I give up 152 Posted March 26, 2015 -noLauncher fixed it. Do whatever you want with launcher, just do not remove -noLauncher option from steam. In my personal oponion launcher is only one more un-needed process wasting resources in my machine. Honestly, I hate games with external launcher. Share this post Link to post Share on other sites
ownedarg 13 Posted March 26, 2015 -noLauncher fixed it.Do whatever you want with launcher, just do not remove -noLauncher option from steam. In my personal oponion launcher is only one more un-needed process wasting resources in my machine. Honestly, I hate games with external launcher. -nolauncher didn't work for me. I'm trying to launch the game with A3Sync since my community hast the repo set up with it. When I write -nolauncher in the steam parameter option it just loops and never actually starts the game, and when I don't set up this option I can't launch the game with A3S. Please BI don't force things on people. That's not good. Share this post Link to post Share on other sites
HaZZarD 2 Posted March 26, 2015 Hey guys I need a little help with Play With Six & Arma III Launcher, how to make PWS launch the game using the Arma3.exe ? -noLauncher didn't work, PWS mods failed to launch Share this post Link to post Share on other sites
ownedarg 13 Posted March 26, 2015 -nolauncher didn't work for me.I'm trying to launch the game with A3Sync since my community hast the repo set up with it. When I write -nolauncher in the steam parameter option it just loops and never actually starts the game, and when I don't set up this option I can't launch the game with A3S. Please BI don't force things on people. That's not good. I restarted steam and -noLauncher seems to be working. Weird bug. Share this post Link to post Share on other sites
yxman 90 Posted March 26, 2015 please just bring back the old selection menu: start arma3 start launcher etc i dislike the launcher :/ Share this post Link to post Share on other sites
Tyl3r99 41 Posted March 26, 2015 guys... check out http://feedback.arma3.com/view.php?id=23329 for the pws launch issue. the fix is on there Share this post Link to post Share on other sites
solusseraph_zero 17 Posted March 26, 2015 Something that I would find very useful would be a way to share presets with others. I have some friends who are hesitant to get into the mod scene because of the seeming complexity of setting up multiple mods and anything to help lower that barrier would be useful. 1 Share this post Link to post Share on other sites
devilslayersbane 28 Posted March 27, 2015 1: planned, will not be anytime soon and probably for workshop mods only (not server based)2: as much as tiles are a thing now, lists are better for creating and communicating the load order (which might matter) for the mods being loaded. But we will enable showing the icon/image in the mod info. 3: I see what you mean, but is a tricky thing to solve. We'll think about it. 4: newly subscribed mods are automatically downloaded and included. Thanks for responding. 1: Awesome, although slightly disappointing. Understandable however. 2: I get that, just the ability to switch between the two would be nice (maybe a numbering system to show load order?) 3: Awesome :D 4: the ArmA 3 Launcher currently fails to detect a mod when you do not open the workshop via the launcher (last time I checked anyway). This means that any mods downloaded through the workshop via steam-only seem to not be recognized. I'll try it again, though. Don't stop working on this great tool. People who don't like it are just afraid of the future (joking). I definitely enjoy the launcher and I would like to see it be so much more than it already is. Share this post Link to post Share on other sites
migueldarius 10 Posted March 27, 2015 I don't like the launcher. Please remove it. Hamper... Share this post Link to post Share on other sites
nabbl 10 Posted March 27, 2015 I don't like the launcher. Please remove it. Hamper... Don't know if serious but WHAT THE HELL IS WRONG WITH YOU GUYS? This is a feedback thread. That means: What is needed to improve the launcher? It is helping nobody when you just write: I don't like it. Please delete. The question is: What do you not like? What needs to be changed in order to be properly used by yourself? I think that the launcher is great and will offer a lot of benefits for the community. Mod management never has been easier. (And with the new workshop it will be even better!) Share this post Link to post Share on other sites
I give up 152 Posted March 27, 2015 You appreciate the launcher, that's cool. Maybe you can give some feedback about how to make it better. Here is my feedback. I dont like external launchers. I don't need launcher to manage my game, addons or extensions. I dont use Steam Workshop and I am not going to use it to buy user made content through Steam Marketplace that BIS is going to create. Therefore, -noLauncher will be much appreciated. To make it more clear, in the day that BIS force me to use launcher will be the day that I will remove Arma 3 from my machine. Share this post Link to post Share on other sites
