Wiki 1558 Posted December 1, 2015 Thanks for the tip, I always wondered why gear up with AA weapons whereas ISAF had air supremacy Share this post Link to post Share on other sites
firewill 3873 Posted December 2, 2015 F-15E Loadout Dialog Test Video. in video, you can see the how to use New Feature in loadout dialog, such as SetRankName,Insignia and choose the Weapon System for F-15E. plus, insignia dialog is gathering data from CfgUnitInsignia, so all custom insignia is add in the dialog automatically. -SetRankName/Insignia dialog is WIP, maybe change some design during development- 3 Share this post Link to post Share on other sites
YanYatCheng 96 Posted December 2, 2015 F-15E Loadout Dialog Test Video. in video, you can see the how to use New Feature in loadout dialog, such as SetRankName,Insignia and choose the Weapon System for F-15E. plus, insignia dialog is gathering data from CfgUnitInsignia, so all custom insignia is add in the dialog automatically. -SetRankName/Insignia dialog is WIP, maybe change some design during development- yay, loads of anime patches! it looks so nice Firewill, I think this is going to be the best jet in ArmA3!! thanks alot for the hard work this year, loves all your jet! and thanks for this amazing christmas present for all jet fans Share this post Link to post Share on other sites
afterburner 132 Posted December 2, 2015 WIP JASDF F-15J 5 Share this post Link to post Share on other sites
srbknight 925 Posted December 2, 2015 Firwill is that Mk-84 near GBU-12 ? :D Share this post Link to post Share on other sites
firewill 3873 Posted December 2, 2015 Firwill is that Mk-84 near GBU-12 ? :D there is no Mk84. Share this post Link to post Share on other sites
Wiki 1558 Posted December 2, 2015 How will we be able to spawn the Eagle with our own weapons gear in the editor? thanks. Share this post Link to post Share on other sites
teddymosart1 40 Posted December 2, 2015 Will we be able to dicide what weapon it will use to attack the target? Nice feature...And maybe ,decide the speed...altitude it flies. Share this post Link to post Share on other sites
YanYatCheng 96 Posted December 3, 2015 Firwill is that Mk-84 near GBU-12 ? :D GBU 38 i think Share this post Link to post Share on other sites
CyclonicTuna 87 Posted December 3, 2015 Really awesome to see how much effort you're putting into this project. The F-15 might be my all time favorite strike aircraft. I do have one suggestion though. It was a bit unclear to me in the video you posted which pylon corresponds to which weapon selection. Would it be possible to hightlight the pylon you're attaching a weapon to when selecting it in the drop down menu? Share this post Link to post Share on other sites
firewill 3873 Posted December 4, 2015 F-15C Cockpit is almost Complete. now just remain of Instructor cockpit for F-15D and F-15E cockpit. 9 Share this post Link to post Share on other sites
Wiki 1558 Posted December 4, 2015 How will we be able to spawn the Eagle with our own weapons gear in the editor? thanks. Up please Share this post Link to post Share on other sites
firewill 3873 Posted December 5, 2015 Up please sorry for forgot the anwer you can use some loadout code for mission editor, like F-16 and F-14. but set the own gear function(its already did for F-16) is not supported on initial version. its will be support later. 1 Share this post Link to post Share on other sites
dezkit 28 Posted December 5, 2015 this looks amazing. 10/10 Share this post Link to post Share on other sites
firewill 3873 Posted December 6, 2015 F-15K SLAM Eagle with AGM-84H Two Seater Eagles 7 Share this post Link to post Share on other sites
Foxone 1044 Posted December 6, 2015 Firewill, first of all outstanding work, can't wait to fly these birds this month! One question though, how do you get those birds to fly in formation? Sorry if this has been asked before, i couldn't find it anywhere. Share this post Link to post Share on other sites
firewill 3873 Posted December 6, 2015 Firewill, first of all outstanding work, can't wait to fly these birds this month! One question though, how do you get those birds to fly in formation? Sorry if this has been asked before, i couldn't find it anywhere. place the aircraft in editor, point is "don't link the squad" and enter the Camera mode when Game is start. if you too late, aircrafts will be start the maneuver to the another direction so timing is very important. maybe many practice is need. in my case, i'm tried 3 times for that formation. 3 Share this post Link to post Share on other sites
YanYatCheng 96 Posted December 6, 2015 place the aircraft in editor, point is "don't link the squad" and enter the Camera mode when Game is start. if you too late, aircrafts will be start the maneuver to the another direction so timing is very important. maybe many practice is need. in my case, i'm tried 3 times for that formation. i thought you fly with your friends.... I wish I can test fly your plane and help you out. Share this post Link to post Share on other sites
TeTeT 1522 Posted December 6, 2015 place the aircraft in editor, point is "don't link the squad" and enter the Camera mode when Game is start. if you too late, aircrafts will be start the maneuver to the another direction so timing is very important. maybe many practice is need. in my case, i'm tried 3 times for that formation. You could also start in camera mode, add '[] call bis_fnc_camera' to any of the planes init line. You still need to enter camera mode through the esc-menu then, but the game starts frozen. The argument of bis_fnc_camera are plentiful and have been discussed here: https://forums.bistudio.com/topic/157097-bis-fnc-camera-how-does-it-work/ 1 Share this post Link to post Share on other sites
teddymosart1 40 Posted December 6, 2015 Some Q: 1,Will we be able to map Radio Frequency to a joystick button? 2 ,Some sort of Autopilot? 3, I don`t see the big air-brake on top of it? Could we get one that is configurible %-vise, so that I can set it, let`s say to 20%? Thanks,and this mod looks Amazing! Share this post Link to post Share on other sites
phantomphan 54 Posted December 7, 2015 The airbrake is there, no one wants autopilot, it is pretty pointless here. Share this post Link to post Share on other sites
teddymosart1 40 Posted December 7, 2015 Yeah,I`m really after that kind of airbrake,acctually.And Lase target by back-seat guy. GPS-munition is prefferred added to this.And a Loiter command for wingman. Share this post Link to post Share on other sites
phantomphan 54 Posted December 7, 2015 That is why the WSO is there, to lase targets, navigate and handle radios. Share this post Link to post Share on other sites
YanYatCheng 96 Posted December 7, 2015 Some Q: 1,Will we be able to map Radio Frequency to a joystick button? 2 ,Some sort of Autopilot? 3, I don`t see the big air-brake on top of it? Could we get one that is configurible %-vise, so that I can set it, let`s say to 20%? Thanks,and this mod looks Amazing! maybe a manual button for engaging the speed brake, so I can do that "speed brake full" landing without stalling the aircraft Share this post Link to post Share on other sites