NeMeSiS 11 Posted October 14, 2004 On the zombie topic:Grand Theft Auto Zombies damn, just uninstalled gta Share this post Link to post Share on other sites
berghoff 11 Posted October 14, 2004 Tadam!!! Next zombie related thing is done. First time in OFP. Grabarz^^ Studios present...check screens Screen One Screen Two A coffin, just what I needed. Waiting for release... Share this post Link to post Share on other sites
Zombie_Mod 0 Posted October 14, 2004 Tadam!!! Next zombie related thing is done. First time in OFP. Grabarz^^ Studios present...check screens Screen One Screen Two A coffin, just what I needed. Waiting for release... Â Actually Grabarz, your coffin's not the first in OFP. I made one ages ago!!! http://www.ofpcentral.com/pafiledb/pafiledb.php?action=file&id=94 PS: my coffin looks better than the screenshot that's there. The screenshot is old. Still, yours is better looking. Maybe I will improve mine later. Share this post Link to post Share on other sites
shogo 0 Posted October 14, 2004 This mod looks so great, but since i dont own GOTY edition of OFP and know little of scripting/modelling/etc, i want to do something. If you need some screenshots from one of the Romero films or the extra's from the films just message me i got them all three in Region 1 editions (best versions there are) so... If there's anything in the DVD extras that show the zombies in better detail than in the film (for example, the zombies from DAY) then I would appreciate clear screenshots. Modelling decomposing people is so much easier... Yeah Day of the Dead has a extra 40 minute home video from tom savini doing make up, so many zombie faces get an close up i will try to cap them. Share this post Link to post Share on other sites
stlkd 0 Posted October 14, 2004 Screw the mall we need a damn Wal-Mart. If there is ever a apocalyps thats where im gonna go. Guns, Ammo, knives, food, and tons of other junk that can come in handy. Share this post Link to post Share on other sites
Grabarz^^ 0 Posted October 14, 2004 Damn, I am ONLY second coffinmaker  Here are screenshots from my work "in progress": two types of grave and hearse. Notice that graves textures are taken from Night Of The Living Dead (1968) Like I said, I'm making hearse from Mehanics Mondeo, but of course I have some problems: problem with windows (you can see that problem on the screen) and BIG problem with model. What problem? In buldozer you can see coffin inside of hearse, but in-game coffin is not visible, when you are outside. Inside everything is fine but out side - no. I've made changes in each LOD, but problem is still present. Anybody know why? I can send model for test, just give me a sign. Now, anybody have a good wood texture (good to texture coffin). I need new texture, because present texture is in very small resolution. I need something like 256x256 coffin-wood photo-for-texture. Hmm...I can make a candles, but somebody must tell me how make them to light And maybe some good ideas and advices what should I do now, because I'm little confused Oh yes, all zombie fans - I've found a very good site about all Romero movies: http://www.homepageofthedead.com (turn music on - very, very climatic, I'm trying to find it in *.mid file). Screenshots: Grave 1 Grave 2 Hearse PS. What all of you think about this? PS2. Maybe somebody can post to OFP.INFO news about our work in progress? I've send a news to them, but I think that they ignored him  Share this post Link to post Share on other sites
Munk 0 Posted October 14, 2004 http://www.ofpcentral.com/pafiledb/pafiledb.php?action=file&id=94 Im going to make you your own download page, try to shrink your sig Share this post Link to post Share on other sites
Zombie_Mod 0 Posted October 14, 2004 This mod looks so great, but since i dont own GOTY edition of OFP and know little of scripting/modelling/etc, i want to do something. If you need some screenshots from one of the Romero films or the extra's from the films just message me i got them all three in Region 1 editions (best versions there are) so... If there's anything in the DVD extras that show the zombies in better detail than in the film (for example, the zombies from DAY) then I would appreciate clear screenshots. Modelling decomposing people is so much easier... Yeah Day of the Dead has a extra 40 minute home video from tom savini doing make up, so many zombie faces get an close up i will try to cap them. Right, that's totally sweet. Just what we need. If you can get any caps of tattered clothing too, all the better! EDIT: Wal-Mart? In Nogova? I didn't think they'd have spread *that* far! In the zombie survival guide book, Max Brooks reckons marts would be a magnet for looters, and so probably wouldn't be the best place to hole up, so to speak. Maybe a mission could be developed along those lines... who knows? @Munk: Thank you. I look forward to updating the page once a year!! Â Â I am so lazy... mind you I have been a busy chap. EDIT EDIT EDIT: 35,000 views of this thread. Wow! The zombies are very popular, aren't they? My sincerest thanks to everyone who made the zombie mod possible, from Hunter & prototype 001 at the start, to Mig, KJAM, CoolDude101UK and Grabarz in the present. I salute you all! Share this post Link to post Share on other sites
NeMeSiS 11 Posted October 15, 2004 Screenshots:Grave 1 Grave 2 Hearse PS2. Maybe somebody can post to OFP.INFO news about our work in progress? I've send a news to them, but I think that they ignored him  please, upload your pics somewhere else, this is waaay too slow also, if you mail some guy directly, it has more chance to be posted... (well thats what some guy told me ) Share this post Link to post Share on other sites
Munk 0 Posted October 15, 2004 I dont mind hosting anything zombie related Share this post Link to post Share on other sites
Fart-Nark 0 Posted October 15, 2004 any full campighn out ther for this mod Share this post Link to post Share on other sites
