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firewill

[WIP]F-15 Eagle Series Standalone

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Thanks for the tip, I always wondered why gear up with AA weapons whereas ISAF had air supremacy

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F-15E Loadout Dialog Test Video.

in video, you can see the how to use New Feature in loadout dialog, such as SetRankName,Insignia and choose the Weapon System for F-15E.

plus, insignia dialog is gathering data from CfgUnitInsignia, so all custom insignia is add in the dialog automatically.

 

 

-SetRankName/Insignia dialog is WIP, maybe change some design during development-

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F-15E Loadout Dialog Test Video.

in video, you can see the how to use New Feature in loadout dialog, such as SetRankName,Insignia and choose the Weapon System for F-15E.

plus, insignia dialog is gathering data from CfgUnitInsignia, so all custom insignia is add in the dialog automatically.

 

 

-SetRankName/Insignia dialog is WIP, maybe change some design during development-

yay, loads of anime patches!

 

it looks so nice Firewill, I think this is going to be the best jet in ArmA3!!

 

thanks alot for the hard work this year, loves all your jet! and thanks for this amazing christmas present for all jet fans

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Firwill is that Mk-84 near GBU-12 ? :D

there is no Mk84.

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How will we be able to spawn the Eagle with our own weapons gear in the editor?

 

thanks.

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Will we be able to dicide what weapon it will use to attack the target?  Nice feature...And maybe ,decide the speed...altitude it flies.

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Really awesome to see how much effort you're putting into this project. The F-15 might be my all time favorite strike aircraft. I do have one suggestion though. It was a bit unclear to me in the video you posted which pylon corresponds to which weapon selection. Would it be possible to hightlight the pylon you're attaching a weapon to when selecting it in the drop down menu?

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8114663A4115A3FF1B9F41D6207D0F3CE18224E5

51216B236F3B2AB9B2CAD9759B60AD2A062EF8F4

F-15C Cockpit is almost Complete.

now just remain of Instructor cockpit for F-15D and F-15E cockpit.

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How will we be able to spawn the Eagle with our own weapons gear in the editor?

 

thanks.

Up please

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Up please

sorry for forgot the anwer

 

you can use some loadout code for mission editor, like F-16 and F-14.

but set the own gear function(its already did for F-16) is not supported on initial version. its will be support later.

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B2F9B0D7926D2F71E93AF04B82C2BD4A116CA205

389D5390A23D22AEFD3A53ADF3DEDCFBBEC06AD6

3717F892516A4AAB6B1FB6B499574E40213D86BD

F-15K SLAM Eagle with AGM-84H

 

 

C0D3B19CFF69042AFC20F9C9D09D2188CC7F112D

 

79406C1922C09C934DFCF8AB3BB568CAD82043F1

Two Seater Eagles

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Firewill, first of all outstanding work, can't wait to fly these birds this month!

One question though, how do you get those birds to fly in formation?

 

Sorry if this has been asked before, i couldn't find it anywhere.

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Firewill, first of all outstanding work, can't wait to fly these birds this month!

One question though, how do you get those birds to fly in formation?

 

Sorry if this has been asked before, i couldn't find it anywhere.

place the aircraft in editor, point is "don't link the squad"

and enter the Camera mode when Game is start. if you too late, aircrafts will be start the maneuver to the another direction so timing is very important.

maybe many practice is need. in my case, i'm tried 3 times for that formation.

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place the aircraft in editor, point is "don't link the squad"

and enter the Camera mode when Game is start. if you too late, aircrafts will be start the maneuver to the another direction so timing is very important.

maybe many practice is need. in my case, i'm tried 3 times for that formation.

i thought you fly with your friends....

 

I wish I can test fly your plane and help you out. 

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place the aircraft in editor, point is "don't link the squad"

and enter the Camera mode when Game is start. if you too late, aircrafts will be start the maneuver to the another direction so timing is very important.

maybe many practice is need. in my case, i'm tried 3 times for that formation.

 

You could also start in camera mode, add '[] call bis_fnc_camera' to any of the planes init line. You still need to enter camera mode through the esc-menu then, but the game starts frozen. The argument of bis_fnc_camera are plentiful and have been discussed here: https://forums.bistudio.com/topic/157097-bis-fnc-camera-how-does-it-work/

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Some Q:  1,Will we be able to map Radio Frequency to a joystick button?

                2 ,Some sort of Autopilot?

 

               3, I don`t see the big air-brake on top of it?  Could we get one that is configurible %-vise, so that I can set it, let`s say to 20%?

 

              Thanks,and this mod looks Amazing!

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Yeah,I`m really after that kind of airbrake,acctually.And Lase target by back-seat guy.

 

GPS-munition is prefferred added to this.And a Loiter command for wingman.

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Some Q:  1,Will we be able to map Radio Frequency to a joystick button?

                2 ,Some sort of Autopilot?

 

               3, I don`t see the big air-brake on top of it?  Could we get one that is configurible %-vise, so that I can set it, let`s say to 20%?

 

              Thanks,and this mod looks Amazing!

maybe a manual button for engaging the speed brake, so I can do that "speed brake full" landing without stalling the aircraft 

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