soul_assassin 1750 Posted October 1, 2015 you mean like here: http://class.rhsmods.org/ ? Share this post Link to post Share on other sites
mind 60 Posted October 1, 2015 you mean like here: http://class.rhsmods.org/ ? This is indeed full list of all config classses. Problem is, complete lists like this is semi-useful. It have all CfgWeapons, incliding base classes, that you should not try to add to inventory. And there is no way to sort them by certain criteria. For me this criteria was "base weapon"- weapons without attachments. For mission/addon makers it may be difficult to navigate config manually, or make complex functions to analyze configs on the fly. Simple array, with classnames, might come in handy. This exactly what i did. 2 Share this post Link to post Share on other sites
kilo1-1 1 Posted October 2, 2015 SNIP SNIP Thanks for taking the time to do this, mind. It is very informative. Share this post Link to post Share on other sites
mind 60 Posted October 2, 2015 Thanks for taking the time to do this, mind. It is very informative. Your welcome ^_^ you mean like here: http://class.rhsmods.org/ ? Dear soul_assassin, It was late night when I replied to your message. I probably understood it incorrectly. If your question was whether this place good to put data in or not. Answer is yes, it is good. Share this post Link to post Share on other sites
the m 17 Posted October 2, 2015 Is it wanted that you can't change the sight range of the Cobra and Apache while looking though the optics? Share this post Link to post Share on other sites
Vasily.B 529 Posted October 2, 2015 I'm not up-to-date, Did Bohemia made some changes for dynamic voice act for AI? I mean screams like "cover me!", "enemy!" spoken wit no radio, just screams from the soldiers. I noticed Insurgents are speaking Russian, Czech or Greek would be better for them i think.... Share this post Link to post Share on other sites
PuFu 4600 Posted October 2, 2015 Your welcome ^_^ Dear soul_assassin, It was late night when I replied to your message. I probably understood it incorrectly. If your question was whether this place good to put data in or not. Answer is yes, it is good. What he meant is that we already have everything you did (wonderfully) in your excel sheet in our class.rhsmods.org (and it is done automatically for us which saves a great deal of time). We can check if misty (who is in charge with the wiki - http://www.rhsmods.org/w)can put that list of yours some place. Share this post Link to post Share on other sites
PuFu 4600 Posted October 2, 2015 Is it wanted that you can't change the sight range of the Cobra and Apache while looking though the optics? feedback.rhsmods.org I'm not up-to-date, Did Bohemia made some changes for dynamic voice act for AI? I mean screams like "cover me!", "enemy!" spoken wit no radio, just screams from the soldiers. I noticed Insurgents are speaking Russian, Czech or Greek would be better for them i think.... feedback.rhsmods.org Guys i meet strange bug, or situation (dont know how to name it). AFAIK T-90 (not A) uses T-72B turret, right? So how was this possible that i get killed by abrams shooting to front of my turret in the thickest armor part (i saw bulletholes)? Us sabot A3 have 880mm RHA at 2 km.... Hes shooted three times and i saw hitpoints, allways in thickest armor, this was in MP. So my question is, isnt the US sabot too overpowered? feedback.rhsmods.org with test mission - repro steps Share this post Link to post Share on other sites
officeramr 269 Posted October 2, 2015 Is there any plans to port the Fullback (Su-34) from Arma 2? It would be nice to see it since its taking an increasingly bigger role in the VVS Share this post Link to post Share on other sites
srbknight 925 Posted October 2, 2015 And also is there any plans to add Cluster bombs to both sides ? It's needed by any aspects in combat ! Share this post Link to post Share on other sites
soul_assassin 1750 Posted October 2, 2015 Is there any plans to port the Fullback (Su-34) from Arma 2? It would be nice to see it since its taking an increasingly bigger role in the VVS No, we dont feel like the model meets the standards we aspire to. We are trying to throttle down on ports as well because generally it means doing double work. And also is there any plans to add Cluster bombs to both sides ? It's needed by any aspects in combat ! Yes. 1 Share this post Link to post Share on other sites
