HeroesandvillainsOS 1504 Posted February 23, 2017 43 minutes ago, Cel.Geoffry said: Does anyone have the name of the Chernarus Defense Forces faction to use in ALIVE? Thank you Any faction configured properly for ALiVE uses the faction name, which can be found by right clicking on any unit from the faction in the editor, and going to the config options. However I'm not familiar with this faction myself. Which RHS mod are they from? If GREF or SAF, they're probably not made using vanilla config groups standards (I'm under the impression RHS configures groups differently). Meaning they won't work. If that's the case, you can configure them yourself using the ALiVE ORBAT tool. That, or someone may have already done that. Check the ALiVE forum (alivemod.com forums) sticky on ORBAT to see if it's already been made. Share this post Link to post Share on other sites
il_padrino 1530 Posted February 23, 2017 Happy Defender of the Fatherland Day to our Russian friends. :) 41 Share this post Link to post Share on other sites
outlaw2101 28 Posted February 24, 2017 Thanks for the new update RHS! I'm enjoying the new Serbian forces and all the new additions to RHS. (PASGT helmets - thankyou so much for that! Pity there isn't a bare version though lol. :p ) Also whilst I'm on the new update - anyone else experienced any unusual occurrences with it? AFRF, GREF and SAF seem to suffering from missing weapon magazines, lacklustre of icons, texture errors, memory crashes and missing scripts. I'm thinking it might be something to do with AFRF. Tested it with just RHS and CBA - still receiving the same outcome. Just an example. Other than that please keep up the good work! 1 Share this post Link to post Share on other sites
soul_assassin 1750 Posted February 24, 2017 16 minutes ago, outlaw2101 said: Thanks for the new update RHS! I'm enjoy the new Serbian forces and all the new additions to RHS. (PASGT helmets - thankyou so much for that! Pity there isn't a bare version though lol. :p ) Also whilst I'm on the new update - anyone else experienced any unusual occurrences with it? AFRF, GREF and SAF seem to suffering from missing weapon magazines, lacklustre of icons, texture errors, memory crashes and missing scripts. I'm thinking it might be something to do with AFRF. Tested it with just RHS and CBA - still receiving the same outcome. Just an example. Other than that please keep up the good work! You have a bad Arma 3 version. Update to the latest and all your sorrows will go away. Share this post Link to post Share on other sites
il_padrino 1530 Posted February 24, 2017 3 hours ago, outlaw2101 said: Thanks for the new update RHS! I'm enjoying the new Serbian forces and all the new additions to RHS. (PASGT helmets - thankyou so much for that! Pity there isn't a bare version though lol. :p ) But there is, look closely under RHS: SAF headgear (it's M97 helmet but it's basically a copy of PASGT) :) Here it is in one of my screens 12 Share this post Link to post Share on other sites
Hvymtal 1251 Posted February 24, 2017 The Green and black M97s are such an awesome addition, it offers so much potential for semi-modernized factions. Plus black PASGTs are still very common as police tactical helmets 5 Share this post Link to post Share on other sites
supergruntsb78 67 Posted February 25, 2017 got a question concerning the CH-53 and Alive when i use the Support modules and i try to spawn a RHS CH-53 it produces an error and wont spawn the copper same thing happens to the CUP CH-53 anybody knows whats going on ? Share this post Link to post Share on other sites
Aniallator 164 Posted February 25, 2017 So I noticed that for a few armored vehicles the barrel will raise when reloading to allow the reloading to take place, but that this does not occur for the BTR. While the BTR's KPVT could technically be reloaded while i.e. horizontal, it's more difficult and in practice BTR crews bring the KPVT to its highest elevation (60°) to reload it, as the KPVT is just a big belt-fed machine gun and this makes reloading a lot easier. For reference: I suggest this only because some vehicles already raise their barrels when reloading, so I thought it might not be too much of a hassle to implement (as if anything that is lol)... sorry if this is crossing a line. 3 Share this post Link to post Share on other sites
Capt Keenan 9 Posted February 25, 2017 will there ever be a osprey later on Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted February 25, 2017 16 hours ago, supergruntsb78 said: got a question concerning the CH-53 and Alive when i use the Support modules and i try to spawn a RHS CH-53 it produces an error and wont spawn the copper same thing happens to the CUP CH-53 anybody knows whats going on ? Seeing as this isn't RHS related, come on over the ALiVE forums (ideally with a simple repro mission on a vanilla map). Share this post Link to post Share on other sites
