tortuosit 486 Posted May 23, 2016 What do you guys think how long will it take until you can react on the new dev build, which makes CUP terrains sky look terrible? I'm considering going back to stable, depends... Share this post Link to post Share on other sites
NeoArmageddon 958 Posted May 23, 2016 What do you guys think how long will it take until you can react on the new dev build, which makes CUP terrains sky look terrible? I'm considering going back to stable, depends... We don't react on that at all, because all development branch changes are still subject to change. We are making some internal adjustments on how the devbranch is envolving but only to be ready for 1.60 showtime. If you don't like the current changes/state you better switch to stable (Tip: you can have both, A3 stable and dev on your computer with GameUpdater) Share this post Link to post Share on other sites
Vasily.B 529 Posted May 23, 2016 Sorry, i'm not updated - did you stopped developing the terrains? This post and so further :https://forums.bistudio.com/topic/143930-general-discussion-dev-branch/?p=3028384 Share this post Link to post Share on other sites
NeoArmageddon 958 Posted May 23, 2016 Sorry, i'm not updated - did you stopped developing the terrains? This post and so further : https://forums.bistudio.com/topic/143930-general-discussion-dev-branch/?p=3028384 Yes, we completly stopped terrain development and will remove all downloads and SteamWS mirrors in the next days. Please use AiA (or even better A3MP) again. Thanks. Obviously being sarcastic. 5 Share this post Link to post Share on other sites
Alwarren 2767 Posted May 23, 2016 Obviously being sarcastic. Enlarged this a bit before rumors start fyling :) 3 Share this post Link to post Share on other sites
NeoArmageddon 958 Posted May 23, 2016 Sorry, i'm not updated - did you stopped developing the terrains? This post and so further : https://forums.bistudio.com/topic/143930-general-discussion-dev-branch/?p=3028384 Seriously! You should reread what was posted there. NOBODY EXCEPT YOU is talking about CUP Terrains being stopped. The other guys are talking about old community maps whose authors are not around anymore. 1 Share this post Link to post Share on other sites
Vasily.B 529 Posted May 23, 2016 Seriously! You should reread what was posted there. NOBODY EXCEPT YOU is talking about CUP Terrains being stopped. The other guys are talking about old community maps whose authors are not around anymore. Thank God, i misunderstand the post. Share this post Link to post Share on other sites
markocro 66 Posted May 23, 2016 Enlarged this a bit before rumors start fyling :) i was wtf for a moment, glad you pointed that out Share this post Link to post Share on other sites
tortuosit 486 Posted May 24, 2016 If you don't like the current changes/state you better switch to stable (Tip: you can have both, A3 stable and dev on your computer with GameUpdater) Yeah I was considering this, will search for how it's done. If it can be achieved by not wasting too much space. Share this post Link to post Share on other sites
Max255 59 Posted May 24, 2016 I just wanna make sure since I can't see anything related in the bug tracker - is the issue with most or even all of the lamps and lights not breaking when shot known/fixed? Share this post Link to post Share on other sites
Alwarren 2767 Posted May 25, 2016 So add these common questions to the first page with the answers and people will stop asking them. Not very difficult. You think? Send from my tablet, so pardon any autocorrect bollocks Share this post Link to post Share on other sites
cyruz 103 Posted May 25, 2016 Nevermind, apparently you put the download information only on the BI forums and not anywhere else. Like on your website, were you download the mods from.. http://cup-arma3.org/download http://bfy.tw/5wCH ?????????? 3 Share this post Link to post Share on other sites
Pennyworth 180 Posted May 25, 2016 Coming soon to an editor near you. 5 Share this post Link to post Share on other sites
OMAC 254 Posted May 26, 2016 I think today's RC update added Visual Upgrades to all CUP terrains. B) Am I wrong? Added: New Visual Upgrade parameters to the CAWorld based on a community request Chernarus, Takistan, and Bystrika, no mods other than CUP: I'm wondering about the black sky along the horizon and the black clouds... 3 Share this post Link to post Share on other sites
Pennyworth 180 Posted May 26, 2016 I think today's RC update added Visual Upgrades to all CUP terrains. B) Am I wrong? Chernarus, Takistan, and Bystrika, no mods other than CUP: I'm wondering about the black sky along the horizon and the black clouds... Some of the effects of the visual upgrade should have already been on the CUP Terrains, but I believe that change came at the request of metalcraze (also known as kraze), who has also done the new lighting configs for CUP. Here is what those two areas on Chernarus and Bystrica look like in our development build. http://imgur.com/a/SOCQM 8 Share this post Link to post Share on other sites
