supergruntsb78 67 Posted January 7, 2016 not a big issue but perhaps enlarge the backpack (Field Pack, LC-1, Large) cargo size its a large bag but it seems to be only capable of holding 7 30rnds stanag mags :P It seems i was not looking right :P Share this post Link to post Share on other sites
Przemro 18 Posted January 7, 2016 Hey did you think about support for TFR if present in mods? There is alredy radio/backpack that could be used to work with TFR. 1 Share this post Link to post Share on other sites
cuel 25 Posted January 8, 2016 Hi, noticied that your CfgPatches doesn't have any requiredAddons. This could cause errors if you're referencing external classes. Just a tip for next release Share this post Link to post Share on other sites
Aniallator 164 Posted January 8, 2016 Hey @Delta Hawk, have you considered the KAC Masterkey for your future weapons pack? Share this post Link to post Share on other sites
Roach_ 52 Posted January 14, 2016 Do you plan on adding BDUs with flight gloves and/or rolled sleeves, for example, for the Special Forces? I dislike requesting, but if there's things I'd personally like to see, those are top of the list. Right there with the knee pads too. Thank you greatly for this mod. 1 Share this post Link to post Share on other sites
Gooch159 1 Posted January 16, 2016 Got to pop in and give my thanks. Patiently awaiting updates. +1 on kneepads. 1 Share this post Link to post Share on other sites
wansec_6 200 Posted January 16, 2016 Have to say I am enjoying this mod, particularly the 8 point covers. Best version of these hats out there as far as I'm concerned. Would it be possible, at some later date, to retexture them in some other camo patterns and perhaps release them as a standalone mod? Thanks for your efforts. Share this post Link to post Share on other sites
Aniallator 164 Posted January 21, 2016 Still waiting for WithSix :( Share this post Link to post Share on other sites
R0adki11 3949 Posted January 22, 2016 Still waiting for WithSix :( Cant you download and install it normally? Its quite easy to do. 3 Share this post Link to post Share on other sites
Aniallator 164 Posted January 22, 2016 Cant you download and install it normally? Its quite easy to do. I can and have been enjoying the mod via AH, but with development (hopefully) spurring on with this mod I'd rather have it on WithSix for updating practicality. Generally I try to have everything on WithSix, it makes mod management very easy. Share this post Link to post Share on other sites
cocker 15 Posted January 23, 2016 This is one of the best mod I've seen, so far! I was really itching for some classic 80's/90's loadout, and yours are as best as this could get. Only problem found so far has been reported by jona33: Fantastic mod-one bug though is that all the woodland PAGST vests have a misdefined holster, so the pistol ends up being between the player's legs when "holstered". Other than that it all works brilliantly and the quality is top notch. Share this post Link to post Share on other sites
DenyWilCo 22 Posted January 23, 2016 Might it be a refrence to his other "pistol" ;P Jk, hopefully it gets fixed quickly Share this post Link to post Share on other sites
cocker 15 Posted January 24, 2016 Haha :-D BTW, are there any plans to include LC2 medium Alice packs ? Share this post Link to post Share on other sites
usmcrichard 0 Posted January 26, 2016 Hey, Gents. I downloaded the Mod & added it; however, as I login I get "Addon US_Military_Units M require CA_E ". I can't use the mod in game (Not even uniforms) and I am assuming it's because of CA_E error. I cannot find anything on the Net to figure this out. Please Help.... Share this post Link to post Share on other sites
classic 38 Posted January 26, 2016 Hey, Gents. I downloaded the Mod & added it; however, as I login I get "Addon US_Military_Units M require CA_E ". I can't use the mod in game (Not even uniforms) and I am assuming it's because of CA_E error. I cannot find anything on the Net to figure this out. Please Help.... You have loaded CUP Weapons? http://www.armaholic.com/page.php?id=27489 from OP REQUIRED ADDONS This mod requires Community Upgrade Project (CUP) Weapons to use the editor units, however it does not require CUP to use the uniforms, vests and equipment. Armaholic - http://www.armaholic...ge.php?id=27489 Steam workshop - http://steamcommunit...US MILITARY MOD 2 Share this post Link to post Share on other sites
usmcrichard 0 Posted January 28, 2016 That did the trick. Outstanding mod! Great work. Share this post Link to post Share on other sites
mchellsten 13 Posted February 6, 2016 My unit has been playing with the mod since it came out, and it's really a top quality mod! This This is one of the best mod I've seen, so far! I was really itching for some classic 80's/90's loadout, and yours are as best as this could get. Only problem found so far has been reported by jona33: I also found the medic and radio field pack to be a little glitched. It doubles the items inside everytime you view it in the editor, and the same if somebody joins the server. It runs the "addmagazine" etc script again and again. Share this post Link to post Share on other sites
beaar 78 Posted February 12, 2016 Hey delta hawk, can you modify the load of the ST-138, AN/PRC-77 backpack to allow for the ACRE2 AN/PRC-77 and AN/PRC-117F to be fitted? It'd be really cool tweak for groups that use ACRE2, so we RTOs with this backpack. Also, the bandolier backpacks don't actually have enough load to carry the amount of ammo (for CUP at least) advertised on the item name. i.e. "Bandolier, NATO 7.62x51mm, 100 rnd x 4" can only hold 1 of these ammo boxes ("100Rnd. M240"). Any response would be cool. Thanks! You could make a config patch for your group, as long as you don't violate the USMM EULA. Share this post Link to post Share on other sites
Kerc Kasha 102 Posted February 14, 2016 the missing face_hub hitpoint selection in the mlods of the uniforms are causing game and server crashes occasionally Share this post Link to post Share on other sites
Fadi 22 Posted February 16, 2016 the missing face_hub hitpoint selection in the mlods of the uniforms are causing game and server crashes occasionally The leg hitpoints have problems as well. Using ACE, the hitpoints for the legs are underground: http://i.imgur.com/T1UhFvu.jpg This sort of behavior was seen as a result of sample models that were missing missing certain memory points (http://feedback.arma3.com/view.php?id=20761#c93372). Not sure whether that's the case here or what. Share this post Link to post Share on other sites
Delta Hawk 1829 Posted February 16, 2016 Hey everyone. Sorry for the lack of updates. I'm a little burnt out right now for a lot of reasons but I'm taking note of all the bugs. Some of this stuff I would have never found out on my own like the face hitpoint. I'm still looking at a PlayWithSix release but I've always been frustrated with PlayWithSix so I can't say when it'll get done. In the meantime until I fix the bugs anyone can make external configs for the mod as long as you don't open the PBO. If you like I can even post the config files. 4 Share this post Link to post Share on other sites
wansec_6 200 Posted February 16, 2016 G'day Delta Hawk. Looking forward to the update when it arrives, but take your time. Posting the config files could be a good idea for some of the config magicians to provide a quick fix until you get the time to complete the update yourself. Keep up the good work. Share this post Link to post Share on other sites
Aniallator 164 Posted February 16, 2016 Good to hear Delta Hawk! Looking forward to PWS release whenever it arrives... Share this post Link to post Share on other sites
CyDoNgr 28 Posted February 25, 2016 chances for vests to have armor in some future release? Share this post Link to post Share on other sites