InQUisiToR 0 Posted April 16, 2003 mainly cs-conversions, but only the best M16A2 MP5 SD with Aimpoint/Laser/Tactical Light M4A1 SOPMOD with Trijicon ACOG M4A1 with M203 Grenadelauncher M4A1 with Scope and Bipod all images <90Kb Share this post Link to post Share on other sites
Antaris 0 Posted April 16, 2003 Sweet, man, when´s the eta for release? Share this post Link to post Share on other sites
Scorpio 0 Posted April 16, 2003 They look great - How many polys? Share this post Link to post Share on other sites
CoolCarlos2002 2 Posted April 16, 2003 Looks really good Inquisistor can't to put em on the BAS Delta/Rangers Share this post Link to post Share on other sites
Major Fubar 0 Posted April 16, 2003 Awesome...I hope the quality of the textures looks that good ingame! Nice work! Share this post Link to post Share on other sites
Goeth 0 Posted April 16, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Antaris @ April 16 2003,12:50)</td></tr><tr><td id="QUOTE">Sweet, man, when´s the eta for release?<span id='postcolor'> Eta should be now since this is in ADDONS & MODS: COMPLETE section. Share this post Link to post Share on other sites
Apocalypse4 0 Posted April 16, 2003 Now thats some sweet textures... One point, have you got the sound right? Looks good tho Share this post Link to post Share on other sites
quakergamer 0 Posted April 16, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Goeth[kyllikki] @ April 16 2003,13:39)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Antaris @ April 16 2003,12:50)</td></tr><tr><td id="QUOTE">Sweet, man, when´s the eta for release?<span id='postcolor'> Eta should be now since this is in ADDONS & MODS: COMPLETE section.<span id='postcolor'> Yea it should :-S . If it's not right now MODs should move this topic to A&M: Discussions . BTW nice job will they replace official BIS weapons or be separatley add-ons ? Share this post Link to post Share on other sites
SILESIAN 0 Posted April 16, 2003 Ok, good work, it's very detailed. Your's MP5 SD with Tactical Light - is it functional? Is it like a cars lights? Share this post Link to post Share on other sites
MP Studio 0 Posted April 16, 2003 I hope this weapons are released soon. And i hope BIS makes such high quality weapons for OFP2 Share this post Link to post Share on other sites
PFC_Mike 2 Posted April 16, 2003 the M4 barrel and 203 looks funny. THe sights also seem low poly. Share this post Link to post Share on other sites
CanadianTerror 0 Posted April 16, 2003 They look great! but as was mentioned... poly count? Share this post Link to post Share on other sites
SelectThis 0 Posted April 16, 2003 They do look great, awesome textures. I don't think the face count will be the biggest issue, more likely to be the number of 512x512 or larger textures used. If you do use 512x512's then please use some smaller textures for the distance lods. Too many large textures will eat up the resources. SelectThis Share this post Link to post Share on other sites
InQUisiToR 0 Posted April 16, 2003 Faces: M16: 1204 M4/M203: 1837 M4/Scope: 1971 M4 SOPMOD: 2129 MP5 Aimpoint: 2031 all textures are jpeg´s Share this post Link to post Share on other sites
silent_64 0 Posted April 16, 2003 Yes they DO look geat... But do look like the weapons in the SJB Special Reaction Team.... SRT pack. Don't know if they are the same but the m4's look the same, and the mp5's look the same! Share this post Link to post Share on other sites
TeRp 1 Posted April 16, 2003 Just awesome.. how many polygons? Share this post Link to post Share on other sites
Eviscerator 0 Posted April 16, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">how many polygons?<span id='postcolor'> erm, he just said... </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Faces: M16: 1204 M4/M203: 1837 M4/Scope: 1971 M4 SOPMOD: 2129 MP5 Aimpoint: 2031 <span id='postcolor'> Albeit faces are slightly different than polygons, but similar, just different naming/counting of the faces... Share this post Link to post Share on other sites
Jahve 0 Posted April 16, 2003 May I ask where you got the http://people.freenet.de/klingonen9999/pics/mp5-1.jpg from? was it made by Lonewolf? If so, that's a personal friend of BlackDeath of Tales of War and we had ofp-exclusivity on it... looks like it.. http://jahve.tacticalblunder.com/other/mp5sd.jpg Original image Share this post Link to post Share on other sites
punishment 1 Posted April 16, 2003 honestly lads get the right forum! Share this post Link to post Share on other sites
Ex-RoNiN 0 Posted April 16, 2003 Is it that hard to post in the right forum Share this post Link to post Share on other sites
Guest BratZ Posted April 16, 2003 Wow look nice, I just don't understand how CS has high detail weapons? I watch my son play and he plays Star Wars mod and such and it looks like crap to me. However those weapons look nice , and someday if I ever make a weapon , I will try to do the flashlight thing Share this post Link to post Share on other sites
Commander-598 0 Posted April 16, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jahve @ April 16 2003,19:17)</td></tr><tr><td id="QUOTE">May I ask where you got the http://people.freenet.de/klingonen9999/pics/mp5-1.jpg from? was it made by Lonewolf? If so, that's a personal friend of BlackDeath of Tales of War and we had ofp-exclusivity on it... looks like it.. http://jahve.tacticalblunder.com/other/mp5sd.jpg Original image<span id='postcolor'> You do realize that MP5s generally look like MP5s. Share this post Link to post Share on other sites
USMC Sniper 0 Posted April 16, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (BratZ @ April 16 2003,20:17)</td></tr><tr><td id="QUOTE">Wow look nice, I just don't understand how CS has high detail weapons? I watch my son play and he plays Star Wars mod and such and it looks like crap to me. However those weapons look nice , and someday if I ever make  a weapon , I will try to do the flashlight thing<span id='postcolor'> CS is a mod for Half life. You do understand that people can make their own models and stuff for it however, don't you? Share this post Link to post Share on other sites
silent_64 0 Posted April 16, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Commander-598 @ April 16 2003,20:29)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jahve @ April 16 2003,19:17)</td></tr><tr><td id="QUOTE">May I ask where you got the http://people.freenet.de/klingonen9999/pics/mp5-1.jpg from? was it made by Lonewolf? If so, that's a personal friend of BlackDeath of Tales of War and we had ofp-exclusivity on it... looks like it.. http://jahve.tacticalblunder.com/other/mp5sd.jpg Original image<span id='postcolor'> You do realize that MP5s generally look like MP5s.<span id='postcolor'> Well yes MP5's do look like MP5's! Do you want them to look like M16's?? They do look alike and I can't see if they are the same.... But if they are then InQUisiToR didn't know that TOW had the ofp exclusive on it??... Or did he... Hmmm... Â Share this post Link to post Share on other sites