PSYCHOSIM 0 Posted October 16, 2005 Oh yeah, so it was....... Share this post Link to post Share on other sites
Jackal326 1179 Posted October 16, 2005 Well, I'll hopefully be posting some shots of the near-complete HK416 ASAP. I also have plans to make the CQB version, as well as slap a few optic variations on the flat-top receiver, but those will be a while off yet, and the images of them even further off. In other news, I'm proud that my continuing work is being appreciated, and I hope to have further news on updates and future projects soon. Share this post Link to post Share on other sites
echo1 0 Posted October 16, 2005 In other news, I'm proud that my continuing work is being appreciated, and I hope to have further news on updates and future projects soon. Cool, cant wait Share this post Link to post Share on other sites
LennyD 0 Posted October 16, 2005 BWMOD would only make german variants (i presume???), Im sure we would all prefer EoTech'ed and ACOG version etc. as we have with the LR-300 and M4, plus would they make a G36C? I dont think the Bundeswehr uses it. Well a few units in afganistan use G36+Eotech or G3's with ACOG (KSK or even MP's on personalprotection duties). But even if the BWMOD makes one...who cares. We've got 2billion M4's around, too. Every new weapon is fine...as long it's not another M4. I whould love some MG3's with optics (the danish amry fields some...i think so, anyway), or what about a nice G11 remake....there are lots of ideas. But we all know what happens to "requestet" ideas Share this post Link to post Share on other sites
JdB 151 Posted October 16, 2005 But we all know what happens to "requested" ideas Yeah, they get ignored in favor of the next M4A1 project everyone wants to help out on... Share this post Link to post Share on other sites
Jackal326 1179 Posted October 17, 2005 Yeah anyway, trying to get this back on topic now The WA2000 is practically complete now, so too is the FAMAS G2 series (irons and aimpoint versions). I've also (for reasons unknown even to me) decided to make the F1 version. The HK416 is looking sweet too. As I said before, screenshots to follow within the next day or so. Share this post Link to post Share on other sites
BlackScorpion 0 Posted October 17, 2005 Can't wait to see them... Few ideas for you to consider, ERMA SR-100, Sako TRG and Steyr Scout (Tactical). I won't kill myself if you don't include them, don't worry. Share this post Link to post Share on other sites
PSYCHOSIM 0 Posted October 17, 2005 If you do decide on doing some G36's, The HK site has a few good images of modified G36 models, US Website = http://www.hecklerkoch-usa.com/index.j....ITEID=B European Website = <a href="http://www.heckler-koch.de/core.php?dat=Y29tcG9uZW50PXNpdGVidWlsZGVyJmFjdGlvbj1zaG93JnhJRD1zdGFydHBhZ2UmbGFuZ0lEPTUmdXNlRmxhc2g9MQ ==" target="_blank">http://www.heckler-koch.de/core.ph....2g9MQ==</a> Share this post Link to post Share on other sites
Jackal326 1179 Posted October 17, 2005 OK, I just got around to uploading 4 screenshots of a few weapons planned for the 1.2 update. Here they are: FAMAS F1 (WIP) FAMAS G2 Aimpoint (WIP) HK416 ACOG (WIP) HK416 CQB Most of them are still WIP, well, all infact, so expect a few changes (example: the ACOG texture is too bright, will be contrasted ASAP). Share this post Link to post Share on other sites
echo1 0 Posted October 17, 2005 Nice work man, one question; do you intend to make grenade launcher variants of the HK 416, and if so, will they use the XM302 (HK AG-C) Share this post Link to post Share on other sites
CrunchyFrog 0 Posted October 17, 2005 I whould love some MG3's with optics (the danish amry fields some...i think so, anyway Yep, we do http://community.webshots.com/photo/397463456/397500274uouGSu I think Frandsen made one, in his DDAM pack Share this post Link to post Share on other sites
LennyD 0 Posted October 17, 2005 I whould love some MG3's with optics (the danish amry fields some...i think so, anyway Yep, we do http://community.webshots.com/photo/397463456/397500274uouGSu I think Frandsen made one, in his DDAM pack I love you Sorry for the OT...but i'm so exited..have to dl NOW Share this post Link to post Share on other sites
cornhelium 0 Posted October 17, 2005 Looking seriously good Jackal. Did you get my PM last week mate? Just wondering, in case Rapidshare decides to drop the download  Cheers, CH Share this post Link to post Share on other sites
