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About mchellsten

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  1. D-Day is upon us. We will begin our Normandy Campaign on June 15 to ensure the best experience for out members. A constant flow of new applicants... Has led to a great increase in attending personnel both on the official events as well as the unofficial events hosted by members during the week. Three BCT classes (#0011, #0012, and #0013) have been evaluated recently with good results. The new Privates are integrated well into 1st Platoon! Here is a TvT mission we played in April against the Red Devils and 2nd Battalion Essex Regiment.
  2. Our BCT Class #0010 just graduated, and the unit is now redeploying to defend the important junction town, Bastogne. 1st Squad is now full, which means we will be looking for more NCOs, and eventually Officers. To find out more about how to obtain these positions, come visit our teamspeak or add us on steam!
  3. This month we will be training for Operation Market Garden. We will be running a practice Operation on the Schwemlitz terrain. During June, we took part in the Battlegroup 21's D-Day TvT event. And as recent as this week, we took part in another BG21 event in the Hurtgen Forest.
  4. Our first operation (Overlord) was a success. It was a great learning experience in conducting airborne operations. We will now exercise and do a practice operation to be in top shape for Market Garden in September. This a zeus perspective video is from a recon-in-force patrol during an offensive in Neaville.
  5. Due to the lack of interest for Vietnam shown by the community, we have decided to move back to our roots. We have gone home to WW2 due to the popularity of the era, and the strong relations to other units in the era. Here is a video from our last TvT against the 23. Panzergrenadier Division, together with the Citadel Regiment.
  6. After the graduation of BCT Class #0006 and the end of Operation Piper we are entering a time of training to fix the flaws and train the new guys. With the next update of Unsung (expected release in May) we will have a new deployment. The plans have not been made and we do not know exactly where we are going yet, but a lot point towards Trung Si.
  7. Our numbers are growing at a positive rate. The upcoming BCT graduation will put 6 new troopers to the test to earn their Screaming Eagle patch. Last weekend we reached our highest number of attending members since our start in November. 15 men were training together in basic fieldcraft skills. "This is one of the best trainings I have done" - A trainee in BCT Class #0005 Last month we played an 80s era TvT scenario against a British unit. Here is a video from the event! Every month we do a special event in a different era. Next up in February is a Falklands War based scenario.
  8. Cheerz to Barden for my profile pic @2013

  9. 101st Airborne Division, 2/506 WW2 MilSim Introduction We are a MilSim group that has been around for 5 years. We focus on giving our members an authentic experience in a WW2 environment, and at the same time giving our members a second home. This is done by using the ArmA engine with the IFA3Lite and Faces of War mods as well as some custom made mods. we are based on but not limited to the 44-45 PIR (Parachute Infantry Regiment) Table of Organisation. We are actively recruiting new members who we would consider to be high quality players and who would take pride in being involved in our community. Once you have been accepted into our training platoon, you will not just be another number; we will do our best to develop your skills and make you an elite trooper. Please do note that this is not a ‘casual’ or ‘semi-casual’ group, we’re here for the fun of immersion. We are based off of EU times, however, we keep our times US friendly: Fridays 22:00 BST Saturdays 20:00 BST Progression within the unit Once you have completed your Basic Combat Training you will have the opportunity to choose an MOS (Military Occupational Speciality). Here is a list of some of the MOSs you can choose after BCT: 745 - Rifleman 657 - Medical Aidman 746 - Automatic Rifleman 607 - Light Mortar Crewman 604 - Light Machine Gunner During BCT (Basic Combat Training) and Airborne School we will monitor your skills and performance to see if you have got what it takes to be one of the few selected for the Junior NCO Course. Requirements 18+ with few exceptions (show you’re mature enough) Have a working microphone You must be reliable You do not need Arma 3 Apex DLC The Joining Process The recruitment process is as follows: Visit our website at and navigate to our Apply To Join page. Alternatively, you can click the link here: http://airborne101st.site.nfoservers.com/applytojoin.html The next step is to submit an Application. Once you have done this, If you have any questions, make contact with one of our moderators on Teamspeak or Steam. http://steamcommunity.com/groups/101stdog Should you meet our basic requirements, we will invite you on to our Teamspeak 3 server for a quick chat with a Recruiting Liaison or NCO. This is done so that we can confirm some details with you and give you the final information. Then it's all down to you. http://airborne101st.site.nfoservers.com/ Teamspeak:
  10. Squad name: 192. Mechanized Battalion Timezone/location: British Standard Gamemode preference (eg coop or pvp): 75% COOP, training to fight real people Steam contact: http://steamcommunity.com/profiles/76561198047158952/ Website address: http://airborne101st.site.nfoservers.com/ Short description: We are a Swedish Mechanized Battalion aiming for full immersion while cutting edges for gameplay. We want to fight other units as well as play COOP campaigns either alone or together with other units. Language: English
  11. The unit has now officially moved to World War 2! We have several TvT and COOP scenarios planned with other units in the near future. Our activity is increasing now as summer is here and people get out of school / vacation! Join us now for an unforgettable experience! If you've got what it takes
  12. Faces of War [WW2]

    This is probably haunting my mind in some subconsious way lol I just think that not having a lot of requirements would be easier for cross mod compability? Since ArmA updates 95% of the times always break mods in one way or another, all three mod teams would have to work together and take more time bla bla... Then there is ACE 3 compability, possibly ALiVE and other mods that the community might want to mix in with FOW/HIP/IF. Though I'm not very pro when it comes to modding. It just feels easier to make it an option rather than requirement (Please don't kill me). I'm sure it will be an amazing end result either way. I can't wait ;_; Forgive me, father Steel
  13. Faces of War [WW2]

    Would making IF a requirement be permanent? I'd support it if it just was for the maps. I believe that HIP adds most of what is needed for a functional mod to start with(?) (I haven't done enough research :/ ) I would personally prefer Iron Front not being required permanently.
  14. Faces of War [WW2]

    Father... Please.. No D:
  15. Faces of War [WW2]

    I regard your mod being safe for Hell in the Pacific involved you are completely right yes