Shins 0 Posted April 21, 2006 Hide and seek PR event!!! Now we're talking Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted April 22, 2006 Better make it even... guns Guns GUNS FOR EVERYBODY!!! And then let's see who wins... the small mod team with knowledge of the terrain, or the mass of ofp-expert-community members!! Â Edit: Just to get back on topic... ArmA's recent screenies rock, I hope ArmA will come out soon, then my screenies will maybe be on par with the best current "real" screenies made with OFP these days... Share this post Link to post Share on other sites
Zorbtek 0 Posted April 22, 2006 //jokemod...anyone noticed this character http://img163.imageshack.us/img163/3726/placebo7wr.jpg //jokemod Amazing graphics! Share this post Link to post Share on other sites
bravo 6 0 Posted April 22, 2006 will we be able to enter ALL those houses? Or will they be static? http://www.armedassault.org/web2....ma3.JPG Share this post Link to post Share on other sites
Geriec 1 Posted April 22, 2006 static on that picture no doubt Share this post Link to post Share on other sites
DBR_ONIX 0 Posted April 22, 2006 True, but those are screenshots to a sequel to a game that still hasn't been released... it's still got a loonng way to go, and those are outdated screens (I think anyway).. - Ben Share this post Link to post Share on other sites
GBee 0 Posted April 22, 2006 True, but those are screenshots to a sequel to a game that still hasn't been released... it's still got a loonng way to go, and those are outdated screens (I think anyway).. - Ben No, those are recent Armed Assault screenshots. Share this post Link to post Share on other sites
CsonkaPityu 0 Posted April 22, 2006 http://www.bistudio.com/presspages/ArmA_Progress_Update.html Quote[/b] ]Gameplay Large selection of weapons and vehicles. Unique and proven combatant's AI. New island containing large cities with many different, fully accessible buildings. ArmA's campaign features a brand new story-line, with a modern day setting. Campaign's setting and events inspired by real world events, military strategies and political doctrines. Updated controls and command interface. So those probably are placeholders. Share this post Link to post Share on other sites
hardrock 1 Posted April 22, 2006 So those probably are placeholders. Nah, just as isn OFP it'll be probably a mix of accessible and non-accessible buildings. No computer could stand a game with a 400km2 island and only fully modelled buildings. Share this post Link to post Share on other sites
bravo 6 0 Posted April 22, 2006 http://www.bistudio.com/presspages/ArmA_Progress_Update.htmlQuote[/b] ]Gameplay Large selection of weapons and vehicles. Unique and proven combatant's AI. New island containing large cities with many different, fully accessible buildings. ArmA's campaign features a brand new story-line, with a modern day setting. Campaign's setting and events inspired by real world events, military strategies and political doctrines. Updated controls and command interface. So those probably are placeholders. ok, thanks, missed that detail. Placebo can lock this Share this post Link to post Share on other sites
ebns72 0 Posted April 22, 2006 I have to mention, there is WAY too much bumpmapping on the new american soldiers. They don't look real and the amount of visual noise on them hurts my eyes. Also, their body armor is the wrong color. The previous woodland BDUs seen in previous screens had absolutely PERFECT woodland colors, the most perfect I have ever seen in a game. I also really liked the old American woodland guys. Will we still see them in game? Share this post Link to post Share on other sites
Average Joe 0 Posted April 22, 2006 If they lower the tone slightly that'll do nicely for me Share this post Link to post Share on other sites
NeMeSiS 11 Posted April 22, 2006 http://www.bistudio.com/presspages/ArmA_Progress_Update.htmlQuote[/b] ]Gameplay Large selection of weapons and vehicles. Unique and proven combatant's AI. New island containing large cities with many different,fully accessible buildings. ArmA's campaign features a brand new story-line, with a modern day setting. Campaign's setting and events inspired by real world events, military strategies and political doctrines. Updated controls and command interface. So those probably are placeholders. Many, not all, stop trying to kill my PC! Share this post Link to post Share on other sites
Chunder 0 Posted April 23, 2006 As far as i'm aware it's already been mentioned that the longer it takes for release, the more improvements find their way into the game. Whats the point speculating on anything? BIS are trying to release a game that they want to be very successfull, They have bills to pay. They will always be looking to increase functions of the game. Share this post Link to post Share on other sites