Jackal326 1179 Posted October 17, 2005 Yeah, I got the PM and downloaded the file cornhelium, haven't had chance to try it out yet, but I will do so in the near future. I should have a few more screenshots towards the end of the week. Share this post Link to post Share on other sites
william1 0 Posted October 18, 2005 hello ,! i 've downloaded the pack and i must say it is impresive , really good quality everywhere ,only one thing , the readme file is a bit confusing, a example , the munition that appears for M4 Customised Marksman* ** is for the silenced version , i've become mad triying to fill the init field correctly ! I am a bit raw thank you for the great job !! Share this post Link to post Share on other sites
Jackal326 1179 Posted October 18, 2005 Yeah, that confusion started originally because I only had a suppressed version of the M4 Marksman. However, during the expansion from the Public BETA (which only had ~20 weapons), to the Full release of v1.0, I decided to add a non-suppressed version. Originally the classnames "SJB_TOS_M4_Sniper" and "SJB_TOS_M4_Sniper_Bipod" represented the suppressed versions of those weapons, with the addition of the non-suppressed versions, I had to switch them to "SJB_TOS_M4_Sniper_SD" and "SJB_TOS_M4_Sniper_Bipod_SD" and in doing so, I obviously forgot to change the readme file to reflect the change in magazines. I will do so now and upload another updated readme EDIT: I just uploaded the updated readme, find it HERE. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted October 19, 2005 Did anyone manage to find a suppressed M4/M203 in woodland camo? I don't think there's one in the pack... still kicks some very very nice rear though. Loving your work, mate. Share this post Link to post Share on other sites
echo1 0 Posted October 19, 2005 Did anyone manage to find a suppressed M4/M203 in woodland camo? I don't think there's one in the pack...still kicks some very very nice rear though. Loving your work, mate. I dunno, personally I prefer WIPs M4s because IMHO SJB's M4's textures are too black. WIP has a woodland M4/M203 Share this post Link to post Share on other sites
Jackal326 1179 Posted October 19, 2005 As thats about the 500th time the M4 Textures have been mentioned as being "too dark" I'll look into sorting them out, to be something more like those of the HK416 (see previous screenshots), i.e. "gun-metal-grey". Share this post Link to post Share on other sites
W0lle 1050 Posted October 20, 2005 Quote[/b] ]Did anyone manage to find a suppressed M4/M203 in woodland camo? I don't think there's one in the pack... There is, in the readme watch the 2 markers (* **) Weapons marker with a "*" after their description have a woodland camo version. Simply add "_C" to the end of the weapon class-name to access the weapon. e.g. "SJB_TOS_M4_ACOG_C" So in your case the classname for the suppressed M4/M203 in woodland camo would be: SJB_TOS_M4_M203_SD_C Jackal, I still hope you consider adding all available sights to the Woodland/Desert M4/M203 versions as requested in the VBS forum before Share this post Link to post Share on other sites
echo1 0 Posted October 20, 2005 As thats about the 500th time the M4 Textures have been mentioned as being "too dark" I'll look into sorting them out, to be something more like those of the HK416 (see previous screenshots), i.e. "gun-metal-grey". Cool, WIP's ones are almost too grey, and yours are too dark, the dark grey thing sounds good. Share this post Link to post Share on other sites
akd 0 Posted October 20, 2005 Laser's M16/M4s have a nice color and brightness level that works very well with the game lighting. They look more like weapons in the field. I think there is some brown added to the black and gunmetal colors. No offense to wip, but the textures look like they have been scanned from a photo and pasted onto the model. They don't look like "any grunt's gun." Share this post Link to post Share on other sites
echo1 0 Posted October 20, 2005 As far as Im concerned, if you took INQ's M16 textures, and made them look abit more realistic as opposed to the pseudo-photorealism that they are, and darkened them down just a little bit, then youd have the the best goddamn M16/M4s around. Share this post Link to post Share on other sites