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sputnik monroe

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About sputnik monroe

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  1. This looks really nice! Can the AI handle driving on this map and can foot AI path find their way around in the cities? One thing about filling in the country side between cities and towns, make sure you don't over do it. It's nice if there are areas of wilderness to create missions in, too many maps have such bad urban sprawl that there really are no forest areas, Tanoa being one of the worst offenders (walk 50 to 100 meters in any direction and you hit a road or house.) Being as this map is based on real terrain however, if the area it's set in really is saturated by housing then of course that's different and makes sense. Looking forward to this, it really good!
  2. Flare Illumination

    * rubs temples * I am disappointed. I noticed flares are worthless, but I thought it was just a bug that hopefully would be fixed. This is for lack of a better term... this is dumb.
  3. Flare Illumination

    I missed out on flare gate, is this really a thing? They seriously intend for the flares to be worthless?
  4. Mounting and dismounting ai loop

    I to have seen this problem, but have no idea how to deal with it. It's very frustrating when it occurs.
  5. Community Upgrade Project - CUP

    The Hell I am... you want to fight about? J/K I think we are just arguing over semantics. What I was trying to explain is that something in how RHS armored vs armored combat works differently, and I actually quite dig it. I thought it was the armor system, but it sounds more like it's the way the weapons are simulated. It doesn't really matter what it is to be honest, the discussion was that someone was asking if RHS and CUP tanks have peculiarities when interacting with each other during game play. The answer to that is, yes. It's nothing negative or positive, it just is. Sometimes it's hard to tell intent or demeanor online. Things that are not meant as snark occasionally come across as such when they weren't meant to.
  6. Community Upgrade Project - CUP

    Interesting. I'll have to try some more test out in the editor. In the past I've pitted various RHS tanks against various CUP tanks to see if they were compatible and had strange results. For example I've had RHS T72s battle CUP M60A3s and the T72s were not able to hurt the M60s other than their tracks but the M60s were killing the T72s in one hit. http://www.rhsmods.org/w/afrfarmor Maybe system wasn't the correct terminology, but it is definitely slightly different. What I find amusing is that I was complimenting RHS and their armor system/formula/behavior/philosophy whatever you want to call it. However, some people in RHS cannot even take a compliment without snapping off some barbed comment. Chill out yeesh.
  7. Community Upgrade Project - CUP

    RHS uses it's own armor system that isn't compatible with other addons. It's a neat system but you have to make sure if you are using Red Hammer armored vehicles in a mission that both sides are only using RHS armor. You can mix and match soft skin vehicles though just fine (trucks and cars).
  8. RHS Escalation (AFRF and USAF)

    I definitely will tonight, I'm at work right now. I want to run some more test before I send a tracker report, so I can include more information. I'm just curious if anyone else has noticed or experienced the same issue. I have a handful of complete missions that use RHS armor. I'll be able to check out a decent selection of vehicles in a scenario environment and see if they are having issues or not.
  9. RHS Escalation (AFRF and USAF)

    I'm having a problem with the BMD-1 since the update. I have a mission that is ready to be released that uses the BMD-1. Their are four in the mission that follow waypoints around the island and it worked perfectly. However since the update, One of them refuses to move and follow it's waypoints now and the other three are fish tailing and losing control a lot. As a test I loaded up a fresh map (tanoa) and placed a BMD-1 and tried giving it a single waypoint, with behaviour set to safe and speed set to default (medium). I tried doing this at various locations on the island and each time there was a good chance the BMD would suddenly pause and not move anymore. When it would move it would fishtail non stop and continually slow down and speed up abruptly. The fishtailing was pretty drastic, about 45 degrees to the left and then to the right. Can any one else test this out and let me know if you are having the same problem? The mission also uses M113s, I didn't test them out yet other than dropping one on Tanoa during my BMD test and giving it a single way point set to safe and standard speed. The M113 in my single test followed the road to it's waypoin, however it did exhibit the fishtailing. The M113s fishtailing didn't seem as drastic as the BMD but it was noticeable. I'll do some more test tomorrow but I have to hit the hay for the night. The MERDC camo on the M113 is awesome guys.
  10. C2 -Command And Control

    The way it's described on the Armaholic download page, it sounds like this is client side? So you can use this even if no one else on the server has it? Also does it interfere with ACE3 Interaction menu? Hell I should just try this out when I get a chance :-P it looks very promising.
  11. RHS Escalation (AFRF and USAF)

    Excellent.
  12. RHS Escalation (AFRF and USAF)

    Before I try to find RHS's bug tracker I wanted to make sure I'm not the only one experiencing this.I notice on all the Abrams tanks, when the crew is turned in the driver is hanging out the bottom of the hull like this...
  13. Is there a readme somewhere? I see there are four folders now... @RHS GAF @WS Customs @WS RHS Gorka @WS RHS Uniforms I'm curious what specifically is in each folder. Could I just put all the pbos in a single folder so I only have to activate one?
  14. ASR AI 3

    I wonder if there would be a way to force the squads to use Vee formation instead of wedge as their default? This would put the squad leader as the furthest back in the formation instead of always on point.
  15. These are really good. I have found that some of the uniforms bring up an error message if you open your inventory in game. Something about a missing image. Specifically the British DPM85 uniform causes this error message. Once you click OK on the message though it doesn't pop up again unless you load a new mission.
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