sniper pilot 36 Posted April 20, 2006 The new shots on OFP2.info are awsome, but what really catches my eye is this one: Pic the miniguns on both sides of the Blackhawk could be an indication that there will be more than one weapon positions. Your thoughts... Share this post Link to post Share on other sites
NeMeSiS 11 Posted April 20, 2006 100% sure on multiple gunner positions! Share this post Link to post Share on other sites
sniper pilot 36 Posted April 20, 2006 thought so...had to edit, pic was over 200k so now you have a link... It was in VBS1, so you would think they would have it here, man i cant wait... Share this post Link to post Share on other sites
mattxr 9 Posted April 20, 2006 You dont post a picture like that and not have MGPs lol.. Looks amazing Share this post Link to post Share on other sites
chipper 0 Posted April 20, 2006 BIS was tricking us the whole time by not showing us the other side of the chopper in older screenshots. EDIT: I wonder if we can move around in vehicals? Share this post Link to post Share on other sites
D.murphy man 0 Posted April 20, 2006 hey now we got enitre new world of possiblities for addon making! multigunner tanks,boats,planes,giant arse fight mechs! cant wait. Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted April 20, 2006 That was the first thing I noticed when looking at this picture aswell!!! I sure hope it will indeed have two gunpositions. Quote[/b] ]EDIT: I wonder if we can move around in vehicals? If you read the scanned pages of the interview which can be found on ofp.info, you can read that walking around will be a feature in game 2. I doubt it will be a feature in ArmA, but who knows. But I don't think this is very important. Just improve the looks, performance and remove the engine limitations and than I'm completely happy Share this post Link to post Share on other sites
brataccas 0 Posted April 20, 2006 multiple gunners eh, very nice to see! and I dont get this on my VBS1 Share this post Link to post Share on other sites
D.murphy man 0 Posted April 20, 2006 you can read that walking around will be a feature in game 2. I doubt it will be a feature in ArmA, but who knows. But I don't think this is very important. well hopfully Arma will have improved the clipping proplems (i belive its already been said its been eliminated) and the rest of the colation detection proplems we could possibly see some limited walking around in vehicles. Maybe for larger things like ships? possible large aircraft? Share this post Link to post Share on other sites
Scrub 0 Posted April 20, 2006 Hamburgers before the sirloin, boys... Hamburgers before the sirloin. (Wonder what else they are going to spring on us.. As if they need to do anything else   ) Share this post Link to post Share on other sites
sniper pilot 36 Posted April 20, 2006 you can read that walking around will be a feature in game 2. I doubt it will be a feature in ArmA, but who knows. But I don't think this is very important. well hopfully Arma will have improved the clipping proplems (i belive its already been said its been eliminated) and the rest of the colation detection proplems we could possibly see some limited walking around in vehicles. Maybe for larger things like ships? possible large aircraft? remembering old times, well and current; I still (when im bored) spped up the time and run right through walls....then get stuck in the god damned closet or stove ! Back to topic, it will like the guy said up there, give addons a great new edge, i would love to see the M1A1 tank commander turn out and use the .50 cal. and BIS always leaves cool secrets for us to find out by observing! gotta love those easter eggs... Share this post Link to post Share on other sites
mattxr 9 Posted April 20, 2006 you can read that walking around will be a feature in game 2. I doubt it will be a feature in ArmA, but who knows. But I don't think this is very important. well hopfully Arma will have improved the clipping proplems (i belive its already been said its been eliminated) and the rest of the colation detection proplems we could possibly see some limited walking around in vehicles. Maybe for larger things like ships? possible large aircraft? your right but when moving we will be stuck againt the wall, unless seated like the BAS Chinnok, you can walk around and shoot out the back when the chinnok is in hold poisition but when flying you fall out lol.. unless your harness is on, with clipping fixed we would just get stuck againt the walls lol unless they produce the thing like vbs1 shooting/walking and such Share this post Link to post Share on other sites
Blanco 0 Posted April 21, 2006 I don't want to be a partypooper, but one of the MG's could be a dummy. Share this post Link to post Share on other sites
meyamoti 0 Posted April 21, 2006 Could be but I doubt BIS would be stupid enough to show two guns and have one one working. Share this post Link to post Share on other sites
jackass888 0 Posted April 21, 2006 hm in ARMA video 1 im pretty sure the gunner is on the left side(looked from the back)... so lets find a pic that shows the gunner on the right side. really hoping for multiple gunner positions and walk on vechicles just look at the vbs1 videos http://www.virtualbattlespace.com/downloads.htm Share this post Link to post Share on other sites
crashdome 3 Posted April 21, 2006 All addons to this date, that I have seen... which have two guns (one is dummy) had the extra weapon in like a stowed position. These are clearly not like that. However, that means absolutely nothing and is entirely subject to speculation. Share this post Link to post Share on other sites
Timblesink 0 Posted April 21, 2006 I just hope to the gaming gods that there can be multiple gunner possies... imagine a battleship with 20 guns or something, all pounding the beach at once, or a mech with 1,000,000 miniguns and rocket launchers blasting the island to kingdom come Share this post Link to post Share on other sites
TheBladeRoden 0 Posted April 21, 2006 And then running and jumping (imagining there was a jump button) out the back to paradrop back to to earth instead pressing the eject button and teleporting to the outside. Share this post Link to post Share on other sites
granQ 293 Posted April 21, 2006 even IF there is support for 2 gunners on the helicopter doesnt mean it will be support for 2 gunners on tanks, cars and so on. Share this post Link to post Share on other sites
kevbaz 0 Posted April 21, 2006 http://armedassault.org/web2/gallery/images/Armed%20Assault/57814.jpg wheres the rotor blur? Share this post Link to post Share on other sites
llauma 0 Posted April 21, 2006 http://armedassault.org/web2/gallery/images/Armed%20Assault/57814.jpgwheres the rotor blur? Perhaps they are gonna add some kind of rotor effect instead of the blurred textures we have in OFP. Share this post Link to post Share on other sites
kevbaz 0 Posted April 21, 2006 yeah, which is what i meant in an obscure round about way either that or theres no anim for the rotors yet :P Share this post Link to post Share on other sites
Blake 0 Posted April 21, 2006 Or if you have fast enough camera you can take pictures of flying choppers with seemingly static rotor blades, kind of like those pictures people have taken from flying bullets. So i presume taking screenshots will do the trick of 'stopping them' and proves that there are no artificial rotor blurs in AA. Share this post Link to post Share on other sites
Metal Heart 0 Posted April 21, 2006 Quote[/b] ]So i presume taking screenshots will do the trick of 'stopping them', ehh? Not quite, you would see the blur effect in screen shots because it is in the picture it self, not "in your head" as in reality. Share this post Link to post Share on other sites