granQ 293 Posted February 9, 2007 really nice addon, but dont forget to tag them. (seems to forgot on models name, mg62.p3d will overwrite if someone else use same) Share this post Link to post Share on other sites
ravendk 25 Posted February 9, 2007 really nice addon, but dont forget to tag them.(seems to forgot on models name, mg62.p3d will overwrite if someone else use same) @Schurer i havent forgot your offer, im just plain busy True. but there are little chances that any other els will make a DDAM_mg62.pbo with mg62.p3d in it Share this post Link to post Share on other sites
granQ 293 Posted February 9, 2007 really nice addon, but dont forget to tag them.(seems to forgot on models name, mg62.p3d will overwrite if someone else use same) @Schurer i havent forgot your offer, im just plain busy True. but there are little chances that any other els will make a DDAM_mg62.pbo with mg62.p3d in it that might be so, but if i make granQ_MaGic\mg62.p3d it will still conflict. the cfgmodels part. Quote[/b] ]class CfgModels { class default{sections[] = {};sectionsInherit="";}; class Weapon: default{sections[] = {"zasleh"};}; class mg62: Weapon{}; }; Share this post Link to post Share on other sites
twisted 128 Posted February 9, 2007 small request maybe, but when you update could you add prone recoils close to real life experience for the assault rifles with bipods? that way going prone with a bipod weapon would have an advantage of being a bit more stable with lower recoil. adding a dexterity value to the bipod weapon would make it act like its heavier and consequently bulkier than a weapon without a bipod. hopefully your experience with the weapons will allow you to guess the right dexterity value. great addon. one of my favorites. Share this post Link to post Share on other sites
ravendk 25 Posted February 11, 2007 @twisted Yes we will make that with the next update. Preview of one of the Recon Mercedes GD, this is the one i had as my own car in the army 2 times, first in my conscript time and then a couple of years later in Light Recon, the good old Kaelling(! ["Bitch(!"] 56.943 (no offence but that that was her name, when i allmoste got stuck in mud or so all i had was to yell her name angry and she got us out, again no offence) img]http://img.photobucket.com/albums/v240/Frandsen/arma/FrandsensGD-lres.jpg[/img] >100KB pic. Please resize Share this post Link to post Share on other sites
hoz 0 Posted February 11, 2007 RavenDk please respect the forum rules limit your images to a 100k Share this post Link to post Share on other sites
stingfish74 0 Posted February 23, 2007 will someone please post a step by step guide on how i can edit weapons to eject shell casings like the ones in this mod? also, please post any tools required as well thanks Share this post Link to post Share on other sites
ravendk 25 Posted March 25, 2007 first post updated with DDAM Release Candidat 4 Share this post Link to post Share on other sites
Vulture2k1 0 Posted March 25, 2007 It is absolute fun to drive that 240 Share this post Link to post Share on other sites
darkhans 0 Posted March 25, 2007 .....its like Janis Joplin.....Lord would you bye me a mercedes benz !! A great work ....Thanx Share this post Link to post Share on other sites
the_shadow 0 Posted March 25, 2007 now... THIS is sweet.... any plans to make frömandskorpset and Jägerkorpset units? and maybe some UN and Desrt soldiers (regular soldiers that can go for pretty much anything)... oh... and btw... there are some textures missiong on the ironsight weapons... and i THINK i saw somw white patches on the elcans as well... other then that, great work... gotta love these units (if i cant have swedish i´ll have to go with danish instead) Share this post Link to post Share on other sites
enti 0 Posted March 25, 2007 how come the weapons on the infrantry are invisible? does this with valises stuff too also the roll bars on the cars are missing when i put them into the game gets me Share this post Link to post Share on other sites
ravendk 25 Posted March 26, 2007 Re textures, there might be some tex paths we forgot to fix sorry for that Quote[/b] ]any plans to make frömandskorpset and Jägerkorpset units?and maybe some UN and Desrt soldiers (regular soldiers that can go for pretty much anything)... Maybe, atm all infantry is reskins of current models. UN soldiers, not sure, atm we are primeray doing "green" ops, meaning that all DDAM units are working under NATO command so we dont need the blue helmets. Desert soldiers. Theres pleanty of em in the current pack but plans for more desert vehicles are out there. Quote[/b] ]the roll bars on the cars are missing when i put them into the game Moste of the mercedes 240 in the pack got the basic roll bar (one green). The Special GD (in the buttom of the list of the vehicles) got the roll cage as seen in the 2 screenshots. We hope this answers all of your questions. Share this post Link to post Share on other sites
pathetic_berserker 4 Posted March 26, 2007 Love it ! The Mercs are fantastic. But may a have a little nit pick. The MG3 sound is a bit tinny and I don't much like the echo, and the guns are too black. I havent seen those paticular makes in real life but making them greyer would keep the games flavour consistant (ie in line with BIS) but more importantly would prevent them going jet (black) and standing out, ruining the efffect of camo. Share this post Link to post Share on other sites
ravendk 25 Posted March 26, 2007 Quote[/b] ]The MG3 sound is a bit tinny True. But the MG3 is insanely hard to get a propper recording of ( ) so we used this one. Its nice and agresive Share this post Link to post Share on other sites
Blue_Flight 0 Posted March 26, 2007 Great, love your work so far Raven  Any plans for a fennec with the helitow system? Think the Danish Army uses it? Share this post Link to post Share on other sites
NoRailgunner 0 Posted March 26, 2007 Nice stuff! maybe this could help you with "MG3 Sound": Share this post Link to post Share on other sites
ravendk 25 Posted March 27, 2007 Quote[/b] ]Any plans for a fennec with the helitow system?Think the Danish Army uses it? Theres a fennec in the pack, its unarmed and can hold 4 passangers. The danish army dont use then any more, they got transfered to the air force and the TOW system was outhased.. but we might make it Quote[/b] ]Nice stuff!maybe this could help you with "MG3 Sound": MG3 Thanks NoRailgunner, i will personaly have a "look" at it, atm im at a air force base so i cant play any sounds (no speakers ) Share this post Link to post Share on other sites
CooliO 0 Posted March 28, 2007 Thx RavenDK, i'm loving it. Share this post Link to post Share on other sites
Blue_Flight 0 Posted March 28, 2007 Quote[/b] ]Any plans for a fennec with the helitow system?Think the Danish Army uses it? Theres a fennec in the pack, its unarmed and can hold 4 passangers. Yeah I noticed the Fennek of course. Although the Army doesn´t use the Helitow on them anymore, would be nice to have one. So glad to hear you consider to make it Share this post Link to post Share on other sites
dk-vcb 31 Posted April 3, 2007 here is something new from the danish side... though its still a wip. Â Share this post Link to post Share on other sites
the_shadow 0 Posted May 12, 2007 love your addons and i hope you will come with a 1.07 compatible update soon... the DDAM units give a "no weapons" bug in 1.07 Share this post Link to post Share on other sites
ravendk 25 Posted May 12, 2007 love your addonsand i hope you will come with a 1.07 compatible update soon... the DDAM units give a "no weapons" bug in 1.07 and we love you shadow Abt 1.07 its still beta so for now we are waiting for BIS to come with an explaination on whats going on Share this post Link to post Share on other sites
the_shadow 0 Posted May 12, 2007 they have changed something with the optical sights.... noticed it while using the swiss addons... their Acog and Sniper scopes was max zoomed in and you could only see the center of the crosshairs very zoomed in... change in eye point? and then about the "no weapons" bug some other addon makers have already fixed that (vilas for example) another reason for the "no weapons" bug might be your cars.... maybe they have changed something there too... Share this post Link to post Share on other sites