mi-28A's cockpit - old cockpitin other terms, not realistic. MFDs the real cockpit... Yep, considering that Mi-28N is the serial production version of Mi-28, using the second, MFD-loaded version would be more accurate. Share this post Link to post Share on other sites