schroeder 0 Posted October 13, 2008 Will you please also deliver mlod (non binarized) models of you magnificent work? Share this post Link to post Share on other sites
vilas 477 Posted October 13, 2008 as i told few days ago, weapons addons are "almost finished" , now i am pushing first version of "divided vehicles" Leopards were released already as "beta" without hatches and such things now it is time for 2 other packs: US part of vehicles: Mutt, Willys, LAVs-25,100,150, Bradleys, 2 M113s, Abrams tanks changes comparing to VIBI stage: hatches LAVs get new shadows lods M113A2 added Bradleys get new shadow lods http://ofp.gamepark.cz/_hosted/vilas/upd/vilw.7z SLA part of vehicles: Uaz van, OT64 SKOT, 2S1 , 2S7 as my old joke, T72 three models, BMP1 2 models, BMP2 redefined and BMP2D changes comparing to VIBI: hatches new shadows to many vehicles SKOT has new interior 2S7 gunner appears http://ofp.gamepark.cz/_hosted/vilas/upd/vile.7z i  hope report from beta tester was good and no significant bugs here Share this post Link to post Share on other sites
manzilla 1 Posted October 13, 2008 Thanks again vilas for all the time and work put into to these packs. I always enjoy your work tremendously. Thanks goes to the testers as well. Share this post Link to post Share on other sites
-MCF- Frantz 0 Posted October 13, 2008 Armaholic news and mirrors : - Vilas US vehicles pack - Vilas SLA vehicles pack Share this post Link to post Share on other sites
william1 0 Posted October 14, 2008 great pack , thanks . one little bug in a quick test , the US M151 and US Willys have a independant soldier as a driver , although they are US vehicles. one more SKOT OT-64: (also when it is in the water it floats too much  , the proppellers can be seen out of the water ) Share this post Link to post Share on other sites
FA Dalai Lamar 0 Posted October 14, 2008 One bug to report....the suspensions don't seem to work and the rear drive bogey on the BMP2 does not turn....looking at the config to see what I find. If i find the fix I will fix it and send it to you. Amazing work...Turnouts all work perfectly! Lamar Share this post Link to post Share on other sites
vilas 477 Posted October 14, 2008 thanx William SKOT glass bug fixed, on FTP i am puching new version right now, 15 minutes and ready Share this post Link to post Share on other sites
spooky lynx 73 Posted October 14, 2008 Excellent work Still there's one problem with 2S1 "Gvozdika": I can't choose commander for playing in editor, only gunner or driver. Share this post Link to post Share on other sites
SUPR3ME KILL3R 0 Posted October 14, 2008 Self propelled artillery, M2 bradley and BMP1 Â Â Share this post Link to post Share on other sites
wipman 1 Posted October 14, 2008 Hi, seems that on the LAV-25III, when you're in the cargo... you don't see it, just as if you were seated in the air floating; on the LAV-100, you can't turn out same as in the LAV-150 where the MG don't works for the commander. I think that the LAV-25III gunner sight should be the same of the M2A2 or much better... the same one (the cross) of the Stryker M2HB, that that's what don't works on the LAV-150, that M2HB 0.5; don't works. I've a better texture for the commander internal sight for the LAV 25III, as commander i can't turn the sight when inside and i see it as a black box with a rectangle in the the middle. As commander of the LAV-150... the right hand clipps through the M60, and the LAV-25III, the LAV-150 & M2A1 & M2A2 main gun aren't 6Th Sense's tracers compatible. But i like a lot the shape of the LAV's, they're really pimp and RACS versions of 'em will be even more pimp. Let's C ya Share this post Link to post Share on other sites
vilas 477 Posted October 14, 2008 have you deleted old VIBI addon ? cause i left old classes to make sure that old missions will be working, so if you have old VIBI addon, the same classes defined in 2 configs may corrupt "proxyforceoptics=1" and etc. Share this post Link to post Share on other sites
wipman 1 Posted October 14, 2008 Hi, i haven't even installed the previous ones; i just want/need the LAV-25III, that's why i downloaded the pack, to try it out and check if i gonna keep it or not. Let's C ya Share this post Link to post Share on other sites
vilas 477 Posted October 14, 2008 has anyone other problem with lack of interior ? but yes, on LAV 150 top machinegun works only when you are out, it is not possible to fire from inside like on tanks when there is mechanism to use HMG as AA machinegun as far as i know and thats why it works only when commander is out Share this post Link to post Share on other sites
vilas 477 Posted October 14, 2008 after binarisation proxies inside disappeared fixing right now and i am making update with LAV 25 interior problem fixed EDIT: uploading right now, very sory LAV 25 inside fixed, error was in proxies , that after binarisation were disappearing FIXED :] Share this post Link to post Share on other sites
