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Skaven

Version 2 - Skaven's RACS

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icon_rolleyes.gif oops.

Will be fixed in Version 3 wink_o.gif

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Woot Jam Sound's are just awesome!!! thumbs-up.gif

I wish this would be a Jam to be used for all ArmA Weapons as default.

B.t.w. Something new about your GRU SpetzNatz? inlove.gif

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Minus the nitpicks already mentioned...just a great pack!

I like the camo chosen and good weapon variety. smile_o.gif

Good stuff!

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Quote[/b] ]Minus the nitpicks already mentioned...just a great pack!

Nitpick? That's called jealous, Ebud complains about the lods but he doesn't even make lods for himself whistle.gif

If Ebud was really worried he would send a pm to Skav instead of writing this here, unfortunately since he doesn't know how to do a better job he decided to throw someone better than him down, jealous people are so ridiculous and pathetic.

Unlike Ebud you actually gave us some top weapons to play, we all thank you for that wink_o.gif

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hahahahaha, ok.

edit: You really don't want to get into a pissing match. If you think the things I pointed out are incorrect, then by all means keep thinking that way.

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@FilPedro

Those were valid comments by Ebud and should be viewed as such by people who want to raise the bar on their addons.

If you dont know what your commenting on...just leave it alone.

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My take on the new stuff (weapons, specifically).

- They look nice and sound nice.

- Agree with what Ebud said about the LODs, it's a pity the models turn into a flat picture once you move 50 metres away from them, but I'm not a modeller either, so I can't talk. Hope you'll be able to get something worked out when tools show up.

- More weapons! More!  tounge2.gif

EDIT - Last thing I remembered. The optic holes (i.e. what you look through to line your sights up with) are looking a little bit... polygonal. Probably because CS didn't use the 3D optics themselves. Maybe once the tools are out you could make them look a bit rounder.

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Great work. Any way to add them easily as an replacement pack?

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Is this thread turning into the Republic of the Bananas? biggrin_o.gif

Ok here goes the end of the conversation, filpedro this applies specially to you wink_o.gif

From the beggining (Racs Lite) I've said that I'm not modeling all the lods and I even asked for a modeler's help but since I go 0 replys I did the flat texture instead.

In terms of performance here is what I have to say:

Today, graphic cards handle better large poly models than models with lots of textures so, this means that it's better to have a model with 10.000 polys in the 1st LOD/pilot view and only one texture than having a model with 1.000 polys and 10 textures.

This is a fact however, "my" weapons have like 2/3 textures each, with the Lod texture it makes 3/4 and remember it's just a 256 texture that it's even being used as the guear picture at the same time. So, in terms of performance it's something rediculous that knowone will ever notice, for example, if you guys use any of the imported vehicle from OFP than just the vehicle himself does more harm than all my weapons together. So as you can see it's nothing bad that will bring you problems. I for once have tested this weapons like 3 hours a day in different computers and I can garantee that it's not a problem at all, however, as I always said it's not perfect, but hey you guys have any idea of how many addons you download that are like 10x worse? I say probably besides of the retextures only, 85% of them specially the bad coded ones.

Because of this I wasn't even going to release my work, but many of you guys asked me to release it and so I did, always saying that the LODs ain't perfect.

The sucess of this addons are very simple to explain I'm giving you guys imo the best weapons ever made for a game, CS-Weapons are perfect weapons in terms of modeling and texturing (pity we can't import the animations too). If I was a modeler than I would model all lods down to make them perfect for our game but I'm not so I can't make miracles.

This weapons take me at least 4/5 hours each to import and make them playable than 1 or 2 more to align iron sights, normal map them as well as code them perfectely. The reason for me to release them so fast is because I have like 20 or 30 of them 95% finnished, so you guys request them, I ask for permission and I give it to you wink_o.gif

About the soldiers textures pointed by Ebud, well, when I make addons I don't make them to impress I make them to look good and to be playable, so texturing the texture files to make them look good for people that open them in photoshop is something I will never do, 95% of the things pointed by Ebud ain't noticeble at all, for example twe two white streeps were left on purpose exactely for me to know the people that open my work, both the streeps are out of the model, I can even put a porno picture there that it won't be seen in game.

Some small details pointed by Ebud are in fact important, like a small bad cut here and there, those I will fix if I feel they will make any difference, however and again most of us won't notice even if I make them better. It's like having a car with 4 screws on the bottom painted on a different colour, it's something so picky that you won't even notice in your lifetime.

Last, @filpedro Ebud makes great textures and altough I understand that giving his opinion here in this thread wasn't really polite he is a great texture artist, a lot better than me in that point. And please know this, he's a professional designer which means that he spends like 8/10 hours a day working with textures and designs so he is really good making textures. My job for the past 6 years is working on a Multinacional Enterprise as part of the manager staff I spend my life working with numbers, stats talking to top mangers, making businesses, going to meetings and so on... . I make addons to relax a bit from the tiring days of work I'm not a professional designer and this isn't my life.

