solzenicyn 129 Posted June 14, 2016 To make things slightly more organized here, this thread serves as a place to collect feedback for the new Apex props. Please share your thoughts and issues found while using our new props available with the Apex Expansion. Thank you! 2 Share this post Link to post Share on other sites
mrchooch 11 Posted June 14, 2016 I've noticed that a few things are missing from the Eden Editor, such as that big hangar at the main airport Share this post Link to post Share on other sites
kecske 46 Posted June 14, 2016 The only issue I found so far is with the Road Cone [brown], the lighting is weird on it, and it should be physx enabled.http://images.akamai.steamusercontent.com/ugc/258209900097690596/2EBD17931E6DBB7197DB1D68534D350AFFB0B590/And I'm not sure if all the props have been staged on dev, but I'm really missing a Tanoan flag. Share this post Link to post Share on other sites
Electricleash 133 Posted June 14, 2016 The metal ladders used on the red warehouses are not currently present in the Eden editor.They could prove very useful for roof access to the higher buildings. The IR_Tents seem to be in the wrong category in Eden, they should logically be under Structures (Tanoa) - Military not Structures (Altis) - Military Took me a while to find them initially. They're also missing their icon. Really all the military tents including the camouflage nets should be filed under Structures - Military They're really nice, would be good to see some Arid versions somewhere down the line. Such beautiful places to camp around the Islands how about some civilian paint jobs on those tents! ;) E Share this post Link to post Share on other sites
Jnr4817 215 Posted June 15, 2016 I couldn't find one, but a stand alone landing helipad or portable helipad with lights would be awesome. Like placing on hill sides, swamps, jetties, oil rigs, etc. Share this post Link to post Share on other sites
Guest Posted June 15, 2016 You should take a look at this, some of them are related to buildings : https://feedback.bistudio.com/T117584 Share this post Link to post Share on other sites
inlesco 233 Posted June 29, 2016 Will there be any props fitting for genocide & similar scenarios?Props like in Arma 2 - mass graves (with flies flying around), hanged people, ropes prepared for hanging, bloody knives, blood puddles, anything of this category is very welcome. I'm sure many mission makers would love to see items like this for dramatic scenarios. 1 Share this post Link to post Share on other sites
Belbo 462 Posted June 29, 2016 traffic islands and editor placed sidewalks don't have collision. Share this post Link to post Share on other sites
Kydoimos 916 Posted July 5, 2016 The Tanoan garbage objects have semi-transparent breeze blocks; https://feedback.bistudio.com/T116863 Share this post Link to post Share on other sites
pavel volonsky 44 Posted July 6, 2016 The Chinese characters on the ammo crates "彈藥" are in TRADITIONAL CHINESE, which is used in Taiwan; instead, in (mainland) China, people use SIMPLIFIED CHINESE -- "å¼¹è¯". 4 Share this post Link to post Share on other sites
Rich_R 1087 Posted July 7, 2016 I couldn't find one, but a stand alone landing helipad or portable helipad with lights would be awesome. Like placing on hill sides, swamps, jetties, oil rigs, etc. Would the runway extensions found on Tanoa work. I've been using them in my mission-making since finding them. They have a runway type texture on top and long columns on the bottom, They're found under Structures (tanoa)>airport (I think) Share this post Link to post Share on other sites
Jnr4817 215 Posted July 7, 2016 I was thinking more like the helipad on the hospital in Altis with the addition of landing lights. Would the runway extensions found on Tanoa work. I've been using them in my mission-making since finding them. They have a runway type texture on top and long columns on the bottom, They're found under Structures (tanoa)>airport (I think) Share this post Link to post Share on other sites
xxgetbuck123 945 Posted July 10, 2016 Are the new Tanoa green sandbags/bagfence supposed to be a cyan green when viewing from a distance http://imgur.com/a/5y80p Looks really out of place being such a cyan colour 2 Share this post Link to post Share on other sites
Electricleash 133 Posted July 10, 2016 Are the new Tanoa green sandbags/bagfence supposed to be a cyan green when viewing from a distance snip... Looks really out of place being such a cyan colour I've been meaning to put a feedback ticket on this for a while. The LOD's are all over the place currently, changing in colour and flickering back and forth. Also changing the height of the viewing camera position causes a flicker. Difficult to illustrate without a video though, which I'm not set up to do. E Share this post Link to post Share on other sites
twistking 204 Posted July 14, 2016 i feel a little bit bad for just another demand, but we coud really need at least one big civilian cargo ship as a prop for the industrial harbour and at least a medium seized passenger ship as a prop or even drivable. perhaps you could polish and port sth. from TOH. i think it's not good to need mods for such basic things. 3 Share this post Link to post Share on other sites
lexx 1363 Posted July 14, 2016 I really wonder why the ship didn't made it into the build, at least as a static object. Sadly we got no official word about it yet. 2 Share this post Link to post Share on other sites
Grumpy Old Man 3545 Posted July 15, 2016 What ship? Couldn't see any besides the trawler in the tanoa reveal and release videos. Cheers Share this post Link to post Share on other sites
lexx 1363 Posted July 15, 2016 If you go to the main menu and hoover over the Editor box, a video plays. In this video you can see a big civilian container ship for a second or two. This one is not in the game files. Share this post Link to post Share on other sites