Israelieagle 0 Posted January 12, 2008 Here they are:link link link link link link link link link link link link hey!! thx for teasing me more!! that's it im gonna rob someone's queen's gambit Share this post Link to post Share on other sites
Teliko 0 Posted January 12, 2008 I really don't get why everyone whines about QG... it's so cheap it's unbelievable... Share this post Link to post Share on other sites
Guest Posted January 13, 2008 I really don't get why everyone whines about QG... it's so cheap it's unbelievable... Whinning is more fun. Just check your wife/girl, they whine about so much, to much for us to understand whats there to whine about. Ahhhhhhhh time for another Duvel I see Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted January 13, 2008 why does everything awesome in ARMA requires that expansion pack!!! Just a guess ... maybe that's the reason why those mods are awesome? I'm creating a mission on Sakakah Al Jawf using DAC. It works quite good on it It features a huge city battles with McNools US and SLA desert units, iraqi insurgents and african militia. I hope the release of the next sakakah version is very soon Share this post Link to post Share on other sites
miles teg 1 Posted January 13, 2008 I really don't get why everyone whines about QG... it's so cheap it's unbelievable... If you live in a country where it had not been released and it is expensive to ship from overseas, then yeah, its something to whine about especially if you're not from a rich country and can barely afford a computer let alone tons of games. We my friends are quite spoiled. Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
sparks50 0 Posted January 13, 2008 Im pretty much not buying it on principle, if you are going to make a expansion pack, at least put something, eh, expandatory in it. I will probably have to order it someday though, with all this great user made stuff requiring it. But BIS, im still angry Share this post Link to post Share on other sites
Maddmatt 1 Posted January 13, 2008 ...if you are going to make a expansion pack, at least put something, eh, expandatory in it... It has 2 campaigns Share this post Link to post Share on other sites
kroky 1 Posted January 13, 2008 why does everything awesome in ARMA requires that expansion pack!!! Just a guess ... maybe that's the reason why those mods are awesome?  I'm creating a mission on Sakakah Al Jawf using DAC. It works quite good on it  It features a huge city battles with McNools US and SLA desert units, iraqi insurgents and african militia. I hope the release of the next sakakah version is very soon I'm eagerly awaiting your mission!! Sakakah + DAC 2.0 = Share this post Link to post Share on other sites
Israelieagle 0 Posted January 13, 2008 I really don't get why everyone whines about QG... it's so cheap it's unbelievable... i would buy it for 70 bux if necessary but money is not the problem the expansion itself is a problem i don't have a hell of an idea when its gonna come to my country came a few days to an official israeli game store asked them if they have queen's gambit theyre reply? "WE DON'T HAVE IT WE DIDN'T HEARD OF IT" Share this post Link to post Share on other sites
paragraphic l 2 Posted January 13, 2008 Sprocket Is this maybe an idea? I am eagerly awaiting the next version Opteryx, I understand you want to get this done but I do hope you still love this island as much as I do Share this post Link to post Share on other sites
Israelieagle 0 Posted January 14, 2008 SprocketIs this maybe an idea? I am eagerly awaiting the next version Opteryx, I understand you want to get this done but I do hope you still love this island as much as I do ummm i don't have personnaly a credit card and its a lil problamatic for me to get this that way i don't understand why it isn't in my country yet is it in europe BTW? i mean in stores in europe? Share this post Link to post Share on other sites
kasj 0 Posted February 4, 2008 I can not get the "nearestBuilding" and "buildingPos" commands to work in this map. Have anyone else noticed this, or is it something wrong in my end? Share this post Link to post Share on other sites
opteryx 1562 Posted February 4, 2008 I think I've heard someone else mention this. As to why.... I have no idea I'm afraid, might be that it's not binarized. Share this post Link to post Share on other sites
