Barely-injured 0 Posted September 1, 2008 Nice website BIS I could be wrong but there seems to be a demo planed, hopefully before release. Share this post Link to post Share on other sites
ShadowY 0 Posted September 1, 2008 Nice site...the search function works Now a new forum with skins plz?...I hate white and grey Share this post Link to post Share on other sites
Colossus 2 Posted September 1, 2008 Nice site...the search function works Now a new forum with skins plz?...I hate white and grey *Tap tap tap* Quote[/b] ]Next person to suggest we update/fix/change the forums will die a horrible, long, painful death! Sign, Placebo's signature  Share this post Link to post Share on other sites
ShadowY 0 Posted September 1, 2008 It is good that I don`t read everything...so punish me plzz Can you link where that was? Share this post Link to post Share on other sites
xnodunitx 0 Posted September 1, 2008 Nice site...the search function works Now a new forum with skins plz?...I hate white and grey *Tap tap tap* Quote[/b] ]Next person to suggest we update/fix/change the forums will die a horrible, long, painful death! Sign, Placebo  Yeah, it was dull without him around for a good portion of Arma. By the way did anyone else noticed the possible flight "crew" around the midsection of the fourth video?  It's hard to make out really but by the shape of their helmet, goggles and location as well as a few other seen accesories they looked like flight crew. Share this post Link to post Share on other sites
CarlGustaffa 4 Posted September 2, 2008 Quote[/b] ]They'll use cover and artillery, adapting to your actions and the changing environment." So I keep wondering how this is implemented. Will they use illumination (much brighter than a single flare) and smoke? Does target distance to friendly units influence this desciscion? Will they prefer dpicm over he if there are mostly soft units, and he on harder targets? Or will it be he only (which I fear)? Will they even use "excotic" munitions at all (such as artillery delivered minefields, dpicm, copperheads [hard I guess])? Will it be scripted artillery or actual firing of the cannons? They say it will be used automatically. Does this mean that "grouplink" and similar is built into the missions as scripts, or do they now do this automatically without any scripting needs? Share this post Link to post Share on other sites
Placebo 29 Posted September 2, 2008 Nice site...the search function works Now a new forum with skins plz?...I hate white and grey Grrrrr I've seen a few people complaining about downloading/playing the new videos so I converted them to wmv (100mb each less with same quality) and uploaded them, hopefully people can get them and play them: Mirror 1: ArmA-GC-1.wmv ArmA-GC-2.wmv Mirror 2: ArmA-GC-1.wmv ArmA-GC-2.wmv I'm also uploading to a couple more mirrors and will add them as soon as I can Share this post Link to post Share on other sites
straubinger82 3 Posted September 2, 2008 Very nice Site launched I think. The sentence shown two posts above made me dreaming too. It would be really great to add some Arty to a group, far out of Position... you could get them a "knowsabout"-kick about the enemy troups and BAMMBAMM, the shells are flying a pretty ballistic curve. Don´t slap me... just dreming very well^^. I hope this will not end in an allknowing godlike AI... Share this post Link to post Share on other sites
Brendon 0 Posted September 2, 2008 Nice site...the search function works Now a new forum with skins plz?...I hate white and grey Grrrrr I've seen a few people complaining about downloading/playing the new videos so I converted them to wmv (100mb each less with same quality) and uploaded them, hopefully people can get them and play them: Mirror 1: ArmA-GC-1.wmv ArmA-GC-2.wmv Mirror 2: ArmA-GC-1.wmv ArmA-GC-2.wmv I'm also uploading to a couple more mirrors and will add them as soon as I can I know the exact reason you don't want to upgrade the forums! You don't want to loose your Uber awesome 15K Postcount! Silly! Share this post Link to post Share on other sites
Placebo 29 Posted September 2, 2008 I'd willingly sacrifice that in a nano second if it meant we had the new forums with useful functionality Share this post Link to post Share on other sites
gsleighter 0 Posted September 2, 2008 I hope that doesn't mean just spawning shells around known contacts in a mission, it would be nice to create missions where you have to silence actual artillery, firing at actual targets far out of range. This could just be marketing hyperbole that means "In mission three of the campaign, we added scripts that simulate artillery fire for more intense atmosphere." No matter how they do it, I hope the sounds and effects convey a sense of power to it. Share this post Link to post Share on other sites
