sparks50 0 Posted November 6, 2008 Good work John! Â Myself and John talked a little bit ago and I will be adding a hull mg for it, some sound for the gun on it and putting up on the mod. Yes, that would put this nice tank to good use Share this post Link to post Share on other sites
JOHNsArT 0 Posted November 6, 2008 atm ..i..work on a M18 Hellcat ! my wishlist is long , but quality needs more time...i wish i had a bit more time ! spending my work screens i think about a new wip thread M18 HELLCAT CHEERS JOHN Quote[/b] ]One bug I found is that the 'green' camouflaged tank is missing a texture on the left track SHOW A SCREEN PLS Share this post Link to post Share on other sites
[aps]gnat 28 Posted November 6, 2008 Quote[/b] ]when tiger is destroyed doest show dammage rvmats Have you seen my tutorial? OFPEC Tutorial - Adding Damage to your addon Share this post Link to post Share on other sites
Basstoass 0 Posted November 6, 2008 Hi John, first of all congrats to your fantastic work on the Kingtiger. Very nice to share it with community. I was visiting your homepage and wanted to ask what about the other fine pieces you show there (got an eye on the sweet looking Sdkfz 251 ) Share this post Link to post Share on other sites
blazer01 0 Posted November 6, 2008 John top work man love the tiger any plans on doing the tiger 1 any time ? Share this post Link to post Share on other sites
rstratton 0 Posted November 6, 2008 If it wasn't an .EXE I'd be downloading that and installing it. Dubious of any EXE, its not that I don't trust you. .ZIP or .RAR would be preferred, as I'm sure I'm not the only person here with the same reservations. dude dont be a wuss Share this post Link to post Share on other sites
manzilla 1 Posted November 6, 2008 If it wasn't an .EXE I'd be downloading that and installing it. Dubious of any EXE, its not that I don't trust you. .ZIP or .RAR would be preferred, as I'm sure I'm not the only person here with the same reservations. dude dont be a wuss Or he can DL it at .info or armaholic.com, .rar and .7z files they have there. I haven't found the .exe version yet me self. Share this post Link to post Share on other sites
WingedSerpent1969 0 Posted November 6, 2008 ah the wisdom of Yoda..."rar and .7z files they have there" Share this post Link to post Share on other sites
belgerot 33 Posted November 6, 2008 Quote[/b] ]One bug I found is that the 'green' camouflaged tank is missing a texture on the left track SHOW A SCREEN PLS Here are the screens. with other versions in game Share this post Link to post Share on other sites
JdB 151 Posted November 6, 2008 Congratulations bud Share this post Link to post Share on other sites
archsceptic 21 Posted November 7, 2008 Very, very nice JOHN - a masterpiece in fact!!! Isn't the "missing texture" supposed to actually be wear and tear/battle damage? Good luck with the M18 Â Â Ah, I see what you mean now belgerot. I thought you meant the mudgaurd, not the track texture. Share this post Link to post Share on other sites
rip31st 98 Posted November 7, 2008 John is an excellent artist. I will be taking some much needed texturing advice from him. Share this post Link to post Share on other sites
belgerot 33 Posted November 7, 2008 I checked a few times myself but it does look like a missing texture, whose path isn't correct maybe? In the latter screens the same exact tank (Grün/Green Camouflaged) is shown and has the texture intact, but only when one of the other camouflaged tanks are on map/in editor. Share this post Link to post Share on other sites
eble 3 Posted November 7, 2008 until you drop this thing into the editor you cannot grasp the quality of this model Share this post Link to post Share on other sites
JOHNsArT 0 Posted November 7, 2008 hi guyz, @belgerot ...havnt that problem , texture path is correct.! other ppl? got this problem too? i see by checking that some alphas teeths show now black color, it can be with the compressed model to do. I fix this things mates...and upload again asap its the compressed model ...anyone an idea? otherwise i must upload the uncompressed model Share this post Link to post Share on other sites
wolfbics 17 Posted November 7, 2008 Fantastic work, yes, I also had the same prob as Belgerot, left track looked like a solid rubber band. I got this when I tried it on the Porto map on it's own, then I put 3 tigers on a desert map and they all looked looked fine. Share this post Link to post Share on other sites
william1 0 Posted November 7, 2008 a piece of art this tank yes sir Share this post Link to post Share on other sites
Tiger205 0 Posted November 7, 2008 Looks fantastic, drives fantastic and sounds like it should be But I also found, that the tracks are stretched in some places (more accurately between the rear wheel and the rest and between the front wheel and rest of 'em). Other than that it's a masterpiece. BTW: You misswrote my nick - it's Tiger205 not 505 Cheers Share this post Link to post Share on other sites
Törni 0 Posted November 7, 2008 Bow machinegun and other configs + memory points are easy to fix. Cannot get anything done however since it is a binarized model. EDIT: Way too high armor value and damage for the 88mm gun. Almost in level with modern stuff. No way WW2 steel armor and ammo can do the same than modern compound armor and modern sabot or heat rounds. Come on - there's is over half a century between them! Share this post Link to post Share on other sites
Col. Faulkner 0 Posted November 7, 2008 ...im chuffed you slowed down the moveablitiy on the turret that just adds quality and realism The turret traverse is actually too slow. The real Tiger II could traverse the turret through a full 360 degrees in between 36 and 19 seconds depending on engine revs. At full revs that's almost as fast as the M4 and way faster than any contemporary British tank. This is a nice model indeed but not nearly ready for release as an addon, IMHO. Share this post Link to post Share on other sites
Tiger205 0 Posted November 8, 2008 After more testing I have to say, that this Tiger is way too slow. I looked into the config and maxSpeed is set to 10. I set it to 25 and it was better, but can someone tell me, if those numbers in config are km/h in game or something else? Share this post Link to post Share on other sites
[aps]gnat 28 Posted November 9, 2008 km/h Max speed for a Royal Tiger was only ~17km/h across country. ~40 max on good level roads. Share this post Link to post Share on other sites
belgerot 33 Posted November 9, 2008 How would it be possible to set different speeds on roads/open terrain? I've noticed that a strange shadow appears on the front-side of the tanks hull, and enlarges to cover almost the whole area when you approach it, but as you are farther away it shrinks and is unnoticeable. I hope it's just me, but I will check further into it. Share this post Link to post Share on other sites
Daniel 0 Posted November 9, 2008 Better speed elevation of turret and proper working gun positions and it's perfect for me, it's already instilling fear into troops. Looking forward to an upgrade and a Hellcat. Share this post Link to post Share on other sites
lee_h._oswald 0 Posted November 9, 2008 That beast is amazing! Great addon, please keep working on it! MfG Lee Share this post Link to post Share on other sites