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Sigma-6

Sigma Six Vehicle Pack

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Getting closer to a re-release. . .  

The pack will be MLOD, with damage textures, lights, etc.  in some cases there will also be animations.  It should also be signed.

I'll post a vehicle list as soon as I'm sure what's going in it.

Great, super news man!! And its also greaaat to hear they will be signed smile_o.gif

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The release is imminent.

allcars.jpg

hoodopen.jpg

"240GD" A Mercedes 240GD.  This is the original model I made for DDAM mod, except that I modified the mirrors.  DDAM have made about a million amazing versions of this vehicle now, but I always wanted to release the original, so here it is.

"440cuda" A 1970 Plymouth 440 'Cuda with the fake dual hood scoops.  It's yellow now, because people didn't seem to want to drive it when it was pink wink_o.gif  Hood can be opened.

"barcuda" A 1970 Plymouth Barracuda.  This is the basic variant with the flat hood.  Hood can be opened.

"cd71hm" A 1971 Plymouth Hemicuda.  Hood can be opened.

"challenger"  A 2008 Dodge Challenger Concept.

"civic" My family's 1989 Honda Civic Hatchback, the real version of which is sitting in my sister's garage in Ottawa.

"cooter"  Cooter's Tow Truck from the Dukes of Hazzard!  This is a kind of cartoonified tow truck, done up as a 1977 Ford F-250.

"cuda"  A 1970 Plymouth AAR 'Cuda.  This is the street version of what AAR went to the track with.  Hood can be opened.

"fury"  A 'brown cow' 1977 Plymouth Fury, for when you need a generic car.

"hemicuda" A 1970 Plymouth Hemicuda.  Hood can be opened.

"mackr"  The old Mack R Model.  Updated again.

"monaco"  1968 Dodge Monaco.

"oldtruc2" A vintage farm truck.

"oldtruc2a" A version of the farm truck with a troop bed in the back--uses BIS public release components.

"oldtruck"  My old 1965 GMC Fleetside from OFP.

"oltruc3"  A 1977 Ford F-250 Pickup.

"roadrunner2" A 1969 Road Runner in yellow.  Hood can be opened.

"roadrunner"  A 1969 Road Runner in green.  Hood can be opened.

"rosco"  Sherrif Rosco P. Coltrane's Squad car from the Dukes of Hazzard!  A 1977 Plymouth Fury.

"sahco"  A 1977 Plymouth Fury police cruiser in Sahrani livery.

"schoolbus"  An old Chevy School Bus.

"SIG_chargerrt"  A 1969 Charger R/T in yellow, with a black interior and rallye wheels with silver hubcaps.

"SIG_general"  The General Lee from the Dukes of Hazzard!  The General comes here complete with all his details from the show: roll bar, pushbar, CB, Aerial, AR 'Vector' wheels, tan interior, 'Dixie' horn, and the complete custom paintjob, including the crossed flags on the decklid.  This and the Charger R/T have both hoods that can be opened and light covers that are able to be opened at night.

A whole new range of vehicles added.

Barracudas have undercarriages, engines, suspension components, improved interiors, side mirrors, hoods can be popped open (have a look under the hood!wink_o.gif

Sounds improved for some cars.

Model improvements.

Damage textures and modelling.

no longer 'invincible'.

appropriate cars ('hero' cars) have working gauges.

Signed.

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I agree.... thats insane  yay.gif  yay.gif

they look really well made

thanks Sigma  notworthy.gif

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I would bitch about these not being military vehicles, but they are just too damn cool to complain about!!!  lol!

"YEEEHAAAAA!   Just some good ol' boys...."

I grew up watching "The Dukes of Hazzard" County. After M*A*S*H*, it was one of the best shows on at the time.

Chris G.

aka-Miles Teg<GD>

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sounds like a nice list, thats alot of cars, i got a idea maybe in the future sometime you could add ambulance and fire truck too to the pack wink_o.gif

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Insane work, level of quality and detail is amazing.

Two tumbs up Sigma.

