Gollum1 0 Posted October 5, 2003 now that i have been able to play i love the map!i have got all the bugs as that have been mentioned and also with the Radio that the OPFOR have is that when i call in the Su-25 it comes up saying Su-25 no found  has any one else had this? or is it due to that Jam 1 and Jam 2 thingy? Yes, I had that in the city mission, but not in the desert fort mission where there was also an SU25...now that I think about it, I didn´t get any Su25 support in the city, looks like it wasn´t just some wierd error message, it actually didn´t load it. Share this post Link to post Share on other sites
blackdog~ 0 Posted October 5, 2003 Try driving the dune buggy on that really long bridge towards the big hill. it's fun Share this post Link to post Share on other sites
4 IN 1 0 Posted October 5, 2003 Please use the following url to report bugs, you can post them here as well if you want but it makes our job alot easier if you use the centralised report page.http://www.ballistic-studios.com/bugpage.asp SelectThis i have already know, but thx for noticing me anyway wanta to notice most guy not to fall off the highway though p.s.i was trying to run it on my machine (1800+ o/c1.6GHz, 512MB DDRRAM, R9500 Pro, nForce 2), and it is damn smooth!!!(a little laggy if i use Hisky patch) Share this post Link to post Share on other sites
Uziyahu--IDF 0 Posted October 5, 2003 I explored the island using the OV-10 CAS Bronco addon; the river system using Colonel Klink's Zodiac Black Ops; and the cities, roadways, and bridges using the Desert Kawasaki. There's no denying BAS makes classy addons by which all others judge themselves. Areas of this island reminded me of some Delta Force 2 terrains I had played (that's a good thing). Tonal has really changed the face of OFP. It's like receiving a new OFP expansion pack for FREE. The sheer potential for new mission scenarios is staggering. (Good thing I'm seated.) The river begs the release of the BAS SEAL pack. The night-time lighting is PERFECT and goes a long way in fixing one of the insufficiencies of night-time ambience in OFP. There now seems to be a gradual transition of lit areas to darkness and shadowy areas in these urban environments gives danger a place to lurk, resulting in a sort of OFP noir. During daytime, the urban sprawl has a definite 3rd-world feel and you pick up a vibe that your white skin might not be so welcome, there. Custom building selection and placement is both uniform and varied enough to give the urban environments a feeling of reality. A person can easily get lost, a la Mogadishu. Tonal's towns easily best those of Novalogic's DF:BHD. Access to the roof-tops of some of the buildings from the ground is sorely needed. Bunching up of some of the garbage would give it a more human and less random appearance. This BAS release can't help but extend the life of OFP at least until OFP2. With no more than 3 vehicles on the map at a time, I experienced NO CTD's and the frame rate only dipped to the somewhat dangerous point once or twice while flying the OV-10 at an altitude of 35 meters or so with 1600 x 1200 x 32 res, High terrain detail, and a 1750 or so viewdistance. Specs: P4 1.3 Gig 1 Gig RAM GF4 Ti4600 SB Audigy Win XP Great work, BAS! It's nice to have a new playground! Share this post Link to post Share on other sites
4 IN 1 0 Posted October 5, 2003 i wonder if anyone notice/had the same things happens that there is some black place on the ground near some buildings i think it should be a rug or something........is that a bug?? Share this post Link to post Share on other sites
Gollum1 0 Posted October 5, 2003 Access to the roof-tops of some of the buildings from the ground is sorely needed.Bunching up of some of the garbage would give it a more human and less random appearance. Mmm, agreed. Share this post Link to post Share on other sites
Acecombat 0 Posted October 5, 2003 The BRDM wont shoot in MP the gunner that is I got killed on the BAS server becuzof that idiot. He was a hippy i guess i gave orders to shoot on everyone i found and it didnt budge.... Share this post Link to post Share on other sites
4 IN 1 0 Posted October 5, 2003 Access to the roof-tops of some of the buildings from the ground is sorely needed.Bunching up of some of the garbage would give it a more human and less random appearance. Mmm, agreed. good idea............but will there be any bad effect? (cause it is running quite good on my CP now........) Share this post Link to post Share on other sites
dutchsoldier 0 Posted October 5, 2003 This looks really great, i have my doubts on ofp2 beating this island  great work BAS            Share this post Link to post Share on other sites
Nagual 0 Posted October 5, 2003 More access and pathways thru rooftops will be added in the future, for the time being there are 2 different sized ladders in the mission editor objects than can be used to get onto rooves. I will look into the mission and campaign bugs tommorow. Share this post Link to post Share on other sites
TopCover 0 Posted October 5, 2003 I had some time to fool around with the whole pack and I must say u guys outdone yourselves! The Island is WORLDCLASS! The amount of goodies you gave us is staggering! Bravo again, BAS! Share this post Link to post Share on other sites
blackdog~ 0 Posted October 5, 2003 US Server @ tacticalblunder.com:2302 Share this post Link to post Share on other sites
benu 1 Posted October 5, 2003 Please use the following url to report bugs, you can post them here as well if you want but it makes our job alot easier if you use the centralised report page.http://www.ballistic-studios.com/bugpage.asp SelectThis I just made a bug report. There are some unresolved addon dependencies in the pack. When installing it into an addon folder as a player you get error messages about missing addon bas_opfpr in old missions that do not even use the new stuff (and no jam_magazines) and on dedicated servers those missions will not work anymore. It's a similar error as the one in bas_repair where the dependency on the ah64 was missing. After putting it into the pbo it worked from a modfolder on a dedicated server. Before fixing it any mission with an ah64 in it would just not start, stating that addon bas_repairh was missing Share this post Link to post Share on other sites
4 IN 1 0 Posted October 5, 2003 More access and pathways thru rooftops will be added in the future, for the time being there are 2 different sized ladders in the mission editor objects than can be used to get onto rooves.I will look into the mission and campaign bugs tommorow. dont forget to make sure all bridges are on the right place~~~ Share this post Link to post Share on other sites
Gollum1 0 Posted October 5, 2003 By the way, shouln´t the UAZs use JAM PKs? Share this post Link to post Share on other sites
Acecombat 0 Posted October 5, 2003 Ok Nagualwhats this ? I shit my pants when i saw this i thought it was one of my mates head ... imagine the rebels hunt you down and do this! Are there easter eggs like this on the isle? Share this post Link to post Share on other sites
m21man 0 Posted October 5, 2003 That's a bit obvious for the rebels , but maybe it's a good way for allies to find them: "Go south 1km, and take the right at the severed head on the pole." Share this post Link to post Share on other sites
Uziyahu--IDF 0 Posted October 5, 2003 Easter egg? That's a grisly thing for your little girl to find while hunting for Ishtar eggs some Sunday Spring morning! Share this post Link to post Share on other sites
Acecombat 0 Posted October 5, 2003 Man this would make for some horror missions at night..... You are walking all alone suddenly you see som eyes watching over you from the ground ... you sshooott nothing happens.... a frog croaks and you run away scraed like hell Anyway i hope there are more such things to find in the jungle. *Goes back to the jungle* Share this post Link to post Share on other sites
Dark Knight 0 Posted October 5, 2003 i found a scud platform with losts of scud rockets around.. nothing violent but good to have ure scud to launch from Share this post Link to post Share on other sites
Acecombat 0 Posted October 5, 2003 Coordinates plz? Share this post Link to post Share on other sites
Mahooney 0 Posted October 5, 2003 US Server @ tacticalblunder.com:2302 BD~ is your mp server on? Share this post Link to post Share on other sites
maatz 1 Posted October 5, 2003 how can i make that sweet fog, which the BAS team had in one of their island videos??? Share this post Link to post Share on other sites
Tigg@lot 0 Posted October 5, 2003 The pics look f*cking great. I´ve just started to dl it with my cute 56k. If I keep downloading one hour per day I can play with it next week Are there any germans that downloaded it, willing to burn it on a CD and send it to me by post?? Please PM Share this post Link to post Share on other sites