meyamoti 0 Posted April 23, 2006 I have to mention, there is WAY too much bumpmapping on the new american soldiers. They don't look real and the amount of visual noise on them hurts my eyes. Also, their body armor is the wrong color. The previous woodland BDUs seen in previous screens had absolutely PERFECT woodland colors, the most perfect I have ever seen in a game. I also really liked the old American woodland guys. Will we still see them in game? I doubt it will always look like that woodland camo,they might include it,if not then I'm sure the community would find a way to that when the tools are released. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted April 23, 2006 Seeing how good these crappy old PASGT/Alice soldiers look, I can't WAIT to see new ACU soldiers by the community - they will look formidable, to say the least. Ah, the arm and groin-kevlar pads are waiting... Share this post Link to post Share on other sites
guyguy1 0 Posted April 23, 2006 I don't think theyre crappy. At least a hell lot better than what we saw in december press release. The gear is realistic, and remember- not all American soldiers wear the same pattern camo. Some have outdated ones, some don't. Share this post Link to post Share on other sites
CsonkaPityu 0 Posted April 23, 2006 Well, looking at the pics from Sahrani those US soldiers should be wearing woodland camo - or that other green, olive green? i dont know what its called -, there's too much green on that island for desert camo patterns. Share this post Link to post Share on other sites
ZIKAN 0 Posted April 23, 2006 Well, looking at the pics from Sahrani those US soldiers should be wearing woodland camo - or that other green, olive green? i dont know what its called -, there's too much green on that island for desert camo patterns. We havent seen much of the new island to reason that desert cam wouldnt be effective overall. Also consider the troops are there as advisers and playing as opfor sometimes, this is quite normal i think for them to wear differing fatigues when training others. Share this post Link to post Share on other sites
GBee 0 Posted April 23, 2006 There are also differences in the weight of various gear. Desert camo is thinner for hot environments (which William has told us Sahrani is). Remember the back story is that they are training troups, not fighting a war, so they would wear what was most comfortable not what is the best camoflage. Most armies around the world do not issue troops with every camo up front. Rather they are issued what is needed most at that time ... the US is currently in Afghanistan and Iraq where they have all been issued desert gear. Were they then stationed elsewhere the desert gear is what they would readily have available. Unless they were being sent into a new warzone it is even unlikely that the Army would consider it vital to resupply them at all. Share this post Link to post Share on other sites
meyamoti 0 Posted April 23, 2006 Not to mention some of the desert camo the soldiers are wearing are still the Desert Storm chocolate chip scheme.http://www.serviceofsupply.com/images/OriginalSale/Desert_Camo_Cover00.JPG I think the soldiers look great o.o I don't see whats so bad about em. Unless your referring to the old ones which are the ones in OFP:E,in which case,they still don't look bad >.> Share this post Link to post Share on other sites
CsonkaPityu 0 Posted April 24, 2006 The US is running low on desert gear if i remember right, lots of troops in iraq wear woodland camo gear so i don't think that the USArmy would issue precious desert gear to a backwater training operation like Sahrani. edit: i think the soldiers look great its just that i think they would look better in green. Share this post Link to post Share on other sites
Commando84 0 Posted April 24, 2006 i like the mix of green and desert actualy, makes them look cool somehow and not just plain green or plain brownish... Share this post Link to post Share on other sites
bravo 6 0 Posted April 24, 2006 i like the mix of green and desert actualy, makes them look cool somehow and not just plain green or plain brownish... i agree. Think as a psychic War Effect on Enemys.. it actually works anyway thats how they use in real live... click for 1 more camo pic we "once" asked BIS to be as realistic as possible... and thats what they are doing... don't stall them. Share this post Link to post Share on other sites
Uziyahu--IDF 0 Posted April 25, 2006 The US is running low on desert gear if i remember right, lots of troops in iraq wear woodland camo gear so i don't think that the USArmy would issue precious desert gear to a backwater training operation like Sahrani. Heh, I misread this... at first I thought you said "Blackwater training operation". Isn't the mercenary company fighting in Iraq called Blackwater? Share this post Link to post Share on other sites