Placebo 29 Posted September 2, 2008 I've seen a few people complaining about downloading/playing the new videos so I converted them to wmv (100mb each less with same quality) and uploaded them, hopefully people can get them and play them:Mirror 1: ArmA-GC-1.wmv ArmA-GC-2.wmv Mirror 2: ArmA-GC-1.wmv ArmA-GC-2.wmv I'm also uploading to a couple more mirrors and will add them as soon as I can Here's two more mirrors of the first two ArmAbase.de videos converted to WMV, to get on these sites with 200mb limits I split into 6 parts: Mirror 1: ArmA_GC_1.part1.rar ArmA_GC_1.part2.rar ArmA_GC_1.part3.rar ArmA_GC_1.part4.rar ArmA_GC_1.part5.rar ArmA_GC_1.part6.rar Mirror 2: ArmA_GC_1.part1.rar ArmA_GC_1.part2.rar ArmA_GC_1.part3.rar ArmA_GC_1.part4.rar ArmA_GC_1.part5.rar ArmA_GC_1.part6.rar Share this post Link to post Share on other sites
kavoven 4 Posted September 2, 2008 Wow, thank you Placebo Share this post Link to post Share on other sites
Placebo 29 Posted September 2, 2008 No problem, Parts 3 and 4 have been converted to wmv and are being rarred now ready for upload Share this post Link to post Share on other sites
kernriver 4 Posted September 2, 2008 Cool, rapidshare, thanks Placebo. Â Will you be putting other two videos on rapidshare too? Well, i guess i'll find out soon enough. Share this post Link to post Share on other sites
Placebo 29 Posted September 2, 2008 Yes I will, split archive on rapidshare/filecoast, full wmv on depositfiles Share this post Link to post Share on other sites
ArMoGaDoN 0 Posted September 2, 2008 I think I saw the AI with separate sub-formations for sub-teams on that third new video?  Great news if so - and great work! The civilians and animals looked great - in that first teaser screenshot of the girl's posterior that we saw I thought that the 'realism' claim was unjustified because the soldier really wasn't looking where he should be if it was real...  Nice to see on the video that the first person camera has no such trouble...  hehehe  Maybe it might be possible to add a random AI behaviour for soldiers to get distracted... as human players might be at a disadvantage if not...! One question: were those civilians scripted to do that run-away, or were they reacting automatically? The Hind detail looked awesome, I really hope that the devs find time to add countermeasure support from the engine itself - this would enable addons to standardise on MP-optimised flares at least, plus AI could use them when appropriate too... IMO flares should really be included in the base game. The shaders and model lighting changes look very good indeed, and the 'more sparse' grass for gameplay makes damn good sense. Share this post Link to post Share on other sites
sparks50 0 Posted September 2, 2008 For me it sounded like the civilians run away from combat by default, not as part of a missions script. Share this post Link to post Share on other sites
kernriver 4 Posted September 2, 2008 Yes I will, split archive on rapidshare/filecoast, full wmv on depositfiles Great, 'cause i was beggining to think that FileFront hates me , can't download anything from there... Share this post Link to post Share on other sites
4 IN 1 0 Posted September 2, 2008 you are my saver Placebo Share this post Link to post Share on other sites
Placebo 29 Posted September 2, 2008 Parts 3 and 4 of the ArmAbase.de GC videos: ArmA_GC_3.wmv ArmA_GC_4.wmv Alternatively in a split archive and mirrored, these two will probably be faster: Mirror 1: ArmA_GC_2.part1.rar ArmA_GC_2.part2.rar ArmA_GC_2.part3.rar ArmA_GC_2.part4.rar ArmA_GC_2.part5.rar ArmA_GC_2.part6.rar Mirror 2: ArmA_GC_2.part1.rar ArmA_GC_2.part2.rar ArmA_GC_2.part3.rar ArmA_GC_2.part4.rar ArmA_GC_2.part5.rar ArmA_GC_2.part6.rar Share this post Link to post Share on other sites
Brendon 0 Posted September 2, 2008 Still pretty hard to make out the questions. Seriously, why so much screaming in the backround? Share this post Link to post Share on other sites
xnodunitx 0 Posted September 2, 2008 Game conventions are like that I'm afraid, though that was a bit more quiet then the usual. I wonder if there is any chance we might see a female soldier class now that they exist in civilian... I wonder if the skeleton is a bit different or if there might be some possible future animation tool released to help us with animations...*dreams of the possibilities of 3D vehicle interiors and reloading*....(unless there is one I'm not aware of) Share this post Link to post Share on other sites
ShadowY 0 Posted September 2, 2008 finally made time to watch 3 and 4. I am so happy that you can now check your altitude in the hmmvv I always wanted that Share this post Link to post Share on other sites
SaBrE_UK 0 Posted September 2, 2008 There's certainly a lot more to Arma2 than I expected; looks really good now. I hope some of the improvements I can think of are added but it's worth a buy now in my opinion. Share this post Link to post Share on other sites