Deadfast 43 Posted April 17, 2009 What is the size of Sahrani? The official number is 400km^2 (~154.4 square miles). There is a catch in this though - this includes all the water surrounding the islands! I wanted to know what the actual landmass area is. So, nothing simpler then to split the map into grids, measure a "few" distances and do a little math. Yes, the mask is far from being exact, but it's still better then guessing ;) So here is what I came up with: Atigua: 1.2 km^2 Rahmadi: 1.9 km^2 Southern Sahrani: 34.3 km^2 Northern Sahrani: 73.4 km^2 Total: ~111 km^2 (42.9 square miles) Share this post Link to post Share on other sites
mr.g-c 6 Posted April 17, 2009 Perfect, pretty close to what Ivan Buchta said in the Inteview with Jerry hopper (he said ~120 km², including every single small island). So Arma2 Landmass is almost twice ths size.... Share this post Link to post Share on other sites
sk3pt 0 Posted April 17, 2009 Nice ! No more speculations ! :lecture: Share this post Link to post Share on other sites
mr burns 132 Posted April 18, 2009 Heck! Back in the days they could´ve taught me some serious trigonometry with examples like that one :butbut: :D Share this post Link to post Share on other sites
echo1 0 Posted April 18, 2009 Interesting. That would mean that it's not much bigger than Nogova (Wasn't an awful lot of water on that map, particularily if you exclude the river than ran through it. Chernarus suddenly seems to be all the bigger! Share this post Link to post Share on other sites
Rocco 0 Posted April 18, 2009 Heck! Back in the days they could´ve taught me some serious trigonometry with examples like that one :butbut: :D so true man, so true! :) It´s amazing, how motivated you are, deadfast, especially when one will look at your age, keep it the good work! Regarding the landmass, i think they said Arma2´s map will be 200km^2, but this includes the sae too,e ven though it´s not as big as in Arma1. Share this post Link to post Share on other sites
Binkowski 26 Posted April 18, 2009 Wow deadfast! Simple awesome! Thank you for this, it really cleared up some of my questions! Share this post Link to post Share on other sites
sk3pt 0 Posted April 18, 2009 Actually, the landmass of ArmA II might turn out to be infinite... Now, beat that CM ! :D Triggerometry... Share this post Link to post Share on other sites
POTS 0 Posted April 18, 2009 so true man, so true! :)It´s amazing, how motivated you are, deadfast, especially when one will look at your age, keep it the good work! Regarding the landmass, i think they said Arma2´s map will be 200km^2, but this includes the sae too,e ven though it´s not as big as in Arma1. 225sqkm including sea for arma2. Share this post Link to post Share on other sites
mr.g-c 6 Posted April 18, 2009 225sqkm including sea for arma2. Yes and ~200 km² only pure Landmass..... Share this post Link to post Share on other sites
Rocco 0 Posted April 21, 2009 SO what happens, if we fly to the edge of the map? Share this post Link to post Share on other sites
mr burns 132 Posted April 21, 2009 SO what happens, if we fly to the edge of the map? ArmA2´s emergency mode kicks in and starts deleting the system partition :dance1: srsly though, in one of the latest previews i think i´ve read there´ll be endless terrain on the edges, like in Avgani and other maps alike. Share this post Link to post Share on other sites
sk3pt 0 Posted April 21, 2009 I hope they included that procedural terrain they were talking about, so there will not be infinite flat terrain like in ArmA1, but I guess everything is better than the BF2 solution. Share this post Link to post Share on other sites
dmarkwick 261 Posted April 22, 2009 I daresay you could get an even more accurate figure by colourising the map and counting up the number of non-water pixels, and finding what ratio that number is to the total number of pixels. Share this post Link to post Share on other sites
max power 21 Posted April 24, 2009 That's a really interesting image analysis idea, DMarkwick. Does photoshop or some other program have that kind of statistic, or would the counting be manual? I suppose you could reduce the image quite a lot using the nearest neighbour algorithm and it would still be fairly accurate, however tedious. Share this post Link to post Share on other sites
Benoist 0 Posted April 25, 2009 I hope they included that procedural terrain they were talking about, so there will not be infinite flat terrain like in ArmA1, but I guess everything is better than the BF2 solution. Which is? I've never touch any other BF apart form the clasic '42, so what's so terrible? Share this post Link to post Share on other sites
Synide 0 Posted April 25, 2009 Maybe the minimum is -316.406006 meters and the maximum is 854.724976 meters giving an overall vertical height of 1171.130982 meters. Maybe also, 316.406006 as a portion of 1171.130982 is approx. 27.0171322%. So, if you equated this percentage to values between 0 and 255 you perahps have a greyscale range for height. That is, maybe a greyscale colour 0 - 69 would be below zero in height and 69 - 255 above zero in height. So, maybe if there were 1,016,214 pixels in an image of 4,194,304 pixels that had a greyscale color value between 69-255 you could possibly work out the area could you not? That is if 1 pixel is equal to 10 meters x 10 meters. Perhaps the area might be something like 101.6214 square kilometers. Share this post Link to post Share on other sites
vilas 477 Posted April 25, 2009 Arma FOV make Sahrani look big, when you will use OFP islands here in A1 you will be surprised how big they are Share this post Link to post Share on other sites
Andi 10 Posted April 27, 2009 @vilas Well I played a few OPF maps in A1 (Everon mainly) and they are pretty small compared to Sahrani. Share this post Link to post Share on other sites
dmarkwick 261 Posted April 29, 2009 (edited) That's a really interesting image analysis idea, DMarkwick. Does photoshop or some other program have that kind of statistic, or would the counting be manual?I suppose you could reduce the image quite a lot using the nearest neighbour algorithm and it would still be fairly accurate, however tedious. You can use Photoshop's Histogram function to get a count of selected pixels. So, by using the Magic Wand on this map of Sahrani which just happens to be 1000 pixels by 1000 pixels (very handy :)) and that if we take the map to be the full 20km x 20km, I can tell you that: The entire map = 1,000,000 pixels Sea area = 752,891 pixels Land area = 247,109 pixels So the landmass, according to my initial rough analysis, seems to be about: 98.8436 km^2 (38.16 sq miles). Edited April 29, 2009 by DMarkwick Share this post Link to post Share on other sites
max power 21 Posted April 29, 2009 Rough analysis to 4 decimal places, haha. Share this post Link to post Share on other sites