Jump to content
Sign in to follow this  
MAA

Csla 2

Recommended Posts

My worries about size is because i notice some serious performance impact with FDF, im not sure if its because of its size and me only having 512 mb of ram or something else, hopefully a ram upgrade will help and csla2 will run smoothly smile_o.gif .

Share this post


Link to post
Share on other sites
My worries about size is because i notice some serious performance impact with FDF, im not sure if its because of its size and me only having 512 mb of ram or something else, hopefully a ram upgrade will help and csla2 will run smoothly smile_o.gif .

did you try -nomap? after that you should be able all your addons at once wink_o.gif

Share this post


Link to post
Share on other sites
did you try -nomap? after that you should be able all your addons at once  wink_o.gif

Yeah you big ugly lizard tounge_o.gif , i will see how much of a improvement 1gig of ram will be with lotsa addons, because everyone seems to run gigs of addons and dont complain about performance much, i will make sure csla2 runs smoothly here, cant wait smile_o.gif .

Share this post


Link to post
Share on other sites

i got 512mb RAM and no performance hit with FDF or any other mod,also i tried nomap yesterday and now i run 1,5g of addons without performance hit. biggrin_o.gif

Share this post


Link to post
Share on other sites
Yes, latest version of packed MOD is cca 270MB big (unpacked cca 570MB) as Raedor wrote.

@Beta - Testers: New beta will be available in Monday or in Tuesday. Sorry for delay but I'm very busy in real life... All known bugs are fixed yet and few new things are added. I will implement FFUR 5.0 effects by thunderbird84 too (thanx smile_o.gif ).

What kind of effects?

Not the Hollywoodish explosions I hope? crazy_o.gif

Share this post


Link to post
Share on other sites
Quote[/b] ]I will implement FFUR 5.0 effects by thunderbird84 too

My prayers have been answered biggrin_o.gif

Share this post


Link to post
Share on other sites
Yes, latest version of packed MOD is cca 270MB big (unpacked cca 570MB) as Raedor wrote.

@Beta - Testers: New beta will be available in Monday or in Tuesday. Sorry for delay but I'm very busy in real life... All known bugs are fixed yet and few new things are added. I will implement FFUR 5.0 effects by thunderbird84 too (thanx smile_o.gif ).

What kind of effects?

Not the Hollywoodish explosions I hope? crazy_o.gif

have you ever shoot a fuel truck with a law and seen the explosion? rock.gif

Share this post


Link to post
Share on other sites
Yes, latest version of packed MOD is cca 270MB big (unpacked cca 570MB) as Raedor wrote.

@Beta - Testers: New beta will be available in Monday or in Tuesday. Sorry for delay but I'm very busy in real life... All known bugs are fixed yet and few new things are added. I will implement FFUR 5.0 effects by thunderbird84 too (thanx smile_o.gif ).

What kind of effects?

Not the Hollywoodish explosions I hope? crazy_o.gif

grrr , I think you should watch a bit more the news , especially those of Irak "Don't ask me why" wink_o.gif

btw please avoid to judge something that you don't have any clue about . smile_o.gif

Share this post


Link to post
Share on other sites
grrr , I think you should watch a bit more the news , especially those of Irak "Don't ask me why" wink_o.gif

btw please avoid to judge something that you don't have any clue about . smile_o.gif

And that would include that judgment of me from you. ;)

I have a good clue and the version of FFUR I tested (4.2) had overdone explosions. It's the first "flash" from the explosions that are to large and lasts to long. Look at the GMR explosion mods short, sharp flash, thats more like how it "should" look. It's especially evident on the handgrenades.

Share this post


Link to post
Share on other sites

Yeah maybe , but I've military advisers , mainly US...

