Vandrel 10 Posted April 12, 2013 Thanks for the answer.The track-ir issue and the "jump off" action are not working right now. Plus a few other small fix. These both appear to be fixed and you should see them in the next major public release Share this post Link to post Share on other sites
papanowel 120 Posted April 12, 2013 Great news, thanks again. Share this post Link to post Share on other sites
laxemann 1673 Posted April 12, 2013 Nice to hear, looking forward - thanks! Share this post Link to post Share on other sites
metalcraze 290 Posted April 13, 2013 I just hope the update adding new, smooth animations and stances showcased a while back will come soon enough. Share this post Link to post Share on other sites
Shelestov 270 Posted April 22, 2013 Can i use Visitor 4 for making maps for Arma3? Is it compatible? Share this post Link to post Share on other sites
simon1279 52 Posted April 22, 2013 So at this point really can't wait for the next major public release, really can't wait Share this post Link to post Share on other sites
jakerod 254 Posted April 22, 2013 Can i use Visitor 4 for making maps for Arma3? Is it compatible? It's possible. Share this post Link to post Share on other sites
fraczek 4 Posted April 22, 2013 I guess this is VBS related and belongs here - BISim acquired TerraSim few days ago: News in Czech, official statement by TerraSim. Share this post Link to post Share on other sites
simon1279 52 Posted June 6, 2013 Are there some 2.0 PE users around here, that like to have funny time with other users in an MP coop night on VBS2 ? Share this post Link to post Share on other sites
Spyker2041 10 Posted June 10, 2013 Do you have to buy 2 VBS2 PE licences in order to have one machine running as a dedicated server and the other as a host? Share this post Link to post Share on other sites
ric 1 Posted June 18, 2013 I did not read the last 70 pages so forgive me if this has already been answered but i am curios as to what engine powers VBS2? Share this post Link to post Share on other sites
sabre 244 Posted June 18, 2013 As of VBS2 2.0 it is on the Real Virtuality 3 engine (Arma2/Arma2OA/TakeOn) VBS2 1.x is/was Real Virtuality 2. (Arma1) Share this post Link to post Share on other sites
ric 1 Posted June 18, 2013 As of VBS2 2.0 it is on the Real Virtuality 3 engine (Arma2/Arma2OA/TakeOn)VBS2 1.x is/was Real Virtuality 2. (Arma1) thank you Share this post Link to post Share on other sites
simon1279 52 Posted June 18, 2013 Do you have to buy 2 VBS2 PE licences in order to have one machine running as a dedicated server and the other as a host? no you can create a dedi your own (but hosted on your machine) using the VBS2 launcher, and it is very simple to do ;) for more details check the wiki related to vbs2 dedi server Share this post Link to post Share on other sites
joschaap 1 Posted June 18, 2013 guess this is kinda ontopic here, came accross some old photo's (2010) from our gaming group at the dutch military forces (they use VBS2 for tactical training) (links due to image size) the group: https://lh4.googleusercontent.com/-94SadFaVpQw/UazmZkIVKzI/AAAAAAAADpo/ygRvIbVWHjs/w1161-h871-no/DSCF1894.JPG mission: https://lh4.googleusercontent.com/-Oy28-ndx_jE/UazmdQu0C2I/AAAAAAAADqQ/BLrlJCVfYnE/w1161-h871-no/DSCF1903.JPG even then the last man standing: https://lh5.googleusercontent.com/-tTeKczdAMkU/UazmdqWm01I/AAAAAAAADqU/M8mXQ2JFNe4/w1161-h871-no/DSCF1909.JPG Share this post Link to post Share on other sites
spikes746 11 Posted June 22, 2013 (edited) Does anyone know where I can find classnames for USAL/JCOVE Lite. I have tried using arma 1, VBS2 1.3 and VBS2 latest classnames for ammo/weapons but it says no entry in bin.config for almost everything, only found [vbs2_mag_30rnd_545x39_Ball_ak74] that works so far. Edited June 22, 2013 by Spikes746 Share this post Link to post Share on other sites
Mack. 59 Posted June 25, 2013 v2.12 is out for PE users Share this post Link to post Share on other sites
purepassion 22 Posted June 25, 2013 Our ITEC 2013 Video that features all of the latest enhancements and capabilities in VBS2 2.0 Share this post Link to post Share on other sites
papanowel 120 Posted June 26, 2013 I tried yesterday and it's really good now, the sim is much more nicer and we can finally use the HALOjumper and diver! We also have the brand new US soldier, dutch army and Takistan :) Share this post Link to post Share on other sites
metalcraze 290 Posted June 26, 2013 How is AI vs. A2/3? Did they add new animation system that was showcased almost half a year ago? (And when will BISim learn about this thing called "patch" so a poor me won't have to download 20 gigs from their slow server that also seems to hate my location) Share this post Link to post Share on other sites
Mack. 59 Posted June 26, 2013 Ive played a few fire fights in the editor and the AI is much better. Its a lot more intense now. Share this post Link to post Share on other sites
fabiommc 10 Posted June 27, 2013 As of VBS2 2.0 it is on the Real Virtuality 3 engine (Arma2/Arma2OA/TakeOn)VBS2 1.x is/was Real Virtuality 2. (Arma1) Thanks alot. Share this post Link to post Share on other sites
sabre 244 Posted June 27, 2013 Grabbing the update now, the new stuff looks great :) Share this post Link to post Share on other sites
simon1279 52 Posted June 27, 2013 (edited) Yeah 2.12 is great, AI rocks and AI team members behaves like real soldiers, in new HD US MTP soldiers there's a face that looks like Tom Hanks lol, and the new tanks 3d interiors are awesome Edited June 27, 2013 by Simon1279 Share this post Link to post Share on other sites
Mack. 59 Posted June 28, 2013 How is AI vs. A2/3?Did they add new animation system that was showcased almost half a year ago? (And when will BISim learn about this thing called "patch" so a poor me won't have to download 20 gigs from their slow server that also seems to hate my location) Not quite sure which animations your talking about but many animations have changed. Share this post Link to post Share on other sites