ruff 102 Posted July 1, 2016 has this been updated to the new lighting or not yet? Share this post Link to post Share on other sites
CrazyCorky 463 Posted July 1, 2016 Not yet. It's coming in the next couple of days according to Icebreakr. So plan on a week at least because that's how mod updates work! 2 Share this post Link to post Share on other sites
ruff 102 Posted July 1, 2016 yup really good map but BIS ways wreck the toys. Share this post Link to post Share on other sites
icebreakr 3159 Posted July 6, 2016 Lingor has been updated out of beta to 3.66. Finally, eh? fixed skies & lighting that got wrecked with release of official patch 1.60+ improved beach areas fixed dying on start bug in 3DEN fixed missing pbo error in main menu upon loading a mission added small village of Matacan included new jungle sounds several smaller fixes Download at Steam Workshop, Play WithSix or my webpage. 11 Share this post Link to post Share on other sites
Guest Posted July 6, 2016 Updated release frontpaged on the Armaholic homepage. Lingor A3 v3.66 Community Upgrade Project - Terrains Core Share this post Link to post Share on other sites
supergruntsb78 67 Posted July 6, 2016 hey there Icebreakr just a little heads up i get a config error at start of the island sadly i cant get it to show up right now, as soon as i see it again i will report it ASAP, also i noticed some road defects (roads no longer corectly aligned) at the big hill near victorin towards prospero Share this post Link to post Share on other sites
CrazyCorky 463 Posted July 6, 2016 Lingor looks really good man! I love the changes! 1 Share this post Link to post Share on other sites
road runner 4344 Posted July 6, 2016 Is it me, or is there a lot less trees/jungle compared to the A2 version?Lingor was my fave A2 map, and chuffed to bits its been updated to the new APEX configuration.Many thanks Icebreakr. Share this post Link to post Share on other sites
major-stiffy 280 Posted July 6, 2016 hey there Icebreakr just a little heads up i get a config error at start of the island sadly i cant get it to show up right now, as soon as i see it again i will report it ASAP, also i noticed some road defects (roads no longer corectly aligned) at the big hill near victorin towards prospe I get it too but the map still loads. Thanks for the update and fix especially for playing Pilgrimage !! post images 1 Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted July 6, 2016 Oh! Major-Stiffy, I reported this error over in the CUP Terrains thread. It suddenly started happening after their latest update when continuing missions made with the previous version. Another user said they confirmed it was 100% caused by CUP Terrains because it even happened using a previously made mission that spawned just a single unit only. If anyone discovers the cause, could they post it here or PM me please? I'm getting it in all missions made prior to the newest CUP Terrains when played with the newest CUP terrains. It's not Lingor I don't think. I don't even have this map downloaded. You can see our talk on the subject on the last two pages of their thread. EDIT: If this is happening in a newly made mission, I'm sure the cause is the same as why I'm seeing it on CUP maps. I'd love to figure out what happened to make this error suddenly start appearing. Share this post Link to post Share on other sites
icebreakr 3159 Posted July 7, 2016 hey there Icebreakr just a little heads up i get a config error at start of the island sadly i cant get it to show up right now, as soon as i see it again i will report it ASAP, also i noticed some road defects (roads no longer corectly aligned) at the big hill near victorin towards prospero Yeah, something wrecked my source again... http://imgur.com/m7DwNFK Share this post Link to post Share on other sites
CrazyCorky 463 Posted July 7, 2016 Yeah, something wrecked my source again... http://imgur.com/m7DwNFK You just can't catch a break man.... I can't imagine how annoying this kind of stuff is. Share this post Link to post Share on other sites
major-stiffy 280 Posted July 7, 2016 Still cannot resume saved games when playing Pilgrimage mod. :angry: https://forums.bistudio.com/topic/184473-icebreakribis-lingor-for-a3/?p=3000747 Share this post Link to post Share on other sites
icebreakr 3159 Posted July 7, 2016 major-stiffy: I'll try it out and see if I can come up with a solution. Wierd... 1 Share this post Link to post Share on other sites
major-stiffy 280 Posted July 9, 2016 major-stiffy: I'll try it out and see if I can come up with a solution. Wierd... I'm pretty sure I read some where in this thread that resuming saved game works if player is in a vehicle. So I did a save&exit 4-5 times and the game resumed. That's the good news. :) The bad news is while playing Pilgrimage, you have to find a vehicle that is usable which can take awhile. My bucket list for this map was to play the entire map only on foot. Does this shed any light on what the issue might be? Thanks Share this post Link to post Share on other sites
laverniusregalis 10 Posted July 11, 2016 Not sure if you've made a statement on it yet, icebreakr, but are you planning on using Apex assets in any upcoming terrains, or existing ones? Share this post Link to post Share on other sites
icebreakr 3159 Posted July 11, 2016 On existing... no. On new ones... probably. Thing is that BIS encoded the new content and will be usable probably in 3 months or so... if. Share this post Link to post Share on other sites
eh chaser 286 Posted July 11, 2016 Yeah, something wrecked my source again... http://imgur.com/m7DwNFK i think if bohemia continues to "change" things without a proper documentation on "how to handle" their "improvements"... a big part of the whole modding community will drop off everything and will switch to other games/projects....and this could be the end of Arma as everybody loves it... Keep your head up Icebreakr.. :huh: And yes...it´s a bit salty but... Regards Chaser 1 Share this post Link to post Share on other sites
Nichols 243 Posted August 10, 2016 Found a bug on Lingor..... Unable to open doors at the tops of the large apartment buildings when you climb up to the top of them and then conversely you can not get out of the ladder area when you attempt to climb down as well. I haven't checked the other apartment types but as of right now we are unable to utilize for an ALiVE mission due to that. Screenshots linked here for locations and type on the map. Map grid for the two buildings are 043/049 in the town of San Arulco "Zona Residencial". http://steamcommunity.com/sharedfiles/filedetails/?id=741382871 http://steamcommunity.com/sharedfiles/filedetails/?id=741382821 Share this post Link to post Share on other sites
lolkij 21 Posted August 10, 2016 This is not a bug of Lingor, it's a buggy model of CUP TP building. BTW, if you're using ACE3 - the door can be opened via ACE interaction. 1 Share this post Link to post Share on other sites
Nichols 243 Posted August 13, 2016 Tried using ACE on the top door as well and it was not working...it wouldn't have mattered at all though because I had to get down somehow. This is one reason I really dislike CUP and am trying not to utilize it in missions where possible. Share this post Link to post Share on other sites
rebelvg 281 Posted August 16, 2016 Bug with damage on spawn is still present in some situations. Repro mission. https://gist.github.com/rebelvg/bf29c219d36554eb00cf6acf296d120a Share this post Link to post Share on other sites
kecharles28 197 Posted August 31, 2016 Updated mod v3.66 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
kecharles28 197 Posted August 31, 2016 Updated mod v3.66 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites