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So the youtube comment is confirmed to be true?!!

The rebuilding of the audio systems?

That would kick *** :D

Yep, but nobody knows what do they mean by that ... pure speculations.

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Guest

*offtopic*

Best signature. Ever.

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Just wondering, either I missed out or it's because I avoid everything DR related, but what is the story behind the whole "Nice..." joke?

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After many months of nothing being reported by CM about DR, Sion Lenton responded to an insult made against him simply by saying "Nice......". Naturally, everyone was outraged, and we just sat back laughing. It's sort of caught on at the moment though, and will probably grow now that CM have officially cut ties with DR.

/Offtopic

Edited by Zipper5
Spelling fail...

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have we gotten any confirmation on if that Hungarian comment was correct? is there a new sound engine in the makes?

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have we gotten any confirmation on if that Hungarian comment was correct? is there a new sound engine in the makes?

If you carefully listen to what he says, you hear audio, so im thinking that the claim is true from the youtube comment.

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I see no reason no to believe.. I think that at least 2 guys confirmed the statement... plus it doesn't actually say anything specific to hype us up.

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have we gotten any confirmation on if that Hungarian comment was correct? is there a new sound engine in the makes?

3 guys telling me the same thing is good enough for me. One even translated it again without noticing it was done before.

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i was just rewatching your translation, and there does in fact seem to be some difference in the voice system.

in the last few min of the vid when they are flying around in the apache the voices are at least different than in Arma2. a few of the noticeable sound affects are however the same. but WIP. there may be some credibility to the claims that the sound engine is being worked on

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http://www.eurogamer.cz/articles/arma-2-operace-arrowhead-dojmy

It wouldn't be fair to call Operation Arrowhead "just" an expansion. Respect-worthy statistics describing the new project prove that this is in fact a new game built on top of ARMA 2's engine. The plot is this time set in a fictional country similar to Afghanistan, where terrorists fight with several international organizations. The campaign and its plot won't have almost anything at all in common with previous ARMA.

Because the release date is closing in we got our hands on a press preview version. It still had a few quirks, but it gave us a strong suggestion as to what a war in a different place on Earth will look like, meaning a completely different environment that Chernorussian forests in the previous game. The first thing from Operation Arrowhead I tried was one of the campaign missions, where together with my team I set out to free captives from buildings inside a quarry...

The mission start was truly effective - we were transported to the place by small helicopters straight out of the Black Hawk Down movie (Little Bird :p). I got a rifle with a telescopic sight so huge it filled nearly half of the screen. On top of that we were attacking from hills and the whole complex was right down bellow us. All we had to do was close in a bit and open fire with lethal precision on the enemy soldiers. They did react on the incoming fire by lying down, for example, however hiding behind some obstacles or even inside buildings didn't appeal to them.

After a rather easy base clean-up a next task came up. A civilian rushed out from one of the buildings and claimed that he was ordered by the enemy soldiers to rig the whole complex to explode. He gave me a deactivation code just before he disappeared in a valley. I thought that deactivating the bomb would be an easy task. However, at that time I didn't yet know that the detonator's display doesn't show standard Arabic numerals, but some weird gibberish.

Thankfully the numbers were quite easy to guess and I could move on to searching for the hostages. At that time another helicopter with a "clean-up" commando was already landing in a courtyard between the buildings and I got to hitch a ride to the other side of the valley where I was to defend a nearby town with an anti-aircraft cannon from an air raid. Overall a pretty busy day!

As is obvious from the part above Operation Arrowhead compared to the original campaign quite some action. I didn't hit a single dead spot playing the mission. I was also surprised by the logical puzzle mentioned before. Personally I the missions in the full game will look similar and the boring segments from the previous game won't have a comeback. It would really help.

The destruction system got an update as well, this time it is present with every building. Larger buildings can be "chewed up" from every side and only after a while the whole structure will collapse. Smaller houses on the other hand will collapse fully into a cloud of smoke after a single shot. The destruction of course can't match for example Bad Company 2, though only a few would expect that from a such a complex game.

The terrain is of course completely new, although it felt a bit weird to me in some places. Personally I expect a lot more desert from an environment similar to Afghanistan. Green vegetation could be seen a bit too often and it was rather weird when you had a huge bush or a ten meters high tree growing out of a dead dry ground. Even with low altitude helicopter flying the scenery didn't seem as varied as it was in the original ARMA. On the other hand I have to commend the buildings and I hope a part of the missions in the full game will take place in built-up areas.

Operation Arrowhead obviously offers a lot of new combat means, which once more look impressive. Most of you will be impressed by ground vehicles, presented by tanks, personal carriers and even motorbikes and quads. The eye of a real military enthusiast will be attracted by the air vehicles, including the the AH-64 Apache or MH-47 Chinook. Similar equipment can be found on the other side, where you get to meet up close the legendary T-55 tank or the amphibious BTR-60.

All of the war machines could be tested at military bases, where they were neatly parked next to each other. To be frank, I haven't seen such a great military parade for a long time. It was these combat vehicles that took the main part in the other two included missions that were included in the preview version, next to the editor and some smaller missions for each side of the conflict.

In the first mission I took control of an American tank, passing in between oil rigs decimating similarly dug-up enemies. As is the standard for ARMA, one direct hit meant the enemy is dealt with. I was allowed to choose if I want to get behind the wheel or rather command the crew and use the top machine gun. The other mission behind the controls of a helicopter at night was no less interesting. My task was to get past enemy anti-air defenses and destroy the assigned target.

In the full version you will also get the option to customize your weapons, quite similar to Modern Warfare 2, and a unique thermal vision. New hand weapons go hand-to-hand with that. Analyzing the AI behavior at this point is a bit so far a bit premature and I personally hope the developers will properly focus on this area.

Such focus should be also dedicated towards the HW requirements. With Core i5 750, Radeon 4890, 4 GB of RAM and Windows 7 64-bit I was struggling to get past 30-40 frames per second at medium details and parts where my frame rate could be counted on the fingers of one hand weren't that uncommon either. The HW requirements could obviously change in the several months left before release though.

Operation Arrowhead looks very good so far, as far as missions go. As usual, the models of vehicles are perfect and interesting are the small improvements such as the building destruction. Let alone the whole new terrain so big, it can be easily compared to what the original second ARMA offered.

The developers have to be on a lookout for artificial intelligence tweaks, HW requirements and the few small quirks I have met with in the preview version. Maybe in the end it will all work out and this ARMA 2 sequel will again seize the place amongst the top of realistic combat games.

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I live in the Middle East and I can quite simply tell you that the desert nowadays isn't all that; "a desert." There's a lot of greenery. It's just an assumption people make.

It sounds great. Why does English press avoid BIS' games until late in the game? Or does BIS avoid them? :p

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I live in the Middle East and I can quite simply tell you that the desert nowadays isn't all that; "a desert." There's a lot of greenery. It's just an assumption people make.

Yes, I went "green zone, anyone?" at that point too ;)

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Thanks for translation. But it makes me sad reading that there aren't any obvious changes to ai.

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interesting read. i'm concerned about HW requirements! it looks likes with high end system you're still not getting high fps! but if 30-40fps is what you're getting on maximum settings and never got fps below 30 then i guess it's not that bad.

I hope stuttering due to I/O has been taken care of as well!

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In the full version you will also get the option to customize your weapons, quite similar to Modern Warfare 2, and a unique thermal vision.

Aaaaaaaah, he compared it to MW2 :eek:

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Aaaaaaaah, he compared it to MW2 :eek:

Meaning that you'll be able to choose weapon sights, grips, and launchers? How is that a bad thing.

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I live in the Middle East and I can quite simply tell you that the desert nowadays isn't all that; "a desert." There's a lot of greenery. It's just an assumption people make.

Agreed, but Operation Arrowhead is set in Takistan, which is a replica of Afghanistan, a country in Central Asia, not the Middle East (Western Asia).

*offtopic*

Best signature. Ever.

*offtopic*

Did anyone notice that on the cover of Dragon Rising, shell casings are being ejected from a weapon with its dust cover closed?

Edited by Laqueesha

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Agreed, but Operation Arrowhead is set in Takistan, which is a replica of Afghanistan, a country in Central Asia, not the Middle East (Western Asia).

QUOTE]

Afganistan is not desert as some people think, this is vegettion map of afganistan, deserts are just on south-west, http://www.ag-afghanistan.de/files/vegetationmap.jpg

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Agreed, but Operation Arrowhead is set in Takistan, which is a replica of Afghanistan, a country in Central Asia, not the Middle East (Western Asia).

Afganistan is not desert as some people think, this is vegettion map of afganistan, deserts are just on south-west, http://www.ag-afghanistan.de/files/vegetationmap.jpg

That's a familiar image......

Edited by cm.

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Yep, many People think theres only Desert. Maybe because of the Rambo Movie.....

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