ShadowY 0 Posted November 15, 2005 It`s nice.. but I`ll not use it for big battles Share this post Link to post Share on other sites
Atherakhia 0 Posted November 15, 2005 ShadowY The fact is that textures in ofp format (paa/pac) have mipmaps so that resolution decrease with the distance to preserve fps... The only way to conserve 2048 resolution at any distance is to put jpg images in abel.pbo instead of paa/pac but no actual cpu can handle it with a reasonable framerate... we already tested it  what's more, artefacts are appearing with jpg's when u are far from a texture... Share this post Link to post Share on other sites
.kju 3244 Posted November 15, 2005 congratz ! absolutely stunning Share this post Link to post Share on other sites
ShadowY 0 Posted November 15, 2005 I have no complains about your work or the textures, I only think it`s still as dull as old malden from above. ignore me Share this post Link to post Share on other sites
Atherakhia 0 Posted November 15, 2005 np, everybody have the right to criticize But i agree with u, from a distance difference with original is very limited... We have done the maximum we could do to fulfill our goal considering OFP engine limitations.... Share this post Link to post Share on other sites
Symbiot 0 Posted November 15, 2005 ShadowY there is no way to make texture transitions more realistic like for ex in BF2, without increasing the number of textures.. Texture placing system in OFP allow us just to use squares with textures, so we must follow this system & make repeating transitions like in original. To have more different forms of transitions to have impression of reality, you must make more textures...But we can't do 1gb or more addon just for 1 island Share this post Link to post Share on other sites
toten_waffe 0 Posted November 15, 2005 Hello, this modified maplooks awesome but......... Will the 2048 X 2048 run smoothly on my pc amd athlonXP 3200 1024 400mhz ddr ram ati radeon 9800pro 128mb or should I wait for the 1024 X 1024 pack??? Thankyou P.s look forward to the Kolgujev and everon pack Share this post Link to post Share on other sites
5133p39 14 Posted November 15, 2005 i tried the retextured Malden, but i got 0.5 FPS !!! What could be possibly wrong? I have an Athlon 3200+, GF 6800 (128MB VRAM), and 1GB RAM. Also - i know NOTHING about island textures and such, but why is the PBO so big? Textures for single island, and its over 500 MB Share this post Link to post Share on other sites
Atherakhia 0 Posted November 15, 2005 toten_waffe Yeah should run perfectly with your system, its the same as Symbiot config! 5133p39 Well there should be a problem somewhere, it should run fine on your system... And for texture size... well, 2048*2048 textures are 256 times bigger than 128*128 so our texture pack is 256 times bigger than original one... (not exactly because some textures in the original pack are not used by OFP so we haven't replaced them) Share this post Link to post Share on other sites
zyklone 1 Posted November 15, 2005 Excellent work, a bit demanding perhaps. But please don't suggest that people replace original Malden. It gives us multiplayer players headaches when they try to play with the modified islands online later. Not that I think anyone will try to play online with this monster. It's for the times when you want to watch the pretty textures. Share this post Link to post Share on other sites
5133p39 14 Posted November 16, 2005 But please don't suggest that people replace original Malden. It gives us multiplayer players headaches when they try to play with the modified islands online later. The PBO will "replace" ONLY the textures, the island will stay the same. No objects modified, etc. The PBO contains ONLY textures. Share this post Link to post Share on other sites
Messiah 2 Posted November 16, 2005 it's a client side modification, thats all Share this post Link to post Share on other sites
shinRaiden 0 Posted November 16, 2005 ... and it rocks. Thanks. Share this post Link to post Share on other sites
USSRsniper 0 Posted November 16, 2005 Great malden Island! Also didn;t notice any FPS iht, got same as i had on original malden Share this post Link to post Share on other sites
Thusti 0 Posted November 16, 2005 fantastic textures, great work! the island works also great on my notebook without performance hit. (Intel® Pentium® M Processor 760 2.0 Ghz, 1GB RAM, ATI X300 64MB) Share this post Link to post Share on other sites
Mr_Tea 0 Posted November 16, 2005 As it works for me too now (i had to replace the Abel.wrp with the original), i can confirm that this textures looking great. Good work. Share this post Link to post Share on other sites
-IEF- Mp 0 Posted November 17, 2005 Fantastic work.. i love this texteures I Have an Pentium4 2800mhz, ASUS 9600XT128ddr, 512ddr ram... my pc it works not bad some slowing Share this post Link to post Share on other sites
Atherakhia 0 Posted November 18, 2005 The 1024 pack has just been uploaded on http://ofp.gamezone.cz ftp Just have to wait few time to see in in the news... Its size is 68MB Share this post Link to post Share on other sites
wildo 0 Posted November 18, 2005 wow massive difference in file size! is there any noticeable difference betwee nthe 2 versions (this is before pictures btw ) Wildo Share this post Link to post Share on other sites
Hawkeye 1985 0 Posted November 18, 2005 Very nice D/L now Will you maybe do the same for the other official Islands ? I would really welcome that Share this post Link to post Share on other sites
456820 0 Posted November 19, 2005 i get some very weird problem i followed the mod folder installation did it right i load up ofp play a mission i was expecting to recieve soe lag 2.2GHZ and i opened up one of my own missions which is set near the airport i play no lag really easy to play then i decide to play Hold Malden from the CWC campaign when i press play i start running and i get so much lag it looks like the textures are ebing loaded since everything is kind of blury then things slowly slowly come normal again but not properly and im encountering so much lag so i exit my own mission i played has a lot more units tanks and other things on the map so overall that mission is laggyer with normal ofp then Hold Malden but the otehr way round with this island pack then i played a small mission very very few men about 20 men over all on the map not anks or armour and i got worse lag ever i had all memeory hogging programs closed but still no difference anyone experience this ? Share this post Link to post Share on other sites
5133p39 14 Posted November 19, 2005 i get some very weird problem i followed the mod folder installation did it righti load up ofp play a mission i was expecting to recieve soe lag 2.2GHZ and i opened up one of my own missions which is set near the airport i play no lag really easy to play then i decide to play Hold Malden from the CWC campaign when i press play i start running and i get so much lag it looks like the textures are ebing loaded since everything is kind of blury then things slowly slowly come normal again but not properly and im encountering so much lag so i exit my own mission i played has a lot more units tanks and other things on the map so overall that mission is laggyer with normal ofp then Hold Malden but the otehr way round with this island pack then i played a small mission very very few men about 20 men over all on the map not anks or armour and i got worse lag ever i had all memeory hogging programs closed but still no difference anyone experience this ? i experienced something like this. I just placed AH1, player as pilot, starting in air, and started the "mission", and i got less than 1 FPS. And the last time when i was trying it, it was like you described - first i got 1 FPS, then after a while (could be few minutes, maybe) it started to be better until i got my usual 60FPS (i have the Sync turned on so the FPS never goes above 60), but when i tried to move i experienced occasional 1-2sec LAGs - it was like 15sec of smooth running, then 1-2sec LAG, then again 15-20sec everything smooth, and so on. I am using viewdistance 1500m, and i have Athlon XP 3200+, 1GB RAM, GF6800 128 VRAM Share this post Link to post Share on other sites
berghoff 11 Posted November 19, 2005 but when i tried to move i experienced occasional 1-2sec LAGs - it was like 15sec of smooth running, then 1-2sec LAG, then again 15-20sec everything smooth, and so on.I am using viewdistance 1500m, and i have Athlon XP 3200+, 1GB RAM, GF6800 128 VRAM Sounds like texture swapping :P (your video card has not got enough VRAM) Share this post Link to post Share on other sites
456820 0 Posted November 19, 2005 when will the 1024x1024 texture addon be released since i think my comp will handle that a bit better i know its uploaded just not released Share this post Link to post Share on other sites
scfan42 0 Posted November 19, 2005 ofp.info has the 1024 version now, and as stated above it's only 68mb. http://ofp.gamezone.cz/index.php?showthis=9192 Share this post Link to post Share on other sites