GMR effects are pretty nice but a bit old...and don't offer different explosion effects , APC explosions are the same than heavy tank ones with GMR config... however they are totally different in real life. smile_o.gif

I don't use FlashFx effects as they were before , I carried out on them a lot of modifications in the goal to have something balancing between realism and gameplay .

plus a lot of people like FFUR/FlashFx effects . wink_o.gif

ps : the last version of FFUR is the 4.5 not the 4.2, and you should try the incoming one (v5.0).sorry for the OT CSLA. wink_o.gif

Best Regards

Thunderbird84

Share this post


Link to post
Share on other sites

I've just tested the newest version of CSLA and the effects add tons of atmosphere to the mod.

I'm very happy with the effects.

smile_o.gif

Share this post


Link to post
Share on other sites
Yeah maybe , but I've military advisers , mainly US...

GMR effects are pretty nice but a bit old...and don't offer different explosion effects , APC explosions are the same than heavy tank ones with GMR config... however they are totally different in real life. smile_o.gif

I don't use FlashFx effects as they were before , I carried out on them a lot of modifications in the goal to have something balancing between realism and gameplay .

plus a lot of people like FFUR/FlashFx effects . wink_o.gif

ps : the last version of FFUR is the 4.5 not the 4.2, and you should try the incoming one (v5.0).sorry for the OT CSLA. wink_o.gif

Best Regards

Thunderbird84

My experiance is military too but that is beside the point. smile_o.gif

I like it on the whole but as said, the first flash from a grenade going of etc is the part i feel is to large and stays to long in the versions I've tried. That's the part I was refering to as Hollywoodish. (unclear of me in the initial statment) For me personally that little detail unfortunatly is to annoying to overlook.

I like the smoke, debries and "fireball" parts, these parts are like crosses of GMR and FDF, which is good.

I'll give 5.0 a spin once its out. wink_o.gif

And this is not really off topic as Maa was going to includes these effects, hence it is a fair question for the topic. smile_o.gif

Share this post


Link to post
Share on other sites

yep I see what do you mean... wink_o.gif

I agree with ya that FFUR grenades have a kind of flash , but it has been introduced for gameplay though .

It gives a kinda nice atmosphere while combats smile_o.gif

and it makes FFUR/FlashFx a bit different than other mods wink_o.gif

Best Regards

Thunderbird84

Share this post


Link to post
Share on other sites

FFUR effects was added to new beta version of Update1 and I must say that they looks great and they are working fine on my computer (nForce1+AthlonXP 1.7, 512RAM,32MB GF3TI200)

I'm thinking that testing of Update1 is nearly to be definitely done. We need only:

a)add few little things (command menu icons, splash screens, stringtable translations...etc)

b)add new effects for Mi-24 by Raedor (and MapFact team)

c)test all new effects

d)end testing of campaigns.

... and then will be Update1 released smile_o.gif

Share this post


Link to post
Share on other sites

The FFUr effects indeed add a lot to the game. I didn't use FFUR before. I allways used FDF so I had their effects, but since FDF and CSLA can't be used together I was stuck with the normal BIS effects. These FFUR effects are really nice.

Share this post


Link to post
Share on other sites

Whoops, I've been gone a bit too long (again)

Regarding to the pics on pages 101-103, let me just say the attention to detail is amazing! If all of your vehicles... or everything is as detailed as that then I think I won't bother with armed assault.

Seriously tho, extrodianry work! I'm mindblown.

Oh, and Thinderbird, looks like you've got some serious competition. biggrin_o.gif

Share this post


Link to post
Share on other sites

No competition with CSLA bud tounge_o.gif

As canadian terror told , the two mods are totally different. smile_o.gif

Share this post


Link to post
Share on other sites

Well I guess so, I really was commenting on the quality of the vehicles/units made.

But then again, FFUR borrow units from other addons mods, right?

Oh and I will be downloading both mods upon their release! biggrin_o.gif

Share this post


Link to post
Share on other sites

to be honest...I wasn't really excited about this mod for sometime but everytime I come back to see how things are going I'm like wow_o.gif and can't wait to try it out...keep up the good work guys...

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×