NeoArmageddon 958 Posted May 26, 2016 Some of the effects of the visual upgrade should have already been on the CUP Terrains, but I believe that change came at the request of metalcraze (also known as kraze), who has also done the new lighting configs for CUP. That's right. Kraze requested that change to CAWorld in the CUP chat and BI was so kind to implement the changes right away. The changes are a big step forward in backwards compatibility of the new lighting changes for CUP TP and other A2 community terrains aswell. Obviously the visuals are still WIP (black sky). 2 Share this post Link to post Share on other sites
OMAC 254 Posted May 26, 2016 Some of the effects of the visual upgrade should have already been on the CUP Terrains, but I believe that change came at the request of metalcraze (also known as kraze), who has also done the new lighting configs for CUP. Here is what those two areas on Chernarus and Bystrica look like in our development build. Your shots from CUP dev build are right on the money. Hopefully your changes will be pushed out soon, as the WIP "upgrades" from the RC are problematic at this time. Share this post Link to post Share on other sites
Pennyworth 180 Posted May 26, 2016 Your shots from CUP dev build are right on the money. Hopefully your changes will be pushed out soon, as the WIP "upgrades" from the RC are problematic at this time. BIS have stated that 1.60 won't come until after the weekend, so I think we'll be fine. ;) Share this post Link to post Share on other sites
OMAC 254 Posted May 27, 2016 BIS have stated that 1.60 won't come until after the weekend, so I think we'll be fine. ;) Seems like BI is rushing things a bit, eh? <_< Especially given the myriad of issues people have noticed with the RC. :rolleyes: ​ Share this post Link to post Share on other sites
ellifazsiqueira 10 Posted May 27, 2016 So guys, first of all i'm so sorry about my english. So, i'm having some troubles with CUP Terrains, every time i try to load my Arma 3 show this message: No entry 'bin\config.bin/CfgPatches.cup_misc_data'. And now my dedicated server dont start the mission and give me the same message... I have CBA, CUP_Terrains and CUP_Core in the last version, somebody can help me? Log 3:55:37 No entry 'bin\config.bin/CfgPatches.cup_misc_data'. 3:55:39 Mission Nato Enduring Freedom Persistence read from bank. 3:55:41 Roles assigned. 3:55:41 Reading mission ... 3:56:00 No entry 'bin\config.bin/CfgPatches.cup_misc_data'. 3:56:02 Mission Nato Enduring Freedom Persistence read from bank. 3:56:03 Roles assigned. 3:56:03 Reading mission ... 3:56:21 No entry 'bin\config.bin/CfgPatches.cup_misc_data'. 3:56:24 Mission Nato Enduring Freedom Persistence read from bank. 3:56:25 Roles assigned. 3:56:25 Reading mission ... 3:56:44 No entry 'bin\config.bin/CfgPatches.cup_misc_data'. 3:56:46 Mission Nato Enduring Freedom Persistence read from bank. 3:56:47 Roles assigned. 3:56:47 Reading mission ... 3:57:05 No entry 'bin\config.bin/CfgPatches.cup_misc_data'. 3:57:07 Mission Nato Enduring Freedom Persistence read from bank. 3:57:10 Roles assigned. 3:57:10 Reading mission ... 4:00:21 Mission Nato Enduring Freedom Persistence read from bank. 4:00:23 Roles assigned. 4:00:23 Reading mission ... Share this post Link to post Share on other sites
OMAC 254 Posted May 27, 2016 That's right. Kraze requested that change to CAWorld in the CUP chat and BI was so kind to implement the changes right away. The changes are a big step forward in backwards compatibility of the new lighting changes for CUP TP and other A2 community terrains aswell. Obviously the visuals are still WIP (black sky). You say BI was "so kind." To implement borked, WIP "upgrades" that broke the visuals of CUP terrains, forcing CUP to generate fixes? Hmmm. Odd. I guess one must take the long view here. Share this post Link to post Share on other sites
Vasily.B 529 Posted May 27, 2016 I dont understand some of people here - in 2015, before Devs started to "rush" people was complaining there is no serious changes, now if game finally start to change, there are complains they do it too fast. People, stop playing it, and return after month please. Share this post Link to post Share on other sites
T B1zzle 1 Posted May 27, 2016 Wow nice work! Keep it up dudes! 1 Share this post Link to post Share on other sites
ineptaphid 6413 Posted May 28, 2016 Okay-i have done a lot of thread cleanup here. Can everybody get back on topic and stop arguing please? 2 Share this post Link to post Share on other sites