mattxr 9 Posted February 4, 2008 I can not get the "nearestBuilding" and "buildingPos" commands to work in this map. Have anyone else noticed this, or is it something wrong in my end? Works for me mate. Share this post Link to post Share on other sites
wipman 1 Posted February 4, 2008 Hi, what i've noticed on this island is that the AK74 bullets pierce through some of the buildings and the common BIS glasses bug in the TV station buildings; that while when you're on the street... you can't seen through some of the windows, but the AI's can see and shot from there; also in some of it's floors you can shot through the window, even totaly perpendicular to the ground, and the AI's refuse to cross the fence with the open gate at the left of the first of the two buildings. Share this post Link to post Share on other sites
kasj 0 Posted February 5, 2008 I think I've heard someone else mention this. As to why.... I have no idea I'm afraid, might be that it's not binarized. Matt Rochelle confirmed that it works on his system (and It have been confirmed by several others also). So I will investigate my system. Thanks for extremely quick reply btw And I must say, this is one of my all time favorite maps in the opf/arma history! Thanks:) Share this post Link to post Share on other sites
mattxr 9 Posted February 5, 2008 Yeah i use it to create infantry on roof tops.. Share this post Link to post Share on other sites
daredbarn 0 Posted February 17, 2008 In need of a favor here...I know, it's a lot to ask of a first post. Â I'm looking to see if anyone has the old "sakakah_rvmat_fix.rar" file for the beta to fix the dedicated server issue. Â I've got a new mission file I want to try out but can't find the fix. Â Some of the guys I play with don't have QG so the 1.0 version is not an option at the moment. The old link the Scars09 had is dead. I've PM'ed him but haven't seen a response. Anybody with it laying around on their HD/server willing to help me out? Share this post Link to post Share on other sites
dmarkwick 261 Posted February 17, 2008 What I have is a Sakakahconfig.cpp file that I have downloaded for some reason. Is this what you need? Share this post Link to post Share on other sites
daredbarn 0 Posted February 17, 2008 What I have is a Sakakahconfig.cpp file that I have downloaded for some reason. Is this what you need? Neg....it was the fix for the dedicated server memory leak It came out after that .CPP fix Something to do with the .paa and rvmat files being misnamed The original file was here... http://www.scars09.de/files/sakakah_rvmat_fix.rar By the way DM, same post over a Frugs(it was mine)...we're one in the same in case you see that post in your travels. Share this post Link to post Share on other sites
wolfsblut_ 0 Posted March 10, 2008 Theres an anti QG 'fix' posted on our german comment section.Its just 2 dummy files (desert2 & dbe1.pbo) that contain other objects as replacement. Because of your servercrash last year you lost a lot of file-stuff and i guess also the QG-fix ( = dummy for Queens Gambit). Has anyone another link to get the dummyreplacement for the dbe.pbo? Share this post Link to post Share on other sites
supergruntsb78 67 Posted March 17, 2008 i love this island but i found some realy weird problems when i try to build a mission with dawn of the yomies using this map no zombies are spawned everything is as it shoud be according to the yomie manual so i started to play around and build a small mission with the mando bomb console the planes are being generated but not the bombs and the planes are flying way higher then the original mando example mission (way way higher ) so i came to the conclusion something has to be wrong on this island with scripts who spawn stuff (both are tested on other maps and work perfectly) can this be true ? and if so any idea in how to fix this problem ? Share this post Link to post Share on other sites
HamishUK 0 Posted April 10, 2008 Just DL'd it! Excellent map despite the minor glitches. As someone said earlier it is screaming for a huge all arms coop. Share this post Link to post Share on other sites
andersson 285 Posted April 10, 2008 If I download it from the first page, do I still need the small fixes for a dedicated server? If so, where can I find all of them? Thanks edit: Quote[/b] ]* Should work on a dedicated server now. Share this post Link to post Share on other sites
desusdobrasil 0 Posted April 11, 2008 Hei kan you yuse the 1.12 beta on this map ore youst QG ? end hav do a do so? Sorry my english Share this post Link to post Share on other sites