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roberthammer

RH weapons

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Will you make the cobra sights work like in real life like the dot and Eotech sights do in the SJB/6th weapons pack?

If u mean like BIS aimpoint , yes

No, I think he means where the dot appears to be in the distance, not just stuck in the tube like the BIS Aimpoint.

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Quote[/b] ]where the dot appears to be in the distance, not just stuck in the tube like the BIS Aimpoint.

Can u tell me how to do it ??

BTW mean u like swiss mod dots ??

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Quote[/b] ]Any progress with your HK416's?

Not now , but or soon or later will be , now am busy with aks pack with tweaking , testing etc

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Ok, Cool,

Can you just clarify if when their complete, will they use the 30rnd_556x45_stanag, or a custom mag?

notworthy.gifnotworthy.gifnotworthy.gif

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Quote[/b] ]will they use the 30rnd_556x45_stanag, or a custom mag?

Probably 30rnd_556x45_stanag smile_o.gif

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PSYCHOSIM 6thSense.eu Mod Reloaded 1.20 has HK416¨s, if I dont remember wrong wink_o.gif

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I know for sure that your Ak pack will be great quality, so I'm not worried about the looks, however, i am worried about the ak74 iron sights. BIS sights for the AK is amazingly nasty (with the pixel wide aiming dot), while the sights on your AKM & AK47s were nice and clear. I hope they will be as such. Anyhow, really lookign forward to the AK pack.

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PSYCHOSIM 6thSense.eu Mod Reloaded 1.20 has HK416¨s, if I dont remember wrong wink_o.gif

Yep, HK416/417 (lots o variants), M14/M21 (lots o variants incl Sopmod), SCAR-L and -H

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Don't worry , ak74 iron sight almost same as akm.

I too , i really don't like BIS "ugly" ak74 iron sight smile_o.gif

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PSYCHOSIM 6thSense.eu Mod Reloaded 1.20 has HK416¨s, if I dont remember wrong wink_o.gif

I realise this, however, as good as the mod is and I have tried it, I don't use it and won't re load it just for one series of weapon.........

Besides lets not get off topic here wink_o.gif

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Wooo! Viva la Groza! Available as 762x39mm M43 or 9x39mm SP6 ammo?

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NP mate , this is the 1st WIP version smile_o.gif

...stunning pics of a Groza snipped...

Doesn't it concern you that that is going to look truly awful

when the ArmA men try to hold it? It seems a waste of an

excellent model and textures. Here's hoping this whole "grip"

problem is fixed in ArmA II.

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Some grozas, specifically the 545x39 chambering (i think), had and extended forearm grip. If you can model that it might avoid the problem

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Aha I was about to post it, thanks themaster303. I made it last night biggrin_o.gif Please include that effect if you have time smile_o.gif

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No sorry but I think Sickboy would be able to help. If you should wish to implement it, perhaps ask him?

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Thank you smile_o.gif

BTW is there released units where is modeled Face mask ? ,

because i need for my units wink_o.gif

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