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Sigma your cars are awesome thumbs-up.gif

Only Arma's shaders are not enough for these beatys smile_o.gif

/i mean theres no shader for reflection NMap like Carbon , Gold etc. I hope theres one in Arma 2/

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oh yeah! all we need now is a "cuba" island biggrin_o.gif

and some generic cuban looking units in some kind of OD uniforms wink_o.gif

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The addon has been released on ArmedAssault.info :

Quote[/b] ]The talented addon maker Sigma-6 has send us his revised Vehicles Pack which includes several cars mostly from the 60's and 70's.

A big thank you goes out to Gnat without whom this improved pack would not have been possible at all !

For more screenshots of these cars please head over to the dedicated BIS Forum Topic.

This is not a beta, it's a full release as version 1.0

This replaces every vehicle I've released, except the Isolda ship. Barracudas included. A whole new range of vehicles added. Barracudas have undercarriages, engines, suspension components, improved interiors, side mirrors, hoods can be popped open (have a look under the hood!wink_o.gif

Sounds improved for some cars.

Fixes in v1.0:

- Model improvements.

- Damage textures and modelling.

- no longer 'invincible'.

- appropriate cars ('hero' cars) have working gauges.

- Signed.

sigmacars_1s.jpgsigmacars_2s.jpg

sigmacars_3s.jpg

sigmacars_4s.jpg

This addon is packed with 7-zip, a packer tool similar to Winrar. You can get it from HERE, but the files can also be extracted with Winrar.

Get it here :

http://www.armedassault.info/index.php?cat=news&id=1043

Thanks for your work Sigma-6 and GNAT  notworthy.gif

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Hi, the buggas are great, even when the lights don't really work

on the Chargers or when the Cedes 240D don't shows up the

damage textures on the wheels. They still look great.

ArmA_59.jpg

Let's C ya

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Nice work Sigma, awsome textures, and awsome detail, good stuff all around thumbs-up.gif

I was just curious if you ever thought about making a trailer for your Mack truck? i think it would be a awsome addon for a already awsome pack of vehicles

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Edit:

File cooter\config.cpp, line 261: '/CfgVehicles/cooter.armorEngine': Missing ';' at the end of line

File oldtruck\config.cpp, line 261: '/CfgVehicles/oldtruck.armorEngine': Missing ';' at the end of line

File oltruc3\config.cpp, line 261: '/CfgVehicles/oltruc3.armorEngine': Missing ';' at the end of line

Would be nice if that could be corrected so it won't spam the logfile.

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Sigma's muscules own!

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Sigma your cars are awesome  thumbs-up.gif

Only Arma's shaders are not enough for these beatys smile_o.gif

/i mean theres no shader for reflection NMap like Carbon , Gold etc. I hope theres one in Arma 2/

I know the engine used for arma will be updated to support PS 3.0 for arma2, and from my tiny knowledge, PS 3.0 are supposed to support reflection. Does this mean it will support reflection for gold or carbon?

Sorry for off-topic, i'm just curious.

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Hi, i forget to ask this, but... what's the code for open the hoods

of the cars that have this feature?, and there's any plan to make

the same with the trunks of some of the cars too in a far future?.

Let's C ya

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Quote[/b] ]the lights don't really work

on the Chargers

They don't?  How so?

You have to open the light covers to see the headlights, which you can only do at night.

Quote[/b] ]I was just curious if you ever thought about making a trailer for your Mack truck? i think it would be a awsome addon for a already awsome pack of vehicles

It's already in the works--ask Gnat.  wink_o.gif

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He means the flashing lights of the police cars. On a side note any chance to add a siren sound to the horn? (love the one on the general lee)

Great stuff your are the man!!

yay.gifyay.gifyay.gif

I needed these police cars for the zombie missions. nener.gif

If you ever need any help with anything just ask and if I can do it or get it its yours.

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Hi, yeah they work, sorry Sigma; im an asshole. I just hitten "L"

and i didn't seen the lights zone moving, i should had await until

. So i've to ask another thing, then what's the code

for open the lights of the Chargers and the hoods of the cars?.

If someone make a MP MOPAR racing mission with this cars... i hope

that he/she post it here too so we'll have a bigger chance of know

and download it. Let's C ya

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