Grabarz^^ 0 Posted October 15, 2004 I've made new textures for coffin. See it below. And new version of Zombie_Mod overturned bus (now he is more damaged - like after accident)... ..and burned version Share this post Link to post Share on other sites
berghoff 11 Posted October 16, 2004 I've made new textures for coffin. See it below.[im]http://img96.exs.cx/img96/5794/coffin-new.th.jpg[/img] And new version of Zombie_Mod overturned bus (now he is more damaged - like after accident)... [ig]http://img91.exs.cx/img91/3603/zombus.th.jpg[/img] ..and burned version [ig]http://img91.exs.cx/img91/8510/zombusburn.th.jpg[/img] Nice, you know, those containers remind me of an old game called Blood, there were also containers like that in the game lol. Share this post Link to post Share on other sites
void_false 1 Posted October 16, 2004 Quote[/b] ] Nice, you know, those containers remind me of an old game called Blood, there were also containers like that in the game lol ahh.... memories... Share this post Link to post Share on other sites
Zombie_Mod 0 Posted October 16, 2004 I can't let Mig and Grabarz do all the modelling, so I'll continue work on the new zombies!! For what it's worth, this version of the zombie mod is FINISHED. Finished as in complete, not abandoned. I can't see how I can improve the AI without making major changes. For a start, I saw how general barron improved the hearing and sight of the vampires in his undead mod, and I thought I'd like to do similar with the zombies, but that would ruin existing missions. I also wanted "Migration Points" where zombies could move to, when they don't have a target to chase. A migration point typically would be a largely populated area, e.g. a city, or a big town - meaning, lots of FOOD!!! But again, the existing AI would have to be revamped. Finally, I wanted zombies to be able to break down barricades of cars, oil drums etc, but again the AI would need to be revamped. So.. a second zombie mod, cunningly named ZOMBIE MOD 2, with new, smarter and more realistic zombies, will be started. When? I don't know. It will be for operation flashpoint resistance though, you won't have to wait 'til 2006 - I'll be 34 then, and I'll be surprised if I don't have a baby zombie mod taking up my time ;) I could always create the scripts mentioned above first, and let you use the existing zombies with them, if you wanted? What do you think? Share this post Link to post Share on other sites
void_false 1 Posted October 16, 2004 Quote[/b] ]more realistic zombies That's really cool! Share this post Link to post Share on other sites
NeMeSiS 11 Posted October 16, 2004 hehe, sounds really cool! Â EDIT: mhm, someone knows some nice (original) objectives for a mission Share this post Link to post Share on other sites
mrbean1112 0 Posted October 16, 2004 ok i have a request. do you think you could include sounds for the zombies, i dont have any idea how to use the zombie sfx pack, i want the zombies taht walk around to moan once in a while. and when they eat someone play a teeth snapping every few seconds or something, just a thought Share this post Link to post Share on other sites
Zombie_Mod 0 Posted October 16, 2004 ok i have a request. do you think you could include sounds for the zombies, i dont have any idea how to use the zombie sfx pack, i want the zombies taht walk around to moan once in a while. and when they eat someone play a teeth snapping every few seconds or something, just a thought The whole reason of having a separate sound FX pack is so that you can use your own sounds if you like to create some individuality in your missions. All zombies sounding the same... well, it would suck wouldn't it? I can make a zombie mod where the zombies growl and chomp etc, but personally I think that's the wrong way to go. What do others think? Share this post Link to post Share on other sites
Zombie_Mod 0 Posted October 16, 2004 hehe, sounds really cool!  EDIT: mhm, someone knows some nice (original) objectives for a mission  Yes, defend the city from zombies, using the chain of command engine. You have plenty of NBC soldiers (get the addon from ofp.info) - defend the city until all civilians have been evacuated by helicopter. But there's 100 civilians on different rooftops... Share this post Link to post Share on other sites
Zombie_Mod 0 Posted October 16, 2004 NEW ZOMBIES IMMINENT - Hosted courtesy of OFPCentral, the first choice for your zombie needs!!!! Thanks Munk!! Feel free to use these pictures as promotional material. [im]http://www.ofpcentral.com/munk/Gubbens/zmb_dude_01.jpg[/img]>100kb [im]http://www.ofpcentral.com/munk/Gubbens/zmb_dude_02.jpg[/img]>100kb I don't like the look of this one much, maybe someone could make it look more realistic? HINT HINT [im]http://www.ofpcentral.com/munk/Gubbens/zmb_dude_03.jpg[/img]>100kb Share this post Link to post Share on other sites
Munk 0 Posted October 16, 2004 EDIT: mhm, someone knows some nice (original) objectives for a mission  Take Pete's car, go to mums, kill Phil, go to Liz's and save her then go to the winchester have a pint and wait for the whole thing to blow over. Share this post Link to post Share on other sites
Zombie_Mod 0 Posted October 16, 2004 EDIT: mhm, someone knows some nice (original) objectives for a mission  Take Pete's car, go to mums, kill Phil, go to Liz's and save her then go to the winchester have a pint and wait for the whole thing to blow over. I love Shaun of the dead!!!! lol Any chance of mirroring those pics? Villagephotos uses bandwidth like no-one's business! EDIT: Cheers munk!!!! What a star! EDIT 2: Mig / Grabarz, any chance of tarting up the 3rd zombie - he looks totally, well limp!!! Who stuffs their shirt into their jeans now anydays? Share this post Link to post Share on other sites
Munk 0 Posted October 16, 2004 Who stuffs their shirt into their jeans now anydays? Old people... Share this post Link to post Share on other sites