das attorney 858 Posted June 20, 2016 Hi, just to be in keeping with the Arma format, could you change the "descriptionShort" of this weapon from "Submachine Gun" to something like "Submachine Gun<br />Caliber: 5.7x28 mm" Cool addon by the way! :) Share this post Link to post Share on other sites
flymaker 15 Posted July 15, 2016 Please put it into the game. That weapon is amazing and need to be default feature :P 1 Share this post Link to post Share on other sites
[ha]boris 49 Posted July 16, 2016 Please put it into the game. That weapon is amazing and need to be default feature :P Yes, it really can be included in Apex. For example, as the gendarmerie weapons. Why waste a good addon? 3 Share this post Link to post Share on other sites
esfumato 75 Posted July 16, 2016 I did a poll before Apex release.https://forums.bistudio.com/topic/191455-adding-adr-97-in-the-apex-expansion/But I think BIS is not going to add it as official game never. 1 Share this post Link to post Share on other sites
Igor Nikolaev 511 Posted August 3, 2016 I like this mod and want to help people use it! Created a russian translation for it! I hope it will help!Here's stringtable for mod!https://www.dropbox.com/s/huwco13hr7grean/ADR97_RUS_stringtable.xml?dl=0 1 Share this post Link to post Share on other sites
peegee 118 Posted November 24, 2016 Awesome weapon, but the recently changed 5.56mm suppressor model would probably fit it better than the old one ;) 2 Share this post Link to post Share on other sites
PuFu 4600 Posted November 24, 2016 via reyhard: Warning Message: No entry 'bin\config.bin/CfgWeapons/StandardSound.scope'.Warning Message: '/' is not a valueWarning Message: Error: creating weapon StandardSound with scope=private class CfgWeapons { class Rifle_Base_F; class BaseSoundModeType; class StandardSound: BaseSoundModeType { soundSetShot[]= { "ADR_97_Shot_SoundSet", "ADR_97_Tail_SoundSet", "ADR_97_InteriorTail_SoundSet" }; }; class SilencedSound: BaseSoundModeType { soundsetshot[]= { "ADR_97_silencerShot_SoundSet", "ADR_97_silencerTail_SoundSet", "ADR_97_silencerInteriorTail_SoundSet" }; }; }; Share this post Link to post Share on other sites
googleplex2010 11 Posted January 24, 2017 On 11/24/2016 at 6:13 PM, PuFu said: via reyhard: Warning Message: No entry 'bin\config.bin/CfgWeapons/StandardSound.scope'. Warning Message: '/' is not a value Warning Message: Error: creating weapon StandardSound with scope=private class CfgWeapons { class Rifle_Base_F; class BaseSoundModeType; class StandardSound: BaseSoundModeType { soundSetShot[]= { "ADR_97_Shot_SoundSet", "ADR_97_Tail_SoundSet", "ADR_97_InteriorTail_SoundSet" }; }; class SilencedSound: BaseSoundModeType { soundsetshot[]= { "ADR_97_silencerShot_SoundSet", "ADR_97_silencerTail_SoundSet", "ADR_97_silencerInteriorTail_SoundSet" }; }; }; Thanks Share this post Link to post Share on other sites
Moon_chilD 200 Posted February 24, 2017 Hey, I have a question. Does anybody know, how to fix the current problems with the ADR-97? Namely the error message and the messed up sound. Would like to use that thing but its really no pleasure right now! 2 Share this post Link to post Share on other sites
Bitesrad 481 Posted March 29, 2017 On 24-2-2017 at 11:14 PM, Moon_chilD said: Hey, I have a question. Does anybody know, how to fix the current problems with the ADR-97? Namely the error message and the messed up sound. Would like to use that thing but its really no pleasure right now! I knew something was off about the sound. Share this post Link to post Share on other sites
snakeplissken 96 Posted April 1, 2017 I believe this Mod would be very welcome to DLC Orange 1 Share this post Link to post Share on other sites
f3ckb9ll 10 Posted April 3, 2017 That's a nice weapon ... I just love it <3 Share this post Link to post Share on other sites
jackco 0 Posted May 22, 2017 hello thx good working!!!do you have alternate download link for "Complementary Special Weapons" mod ? Share this post Link to post Share on other sites
skariaxil 24 Posted June 25, 2017 Will the 5.7 mm suppressors be changed to use the 5.56 mm model? They'd be a better fit than the 7.62 mm drain pipes. Share this post Link to post Share on other sites
lexx 1363 Posted January 11, 2018 Just a heads up: Since a couple weeks the images here aren't working anymore. Doesn't seem to be a problem with the images not being online anymore, just that they aren't shown on that page. I had a similar thing happening to images in my workshop items, and the only way for me to fix em was to reupload them somewhere else. No idea what exactly is causing this. Share this post Link to post Share on other sites
oukej 2910 Posted November 27, 2018 The mod is now becoming a part of vanilla game with Update 186. Classnames and cfgPatches were retained so all your mods should now work with just the vanilla game. 7 Share this post Link to post Share on other sites
Valken 622 Posted November 27, 2018 I loved this mod and use it in my own personal sandbox games. Finally OFFICIALLY in the game! Congrats! Now please help our community such as SMA, NIARMS, RHS and CUP become "official" as well! :D 1 4 Share this post Link to post Share on other sites
Tom_48_97 523 Posted December 10, 2018 On 11/27/2018 at 2:00 PM, oukej said: The mod is now becoming a part of vanilla game with Update 186. Classnames and cfgPatches were retained so all your mods should now work with just the vanilla game. The mod has been improved, polished and integrated into the vanilla game together with the Update 1.86. That means server hosts and content creators can now include it in their arsenal without needing to worry about whether players are subscribed to the mod on the Steam Workshop. Mods based on the ADR-97 can now be used directly with the vanilla game. The Official Mod is now deprecated and its data have been removed from Steam Workshop. An empty mod has been retained to preserve all the links and information about the Official Mod's original purpose. 3 4 Share this post Link to post Share on other sites