bars91 956 Posted December 20, 2015 Woodland is love, Woodland is life! :lol: Share this post Link to post Share on other sites
Alex150201 894 Posted December 20, 2015 I was actually really hoping to see those uniforms with the knee pads. Also didn't you have some vehicles? Share this post Link to post Share on other sites
Aniallator 164 Posted December 20, 2015 Holy shit this looks amazing, can't wait for PWS version! Share this post Link to post Share on other sites
bars91 956 Posted December 20, 2015 His HMMWV's are included in RHS US pack. Other vehicles are not present anywhere in public (as far as i know). And yes, i'd also fancy some WDL BDU with knee pads and slanted pouch LBVs present in A2 version. But i'm still having more then alot of fun with the units and RHS as is. B) Share this post Link to post Share on other sites
psyk 10 Posted December 20, 2015 END USER LICENSE AGREEMENT 1. DO NOT OPEN AND/OR EXTRACT THE PBO. Your EULA basically means no one can use this. Share this post Link to post Share on other sites
warden_1 1070 Posted December 20, 2015 Your EULA basically means no one can use this. You do not need to open the PBO to use it. You place the PBO inside of an addons folder... I mean come on, does anyone still do it manually or am I just really stubborn. 2 Share this post Link to post Share on other sites
Delta Hawk 1829 Posted December 20, 2015 I was actually really hoping to see those uniforms with the knee pads. Also didn't you have some vehicles? The kneepads is one of the things I need a scripter for. What I would like to do is make kneepad items and as long as the play is wearing any of my uniforms and they have kneepads in their uniform inventory then kneepads are shown on the character. I do have vehicles but it's too much of a headache to try to port them over. You can however find my HMMWVs in the RHS mod. the vests seems not to have any protection level. No, they don't offer protection :( I found out about it at the last minute and I couldn't figure out how to fix it. It should be fix with the next release. My dropbox is broke again but I'm currently uploading my mod to Steam Workshop. It should be available in the next hour. I'll post a link to the workshop page in my first post once it's done. Share this post Link to post Share on other sites
Delta Hawk 1829 Posted December 20, 2015 Here is the Steam Workshop link. Please use this for now since my dropbox is broken. PlaywithSix should follow in the next week or two. http://steamcommunity.com/sharedfiles/filedetails/?id=579942493&searchtext=US+MILITARY+MOD Also I want to say thank you to everyone for your comments :) It's nice to hear you all are excited about my mod! :D I love the fact that I can use my artist and technical talent and bring you all something you can enjoy! 6 Share this post Link to post Share on other sites
Roach_ 52 Posted December 20, 2015 Definitely one of the best quality mods. Share this post Link to post Share on other sites
Alex150201 894 Posted December 20, 2015 The kneepads is one of the things I need a scripter for. What I would like to do is make kneepad items and as long as the play is wearing any of my uniforms and they have kneepads in their uniform inventory then kneepads are shown on the character. I do have vehicles but it's too much of a headache to try to port them over. You can however find my HMMWVs in the RHS mod. I can help you with that if you want. Share this post Link to post Share on other sites
jeza 5416 Posted December 20, 2015 Congrats on the release mate great work. Share this post Link to post Share on other sites
beaar 78 Posted December 20, 2015 Thank you so much! It's great to finally be able to play with this. Share this post Link to post Share on other sites
khaosmatical 237 Posted December 20, 2015 HOOOOLY FUUUUUUUUUUUUUUUUUUUCK!YES IT HAS COMETH! Share this post Link to post Share on other sites
Alex150201 894 Posted December 20, 2015 Also this is a super fucking dick question, excuse my language, but we shouldn't expect any protec helmets nor any black versions of some vests so we can create some black hawk down style delta force operators, right? Also as I said I could help you with any scripting just PM. And last thing what are all these inventory items? The dog tags, flash lights etc? Share this post Link to post Share on other sites
il_padrino 1530 Posted December 20, 2015 US military+RHS= sex :) 5 Share this post Link to post Share on other sites
Plinskin 23 Posted December 20, 2015 Finally this beauty has arrived, thanks for this awesome mod :) Although I'm a bit sad not to see a BDU with kneepads, like in Arma 2, but oh well :) No, but you can use knee pads as attachment here is the pack: http://www.armaholic.com/page.php?id=24099 Regards. Share this post Link to post Share on other sites
Delta Hawk 1829 Posted December 20, 2015 Also this is a super fucking dick question, excuse my language, but we shouldn't expect any protec helmets nor any black versions of some vests so we can create some black hawk down style delta force operators, right? Also as I said I could help you with any scripting just PM. And last thing what are all these inventory items? The dog tags, flash lights etc? Unfortunately my models are incompatible with ArmA3's uniforms, so I would have to remake everything before I can make new vests and helmets, but I am interested in doing more vests and helmets used by special forces. As for the random gear I think it adds a level of realism. I also would like them to be functional. I would like to make a hydration system that directly affect's a player's fatigue and stamina. For the bayonet I would like it to work with rifles, unlock locked vehicles or buildings, be able to cut wire fences, use with 550 cord and grenades to set up grenade booby traps or trip flares, kill enemies soldiers (or, just like real life, use them basically to open MREs) .etc. The dogtags can be used for a respawn system or something. Military ID to access computers. Flashlight would obviously be a flashlight for both light and signaling. Ear plugs would protect your hearing. The E-tool could be use to dig foxholes, create MG nests, build sandbag walls, cut down small trees or bushes or hack people to death. 4 Share this post Link to post Share on other sites
nickobus 16 Posted December 20, 2015 Unfortunately my models are incompatible with ArmA3's uniforms, so I would have to remake everything before I can make new vests and helmets, but I am interested in doing more vests and helmets used by special forces. As for the random gear I think it adds a level of realism. I also would like them to be functional. I would like to make a hydration system that directly affect's a player's fatigue and stamina. For the bayonet I would like it to work with rifles, unlock locked vehicles or buildings, be able to cut wire fences, use with 550 cord and grenades to set up grenade booby traps or trip flares, kill enemies soldiers (or, just like real life, use them basically to open MREs) .etc. The dogtags can be used for a respawn system or something. Military ID to access computers. Flashlight would obviously be a flashlight for both light and signaling. Ear plugs would protect your hearing. The E-tool could be use to dig foxholes, create MG nests, build sandbag walls, cut down small trees or bushes or hack people to death. Sounds like you got big plans. Great to hear. Your units are adding a fantastic experience. To inquire further, does this mean you plan on creating a complimenting mod that isn't gear/unit related but rather something that deals with stamina/medical system? Share this post Link to post Share on other sites
orcmaster 283 Posted December 20, 2015 This is awesome. Are there any plans for compatibility with ACE? Such as replacing your custom medical equipment with the ACE stuff etc. Share this post Link to post Share on other sites
killjoyau73 359 Posted December 21, 2015 Great work mate, now somebody be a real gem and release an 80's USSR military mod and we can all enjoy the goodness. Yes I'm selfish, what of it? 1 Share this post Link to post Share on other sites
beaar 78 Posted December 21, 2015 Might we see an icon added to your content in the Arsenal? I'm talking about the rotor icons here: http://arma3.com/assets/img/post/images/scanning_2015_1.jpg How: https://forums.bistudio.com/topic/185275-how-to-have-custom-icons-for-items-in-the-arsenal/?p=2921960 This makes identifying which content is from where much faster. :) 3 Share this post Link to post Share on other sites
Guest Posted December 21, 2015 Release frontpaged on the Armaholic homepage. US Military Mod vA3.0.80B Community Upgrade Project - Weapon Pack Community Base Addons Share this post Link to post Share on other sites
kolmako 12 Posted December 21, 2015 looks great, cannot wait to try the equipment with my 1983 ranger unit. Share this post Link to post Share on other sites
hillbillyjoe 0 Posted December 21, 2015 Great mod thank you !!! Share this post Link to post Share on other sites
pulstar 55 Posted December 21, 2015 Great work mate, now somebody be a real gem and release an 80's USSR military mod and we can all enjoy the goodness. Yes I'm selfish, what of it? Massi has 80's Soviet units, check that out. Btw, anyone kind enough to provide a list of needed CUP PBOs? I'm trying to to keep size down for a smaller modset including this mod. Share this post Link to post Share on other sites