oyman 0 Posted July 12, 2004 hmm doesnt work on mine time to buy a new comp Share this post Link to post Share on other sites
feersum.endjinn 6 Posted July 12, 2004 I suppose this is a taste of OFP2 Â Â and how much I need to spend on a new VC Â All effects there are purely DirectX 8.1 stuff, most complicated pixel shader used is version 1.1. DX9 will allow developers do things which are on completely new level, especially on pixel shaders - unfortunately right now there isn't any hardware which could run game which would take advantage of everything DX9 allows Share this post Link to post Share on other sites
zapschlitzer 22 Posted July 12, 2004 Great job kegetys!! This is such an unbelivable work you did there. But one question: Is it normal, that particle effects (like rotor downwash etc.) aren't be refelctive on water? Share this post Link to post Share on other sites
feersum.endjinn 6 Posted July 12, 2004 Is it normal, that particle effects (like rotor downwash etc.) aren't be refelctive on water? Only terrain and normal objects are reflected. Share this post Link to post Share on other sites
MrZig 0 Posted July 12, 2004 Quote[/b] ]I might be blind or something, but I can't see the reflective water!When I turn it off via the command, my FPS goes up, but the water doesn't change. I have a 9500 Pro video card, hmm.. Help!! Please Share this post Link to post Share on other sites
JdB 151 Posted July 12, 2004 Awesome job (though I haven't tested to see if it works yet) Share this post Link to post Share on other sites
FW200 0 Posted July 12, 2004 Picture not made by me Sadly I have a crappy GFX card, still.. nice work Kegetys and feer! Share this post Link to post Share on other sites
action man 0 Posted July 12, 2004 My card radion 9800 XT 128 mb ram. Good work! however anti alaising as gone and i can see jaggies.Please advise because this mod is brill Share this post Link to post Share on other sites
Locke@Germany 0 Posted July 12, 2004 a dream has come true Downloading now Share this post Link to post Share on other sites
Milkman 1 Posted July 12, 2004 Well it doesn't work for me, and my card Does support 1.1 I know this since Halo looks nice and shiny. I have: -Moved folder "dxdll" to flashpoint directory. -Opened, modified, and saved the configuration.exe -added to target line -mod=RES;dxdll What am I doing wrong? Share this post Link to post Share on other sites
MrZig 0 Posted July 12, 2004 same as you milkman, except everything but reflective water works Share this post Link to post Share on other sites
KaseKasimir 0 Posted July 12, 2004 Can I reduce the laggy reflective texture, you mentioned in the readme, so they come faster? Is there a setting in the configurator? Share this post Link to post Share on other sites
edc 0 Posted July 12, 2004 Milkman: I don't think you need to add dxdll to the mod thing. Atleast I didn't have to. Very good job Kegety's. FPS hit on my system(I've not tried any real big missions yet, though) on Nogova, was not noticeable. I have a 9800 120mb, 1 GB DDR, P4 2.4. Share this post Link to post Share on other sites
kegetys 2 Posted July 12, 2004 What am I doing wrong? Not reading the readme? Quote[/b] ] might be blind or something, but I can't see the reflective water!When I turn it off via the command, my FPS goes up, but the water doesn't change. I have a 9500 Pro video card, hmm.. Did you try all the suggestions from the readme? Share this post Link to post Share on other sites
feersum.endjinn 6 Posted July 12, 2004 Can I reduce the laggy reflective texture, you mentioned in the readme, so they come faster? Is there a setting in the configurator? No. It's due to way OFP works and it cannot be fixed. Buy better hardware and it's less noticeable Share this post Link to post Share on other sites
miles teg 1 Posted July 12, 2004 I just wanted to add that it doesn't work on my Nvidia GeForce 2 Ti 64meg card either. Â (Yeah I know some of you may laugh and make fun of me but some of us can not afford to be blowing over $70 on a video card). Â The water is black and the ground is oversaturated as the ground textures are super bright. Also if the enable postprocessing box is checked off, OFP doesn't run at all. Before anyone says, it yes, I read the readme and tried all manner of combinations of settings but still with the same outcome. Â But hopefully one of these days when I got the extra $$ to upgrade my video card I'll be able to enjoy this fantastic addon. Â Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
bn880 5 Posted July 12, 2004 All effects there are purely DirectX 8.1 stuff, most complicated pixel shader used is version 1.1.DX9 will allow developers do things which are on completely new level, especially on pixel shaders - unfortunately right now there isn't any hardware which could run game which would take advantage of everything DX9 allows Heh, I think I need to form an OFP-Anonymous Addicts group before OFP2 comes out, I will need it. (oh wait I'm here) What I find nice about these screenshots you posted is that hte effects are not dull, as in stuff is not completely faded in colour, rather it looks revitalized. Share this post Link to post Share on other sites
mr burns 131 Posted July 12, 2004 *jeomk* kegetys you are the man ! thank you i´ll need to test now Share this post Link to post Share on other sites
MrZig 0 Posted July 12, 2004 Quote[/b] ]Did you try all the suggestions from the readme? I tried disabling some stuff, I HAVE T&L on, multitexturing, 3.7 drivers from ATI... hmm Share this post Link to post Share on other sites
Acro 0 Posted July 12, 2004 Superb work! Â No problems found yet with my Radeon 9600 pro. It feels and looks like playing completely different game. Â Â Â Share this post Link to post Share on other sites
MrZig 0 Posted July 12, 2004 OK I just increased OFP texture size and... WOW! You da man! Share this post Link to post Share on other sites
Milkman 1 Posted July 12, 2004 What am I doing wrong? Not reading the readme? Quote[/b] ] might be blind or something, but I can't see the reflective water!When I turn it off via the command, my FPS goes up, but the water doesn't change. I have a 9500 Pro video card, hmm.. Did you try all the suggestions from the readme? No I read the readme, I think I assumed I was suppose to add the mod thing just because I do it with everything else. I am going to try this with BIS water texture, as suggested in the readme. Too bad it doenst want to run with custom water textures, I liked mine... Share this post Link to post Share on other sites
theavonlady 2 Posted July 12, 2004 OK. When I disable postprocessing, OFP runs. However, my major problem is that the land textures now come out too bright. OFP's desert island looks like it's made from vanilla ice cream, with bits of caramel interspersed on the ground. I've tried tinkering but I cannot find a setting that will change this. Any suggestions? Share this post Link to post Share on other sites
Rudedog 0 Posted July 12, 2004 What is considered the "application key"? Â I can't figure out what you mean to make Screen shots without a UI. Share this post Link to post Share on other sites
Wilco 944 Posted July 12, 2004 My OFP doesn't even look like OFP anymore.. Share this post Link to post Share on other sites