FA Dalai Lamar 0 Posted October 14, 2008 You might want to hold up just a tad on re-releasing Vilas as I might have a fix on the Dampers for you tonight as well as the BMP2 rear wheel problem (not spinning). Just found the problem I think. will get to it after work! Lamar Share this post Link to post Share on other sites
oldbear 390 Posted October 14, 2008 New on front page at Armed Assault.info Link to mirror : US vehicle pack v1.00 SLA vehicle pack v1.00 My problems with packs US pack - Steering wheel not turning - <s>Driver view faulty for LAV 125</s> SLA pack - view too high for driver in UAZ Van - Skot inside (driver view) unfinished, sometime transparent - Psion commander view is cryptic Share this post Link to post Share on other sites
da12thMonkey 1943 Posted October 14, 2008 My buglist: West: -LAV-25 should be amphibious, it just sinks and gets damaged at the moment East: -Missing alpha channel on BMP-2D's track teeth -2S1's front sprocket doesn't turn (similar to the problem with the rear one on the BMP variants). Some of the sprocket's teeth rotate though, so I reckon you just need to redefine the selection Would be awesome if FA Dalai Lamar got the dampers working. Share this post Link to post Share on other sites
modemmaik 53 Posted October 14, 2008 You might want to hold up just a tad on re-releasing Vilas as I might have a fix on the Dampers for you tonight as well as the BMP2 rear wheel problem (not spinning). Just found the problem I think. will get to it after work!Lamar When you need additional damper examples: Wheeled: RavenDK's multiple turret example (not as complex as BI's Hummers Tracked: BI's vehicles and weapons samples (notice the additional verticles 0.15 beneath the tracks). Share this post Link to post Share on other sites
-MCF- Frantz 0 Posted October 14, 2008 Armaholic mirrors updated ! Share this post Link to post Share on other sites
HELLFREEZA 0 Posted October 14, 2008 i am getting an error message, if i use VILAS(WPN_cew). ArmA crashes after this message. message = Invalid crew vil_wpncrewus_1 Share this post Link to post Share on other sites
lennard 447 Posted October 14, 2008 Quote[/b] ][Wdl427] Vilas, ever considered making an M109 paladin  to offset your 2S1 and 2S7?Would fit well for p85 too..... +1 Share this post Link to post Share on other sites
vilas 477 Posted October 14, 2008 of course crashes, cause WPH crew suggest that other addon cre is used, just use BIS crew variant if you don't have my WPH addon every vehicle has 2 types of crew - BIS or custom models from WPH addon Share this post Link to post Share on other sites
Grim_Fandango 0 Posted October 14, 2008 I don't know if this is the right place to ask about it, but I've been playing around with some textures to make a more authentic British-style GPMG, basically just a simple edit of the one in your weapons pack; As far as I know though, the British don't use magazines, they just beltfeed them, so it would probably be even better if the magazine came off. I think UKF simulated it by simply making a gimpy with no visible ammo (Fair enough in my oppinion). I just darkened the whole thing, eliminated that incredibly horrendous green tint and added a new stock texture. As far as I can see it looks unmistakably like the real deal now. It's purely for my own amusement, but if you'd like to include it as an alternate version, I'll just send you the tex On an offtopic note I also played around with the HWM Fal's, but I'd better talk to those guys before I start fantasizing about an addon honoring one of the most awesome weapons manufacturers of the last century. Share this post Link to post Share on other sites
Col. Faulkner 0 Posted October 15, 2008 As far as I know though, the British don't use magazines, they just beltfeed them, There exists a green plastic clip-on ammo box for the GPMG. There are photos of it in use in Afghanistan. The one in your screenshot is pretty close. There also used to be a steel 50 round clip-on ammo can for the GPMG (heavy, awkward, rattly as hell and un-popular but nevertheless sometimes used - I think they were originally intended for use in the jungle). There were also jury-rigged affairs using old pouches (useful for keeping your link clean when slogging across the Irish bogs and also good for avoiding a fine if you lost any rounds). ...it looks unmistakably like the real deal now. Apart from the carrying handle, of course. That style hasn't been used on British guns since the X15 trials guns in the late 1950s. Your model actually looks more like an Australian gun. On an offtopic note I also played around with the HWM Fal's, Those "HWM" FALs are an utter travesty. I nearly fell off my chair laughing when I tried one of them. "Vilas" here has made some FAL addons too, but I haven't tried them since several revisions ago. They may be better than those "HWM" ones. Share this post Link to post Share on other sites