I'm happy if I can share with you guys my addons but I don't depend on them and I don't even live for them, imagine me as the typical guy that goes play golf after launch time with some managers, talking about enterprises and oil price as well as stocks wink_o.gif

Now, let's all have fun because that's why we are here for, and if all of us help, even if it's the most rediculous thing ever released, it will be important wink_o.gif

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I think you need to adjust the gas setting on your FAL!  smile_o.gif  

The brass is just lazily plopping out, when it should really be thrown violently at least

6 feet to the right:

FALeject.jpg

Not only does it look wrong, but a real FAL that was dumping its brass like that

would fail to cycle; meaning that it'd fire one or two rounds only then stop. (On

looking inside you'd see an empty chamber but rounds still in the magazine.)

Anyway, to anyone who knows these rifles it looks very wrong, which is a

big shame because otherwise this virtual FAL is a very decent representation.

Also, in reality, FALs never have a 3 round burst and an automatic sear. FALs are

semi automatic and automatic only. I think maybe you're confusing the FN FAL with

the FN CAL.

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Quote[/b] ]Now, let's all have fun because that's why we are here for

Totally with you, mate - I think your stuff's great as is - if people no likey, no downloady smile_o.gif

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I think you need to adjust the gas setting on your FAL!  smile_o.gif  

The brass is just lazily plopping out, when it should really be thrown violently at least

6 feet to the right:

Not only does it look wrong, but a real FAL that was dumping its brass like that

would fail to cycle; meaning that it'd fire one or two rounds only then stop. (On

looking inside you'd see an empty chamber but rounds still in the magazine.)

Anyway, to anyone who knows these rifles it looks very wrong, which is a

big shame because otherwise this virtual FAL is a very decent representation.

Also, in reality, FALs never have a 3 round burst and an automatic sear. FALs are

semi automatic and automatic only. I think maybe you're confusing the FN FAL with

the FN CAL.

Thank you, all will be fixed in next version  wink_o.gif

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Sounds have always been my main problem, from this thread I have like 50% people prefering other sounds and 50% saying the sounds are nice biggrin_o.gif

Some of you will notice that I placed the recoils, HD Weapons and sounds inside the small pbo file, it's called Ska_Jam (2Mbytes), it was made on purpose so I can update it at any time at a low cost. If any of you wants to release that Jam file with new sounds I have no problem with it, but please don't change the config file, just the sounds. wink_o.gif

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Here's my video of new sound to skaven's M-60

tounge2.gif

I still prefer the original sound ..

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Quote[/b] ]On a sidenote:

^^ Comparing orig. sounds with my video rip´s whistle.gif

Burns you convinced me, please send me those sounds biggrin_o.gif

hehe, with pleasure biggrin_o.gif

But first i´ll cut a lil bit of the echoes (because it just sounds wrong when no mountains/forrests are around you), and try to find a good G3 sound too.

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Quote[/b] ]hehe, with pleasure  

But first i´ll cut a lil bit of the echoes (because it just sounds wrong when no mountains/forrests are around you), and try to find a good G3 sound too.

Thank you mate  wink_o.gif

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Hi all,

I made a soundmod for Skaven' RACS.You find it here.

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[Thank you, all will be fixed in next version  wink_o.gif

OK.

Is there any special reason why the handguards are so

unusual? Yours don't cover the gas cylinder, which is very

unusual for a FAL (only the HB/LMG variants and some

civilian customized "sharpshooter" ones have them like this

but not usually military rifles).

Yours looks like this:

FALtop1.jpg

Whereas real FAL handguards are like this (these are polymer

handguards but the wooden ones are the same)

FALtop.jpg

The gas cylinder gets really hot even after just a few

rounds, which is why the handguards cover it up (and have

cooling vents in them).

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Quote[/b] ]Is there any special reason why the handguards are so unusual?

Well, let's do something than, since you know so much, complain even more but do nothing at all, than you model the FAL better and fix what you don't like and I give you 100% credits.

Let's change a bit ok? You make the addons than I complain about your work  wink_o.gif or... I don't release more addons (I make them for myself only) and you play with BIS's FAL  wink_o.gif

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Good job.

really like the camo,looking forward to see more updates for this and more of your work,thank you.

Don't let the few ungratefull idiots in what is generally

a greatfull community put you off,some can't even manage to read intial post properly. confused_o.gif

BiGGiBs

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In CS there are Italian weapons too?

I'm making high res italian uniform for make a Italian soldier for Arma (VEGETATA camo).

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HI ALL, Here's my sound pack 1.0 to Racs ver.2

Download

Know bugs in Racs: i founded one bug

it's you can hear reloading sound from guy who standing to far of you , it's only confing bug ,is not sound or weapon bug.

Have FUN !  xmas_o.gif

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i don't agree with bashing the people for those comments. they were pretty constructive.

i learned a lot from Ebud's comment, and i noticed how sloppy i become in looking at new addons. Every beta tester should actually read it! I also most appreciated Skavens reply to Ebuds first mail, it was showing professionalism.

All those praising comments like 'the best addon', 'absolutely wonderfull' don't improve anything but the modders ego. (well a bit is necessary to give motivation to continue work) The constructive critizism however is the most important feedback needed to improve an addon. If it is given publicly the better, as other people can learn from it.

To be efficient the modding community needs to be open! Open exchange of information and oppinion is crucial to this.

Now in my eyes Skavens Work here is still some of the best for ArmA so far. And i'm really excited about playing with it.

It's not perfect however. Knowing this makes it more valuable to me, as knowing the imperfections of something you use increases the reliability.

@Faulkner: Your tone could have been a bit less rough in your last mail. no wonder this got some people upset.

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