officeramr 269 Posted October 2, 2015 And also is there any plans to add Cluster bombs to both sides ? It's needed by any aspects in combat ! Firewills planes have them as well as the USAF mod, both of which compliment this mod if you are looking for them. 1 Share this post Link to post Share on other sites
xxgetbuck123 945 Posted October 3, 2015 No, we dont feel like the model meets the standards we aspire to. We are trying to throttle down on ports as well because generally it means doing double work. Yes. Does this mean you guys are going to redo the A-10A? Possibly turn it into an A-10C? Since the A-10A isn't very good (model wise), in other words, a ground up model from you guys of the A-10 would be ten fold better. Share this post Link to post Share on other sites
WastedMike_ 27 Posted October 3, 2015 Are there any plans to add in the SCAR series of rifles? Share this post Link to post Share on other sites
pulstar 55 Posted October 3, 2015 Thanks guys for the tips, played a bit last night on a RU server, great fun! I just wish someone came up with a mod to control gunner+driver in vehicles. Also, good decision on avoiding porting any more vehicles. 1 Share this post Link to post Share on other sites
Luke_z_Brna 958 Posted October 3, 2015 Hi will you add some russian transport planes like IL-76 or An-225 etc. and what about 2S19 Msta, MI-17V5, T14-Armata, T15 Armata thing more from victrory parade?? :) ;) Share this post Link to post Share on other sites
pulstar 55 Posted October 3, 2015 The Armatas aren't field-deployed and furthermore nobody knows much about them. So I reckon maybe for Arma 6 or 7 :D Wouldn't mind an IL-76 though. There was already one made for A3 by another team, but you won't find MP servers using it. Share this post Link to post Share on other sites
frostie12345 48 Posted October 3, 2015 What is with the TU-95 ? Thought it would be implemented ? Share this post Link to post Share on other sites
PuFu 4600 Posted October 3, 2015 Hi will you add some russian transport planes like IL-76 or An-225 etc. and what about 2S19 Msta, MI-17V5, T14-Armata, T15 Armata thing more from victrory parade?? :) ;)T-14, T-15 are. at the moment, just victory parade material. Unless those are fielded and there is some more info about it, it is not gonna happen. Besides, there are things that are higher on the priority list What is with the TU-95 ? Thought it would be implemented ?It will be implemented, eventually. Share this post Link to post Share on other sites
maffa 29 Posted October 3, 2015 hello there :) are there any plans for amphibious vehicles apart from M113, like the AAV, or any other landing vehicle? Share this post Link to post Share on other sites
R0adki11 3949 Posted October 3, 2015 hello there :) are there any plans for amphibious vehicles apart from M113, like the AAV, or any other landing vehicle? As i understand they are doing the USMC so id imagine we will see them. Share this post Link to post Share on other sites
mistyronin 1181 Posted October 3, 2015 hello there :) are there any plans for amphibious vehicles apart from M113, like the AAV, or any other landing vehicle? The M113A3 is not amphibious in real life, it's too heavy. Concerning amphibious vehicles, we'll see. :) Share this post Link to post Share on other sites
officeramr 269 Posted October 3, 2015 i can play with the US factions because i keep getting config.bin/configweapons/rhs_weap_m24ob_eclean.selectionfireanim i submitted a report, wondering if someone has the solution, like the UH-60 bug i had Share this post Link to post Share on other sites
xxgetbuck123 945 Posted October 3, 2015 Will the A-10 get an update? Share this post Link to post Share on other sites
Vasily.B 529 Posted October 3, 2015 Thanks guys for the tips, played a bit last night on a RU server, great fun! I just wish someone came up with a mod to control gunner+driver in vehicles. Also, good decision on avoiding porting any more vehicles. There is mod for control tank like this, but i never tested it> Until BIS fix tank reversing, it looks like this mod will be the only way to play tanks... Share this post Link to post Share on other sites