Redphoenix 1540 Posted February 25, 2017 2 hours ago, Aniallator said: So I noticed that for a few armored vehicles the barrel will raise when reloading to allow the reloading to take place, but that this does not occur for the BTR. While the BTR's KPVT could technically be reloaded while i.e. horizontal, it's more difficult and in practice BTR crews bring the KPVT to its highest elevation (60°) to reload it, as the KPVT is just a big belt-fed machine gun and this makes reloading a lot easier. For reference: I suggest this only because some vehicles already raise their barrels when reloading, so I thought it might not be too much of a hassle to implement (as if anything that is lol)... sorry if this is crossing a line. Nice idea, can you open a feedback post pls? 7 Share this post Link to post Share on other sites
Polyus 139 Posted February 25, 2017 On 2/23/2017 at 7:49 AM, il_padrino said: Happy Defender of the Fatherland Day to our Russian friends. :) When did it stop being the Motherland? 4 Share this post Link to post Share on other sites
Aniallator 164 Posted February 25, 2017 2 hours ago, Redphoenix said: Nice idea, can you open a feedback post pls? Will do! Share this post Link to post Share on other sites
Andy Pipkin 77 Posted February 26, 2017 22 hours ago, Redphoenix said: Nice idea, can you open a feedback post pls? Yes, it's realy a nice idea! Thanks RHS for another update! I hope your work find's never an end and you devs enjoy your work on your mods. Thank you very much! 2 Share this post Link to post Share on other sites
Pan Samogon 197 Posted February 26, 2017 23 hours ago, Polyus said: When did it stop being the Motherland? Because it's crude translate.The Russian counterpart to this word have slightly diffirent meaning. As example - the war of 41-45 in USSR in crude translate called 'The Great Fatherland War'.But the main battlecry during this war was 'For The Motherland,For Stalin'. It's complicated to explain,if you don't learn Russian or any other ex-USSR language.Just like Finnish word 'Sisu',which have waaaaay much more meanings. 3 Share this post Link to post Share on other sites
dragon01 902 Posted February 26, 2017 Is it just me, or is there some kind of trick to getting MCLOS missiles on the early Mi-24D to work? I have an APC targeted, hovering steadily (autohover at near 0 vertical speed) and order my gunner to fire, but the missile doesn't guide, it just flies straight ahead. Share this post Link to post Share on other sites
Polyus 139 Posted February 26, 2017 2 hours ago, Pan Samogon said: Because it's crude translate.The Russian counterpart to this word have slightly diffirent meaning. As example - the war of 41-45 in USSR in crude translate called 'The Great Fatherland War'.But the main battlecry during this war was 'For The Motherland,For Stalin'. It's complicated to explain,if you don't learn Russian or any other ex-USSR language.Just like Finnish word 'Sisu',which have waaaaay much more meanings. Ah, OK, thanks for explaining that. Share this post Link to post Share on other sites
delta02cat 11 Posted February 26, 2017 First of, I really enjoy playing with RHS it is such a great mod! Thank you all for your hard work! :) But I do have a question, is there no scope for the gunner of the BMP-1? I got into one earlier and I could not aim at all because there was no scope for the gunner. Only the commander had a scope, seems like a bug or I missed something. Share this post Link to post Share on other sites
Hvymtal 1251 Posted February 27, 2017 Num 0? Right click? There should be a fixed-power daytime optic. Which BMP-1? Share this post Link to post Share on other sites
delta02cat 11 Posted February 27, 2017 Should be the BMP-1P I think, the one with the orange launcher on top of it. Right clicking did nothing, no change to anything. The launcher on the BMP has a Scope but not the gun itself which seems strange. In this case aiming is only possible via the third person crosshair. Share this post Link to post Share on other sites
orcinus 121 Posted February 27, 2017 Thank you for another great update, RHS team. Greatly appreciated :) Share this post Link to post Share on other sites
delta02cat 11 Posted February 27, 2017 6 hours ago, Zantza said: Press Numpad +. Ah thank you very much, that was the key I was missing! :) Share this post Link to post Share on other sites
Luke_z_Brna 958 Posted February 28, 2017 Hey. I would like to ask you guys from RHS if you have any list of WIP assets,vehicles etc.? Thanks Best regards DonbassCZ Share this post Link to post Share on other sites
dragon01 902 Posted February 28, 2017 Just a thought, when dynamic loadout hits the main branch, would that be possible to have R-73/R-74 and Igla launchers for Russian helos? This one here is a two-tube Igla launcher, but Mi-28 can also carry the R-73 (of which the R-74 is an improved variant of). I'm feeling that Russian attack helos lack in AA power a bit. The US ones can all Sidewinders for that purpose. Also, I'm seeing a strange bug with the Mi-8 HUD. Aside from a green tint on the glass itself, there seems to be a larger "green pane" of sorts, in front of it. It has the same shape, but has jagged edges and doesn't seem to be connected to anything. 1 Share this post Link to post Share on other sites