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2 hours ago, major-stiffy said:

Another weird thing was 2 buildings were destroyed and one was covering all but his arm. Have no clue how they were in ruins. I looked in the editor to see if they were in ruins on purpose buy the weren't.

 

My only guess an RPG guy might have tried to shoot my Ifrit on the way in because I killed one nearby.

 

Or possibly the Stomper exploded on spawn and it's wreck had been cleared before you got there.

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8 hours ago, alky_lee said:

Stomper exploded

 

Bingo, that's it.

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8 hours ago, major-stiffy said:

 

Bingo, that's it.

 

I can add code that protects the stomper at spawn but it can have unintended consequences

 

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Just curious !  what code are you using to spawn the vehicle ?

I haven't ever see this !

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5 minutes ago, GEORGE FLOROS GR said:

Just curious !  what code are you using to spawn the vehicle ?

I haven't ever see this !

 

The Stomper is a normal part of Pilgrimage

Spoiler

normally found in the vicinity of the body,

although it does patrol the area and may become damaged or destroyed . If it does the gravedigger script will remove it.

 

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Thanks guys. Embarrassed to admit it's the first time I've "used" the editor. Looked at it before, sighed, and closed it.

After one of Gunter's youtube videos I was good to go. So much easier than trying to find the classnames(?) of objects and editing mission files.

 

On 5/27/2019 at 4:02 PM, alky_lee said:

 

That means that the mission.sqm file has been binarised and can't be edited.

Items can be added to the boat by opening the mission in the editor, selecting the boat and editing the loadout from there.

 

On 5/27/2019 at 9:18 PM, major-stiffy said:

Yup, what Alky said, very easy to do within the editor. No messing with scripts.  Search motorboat on the left side in the editor > equipment storage IIRC.

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EO, do you have plans for doing Sullen Skies and Ambient Birds for Kujari and Al Rayak?

 

On 5/28/2019 at 5:54 AM, EO said:

Lots of beautiful churches on Livonia...

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On 5/30/2019 at 8:35 PM, GEORGE FLOROS GR said:

Just curious !  what code are you using to spawn the vehicle ?

I haven't ever see this !

 

On 5/30/2019 at 8:55 PM, alky_lee said:

 

The Stomper is a normal part of Pilgrimage

  Reveal hidden contents

normally found in the vicinity of the body,

although it does patrol the area and may become damaged or destroyed . If it does the gravedigger script will remove it.

 

 

Just to prove me wrong. In my next mission, on Malden, I came across the Stomper near Le Port in the south and found the body in Lolisse 5 hours later. The tracking system was working well. I was tracked all the way and they accurately predicted my destination. There was a fully occupied Marid, a viper team and two other teams waiting there for me. Two other teams came in behind me as well as some AAF in a Strider who never stood a chance and never really helped at all.

 

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 Pilgrimage Livonia 1.95B

Contact DLC it's needed.

A new version with a few adjustments:

Added some Holy places;

After the last dev branch update, added LDF static weapons in LDF checkpoints;

Added LDF Mk6 mortar;

Starting points in all 4 cardinal points of the map, with car.

 

new version link:

Pilgrimage Livonia

 

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