enex 11 Posted March 27, 2015 I wonder why is launcher now being implemented in the system (in another words - required to launch prior arma) - why not when mods will be able to be updated and when full functionality comes developed?Right now it seem more of nuisance since most people who use mods outside of Steam workshop have to make workarounds ; ) Share this post Link to post Share on other sites
I give up 152 Posted March 27, 2015 The -noLauncher parameter already exists. https://community.bistudio.com/wiki/Arma_3_Launcher#Command_line_parameters Yes and is much appreciated. Hope we can keep it providing the option for loading the game. Share this post Link to post Share on other sites
five_seven5-7 56 Posted March 27, 2015 I wonder why is launcher now being implemented in the system (in another words - required to launch prior arma) - why not when mods will be able to be updated and when full functionality comesdeveloped?Right now it seem more of nuisance since most people who use mods outside of Steam workshop have to make workarounds ; ) The have a option for automatic update. Share this post Link to post Share on other sites
enex 11 Posted March 27, 2015 The have a option for automatic update. Can you elaborate, auto updated for what?For launcher?Why does it need to be required for an automatic update. Share this post Link to post Share on other sites
St. Jimmy 272 Posted March 29, 2015 Automatic close of the launcher would be a nice thing. Also not really about the launcher but is there a way to choose where Arma 3 Steam Workshop mods are installed? I'd like to keep my root Arma 3 folder tidy, maybe even separate SW mods and my manually installed and with the launcher it's easy to choose the folders where mods are read (for example \Arma 3\Mods). Share this post Link to post Share on other sites
k0rd 3 Posted March 29, 2015 (edited) nevermind... Edited March 30, 2015 by k0rd Share this post Link to post Share on other sites
keeway 287 Posted March 29, 2015 To improve the launcher you should add possibility to add folders where we keep the all of the mods for example the game directory. Share this post Link to post Share on other sites
St. Jimmy 272 Posted March 29, 2015 To improve the launcher you should add possibility to add folders where we keep the all of the mods for example the game directory. I'm not sure what you mean? This is already possible. Too bad that the Steam Workshop mods only install in the root folder so the root folder can't be tidy: http://i.imgur.com/Og2igLD.png (977 kB) Share this post Link to post Share on other sites
Maio 293 Posted March 31, 2015 Thread pinned for maximum visibility. Share this post Link to post Share on other sites
diffusion9 10 Posted March 31, 2015 (edited) I have not seen these reported or suggested yet, sorry if they've already been mentioned. Suggestion - I just discovered the other day that the mods listed in the mod list can be dragged around to change position. Originally I thought it was only the column sorting options that would allow the change in mod load order. My suggestion would be to add a little draggable-graphic to the side of each entry. Kind of like the iOS draggables. - Add an checkbox option somewhere to launch the Launcher directly to the Mods list (rather than starting at News). Overall, I'm a huge fan of the Launcher; it is definitely the way forward. Edited March 31, 2015 by Diffusion9 Share this post Link to post Share on other sites
aussiebobby 1 Posted April 1, 2015 The -noLauncher parameter already exists. https://community.bistudio.com/wiki/Arma_3_Launcher#Command_line_parameters "It will provide a more robust and thorough detection of hacks and cheats. You will be able to still opt-out, but that will not allow you to connect to BE-enabled servers. Toggling BE on and off, as well as updating it, will now be handled via the Launcher." http://dev.arma3.com/post/sitrep-00100 So if -noLauncher parameter is used I cannot connect to BE-enabled servers? So tell me how I use the Breaking Point Launcher to connect to their servers?,turn BE off and be swamped by hackers? I cant help but smell a bit of blackmail here..use our Launcher or no BE for you Share this post Link to post Share on other sites
XSOF - Toxx 10 Posted April 1, 2015 Please don't break the mods with 3rd party launchers! Upvote http://feedback.arma3.com/view.php?id=23435 Share this post Link to post Share on other sites
Gekon 2 Posted April 1, 2015 I have not seen these reported or suggested yet, sorry if they've already been mentioned.Suggestion - I just discovered the other day that the mods listed in the mod list can be dragged around to change position. Originally I thought it was only the column sorting options that would allow the change in mod load order. My suggestion would be to add a little draggable-graphic to the side of each entry. Kind of like the iOS draggables. - Add an checkbox option somewhere to launch the Launcher directly to the Mods list (rather than starting at News). Overall, I'm a huge fan of the Launcher; it is definitely the way forward. Great suggestions! Thanks. Share this post Link to post Share on other sites
Fushko 59 Posted April 2, 2015 Does the launcher deal with userconfigs automatically? Or do we still need to manually place the userconfigs in the appropriate folder? Share this post Link to post Share on other sites