Chairborne 2594 Posted June 28, 2017 @nesias explained a couple posts back that it is currently broken in stable branch (btw thanks a lot for testing it out!) Share this post Link to post Share on other sites
nesias 16 Posted June 28, 2017 37 minutes ago, Chairborne said: @nesias explained a couple posts back that it is currently broken in stable branch (btw thanks a lot for testing it out!) oh okay, i just noticed the fix mention in the dev changelog and wanted to try if that may have fixed the k variant Share this post Link to post Share on other sites
islesfan186 83 Posted June 28, 2017 Ok, I can confirm that R does not work with the 64D on ground targets, I still have to hit T. I get no lock on tone for the missiles either, but the missile will still fly to the target if I tell the gunner to engage it. Radar works fine air to air though. Tested out the A-10 and it detects ground targets that do not have radar (such as a Ural), while the 64D will only detect a target that has a radar signature. Even with the A-10, R doesn't seem to give me a target box around the target until I'm right on top of it, even if I have a clean LOS and it is illuminated on the radar. This is all tested with the 114L's Share this post Link to post Share on other sites
golas 36 Posted June 28, 2017 I am falling under the LHD from main deck on BEWARE sign height Share this post Link to post Share on other sites
Zantza 21 Posted June 28, 2017 Is the full changelog out somewhere? Share this post Link to post Share on other sites
SSG-Levi 7 Posted June 28, 2017 New UH60s looks great! thanks Share this post Link to post Share on other sites
Alwarren 2767 Posted June 28, 2017 5 hours ago, ab_luca said: but I cant find it in ZEUS Make sure that you select "All official content and mods" in the Curator module. Share this post Link to post Share on other sites
Alwarren 2767 Posted June 28, 2017 3 hours ago, Zantza said: Is the full changelog out somewhere? Weapons Units Vehicles 2 Share this post Link to post Share on other sites
ineptaphid 6413 Posted June 28, 2017 Guys, what is the "telephone" in the bino's slot for? Cant seem to do anything with it.. This- 2 Share this post Link to post Share on other sites
Chairborne 2594 Posted June 28, 2017 It was used with the old IED modules from A2, not sure it does anything in A3 as of now. 1 Share this post Link to post Share on other sites
ineptaphid 6413 Posted June 28, 2017 Ah...i always wondered. Thanks :) Share this post Link to post Share on other sites
ab_luca 24 Posted June 29, 2017 22 hours ago, Alwarren said: Make sure that you select "All official content and mods" in the Curator module. I see all @cup content except ah64d...nothing in empty tabs either in blufor/united states army or united states corps... :(( Share this post Link to post Share on other sites
Alwarren 2767 Posted June 29, 2017 4 hours ago, ab_luca said: I see all @cup content except ah64d...nothing in empty tabs either in blufor/united states army or united states corps... :(( Please open a ticket on our tracker, I'll look into it Share this post Link to post Share on other sites
islesfan186 83 Posted June 30, 2017 9 hours ago, ab_luca said: I see all @cup content except ah64d...nothing in empty tabs either in blufor/united states army or united states corps... :(( Weird, it shows up on mine after the update. Maybe bad download? Side note, I made a ticket for the 64D and it's difficulty or inability to track ground targets with the FCR turned on. Share this post Link to post Share on other sites
ab_luca 24 Posted June 30, 2017 13 hours ago, Alwarren said: Please open a ticket on our tracker, I'll look into it Rgr..I will do it! 1 Share this post Link to post Share on other sites
ab_luca 24 Posted June 30, 2017 8 hours ago, islesfan186 said: Weird, it shows up on mine after the update. Maybe bad download? Side note, I made a ticket for the 64D and it's difficulty or inability to track ground targets with the FCR turned on. ...I dont know what to say...workshop mod...test with no other mod ...tried repair with steam....nothing Share this post Link to post Share on other sites
houl 0 Posted June 30, 2017 Will not it be updated with PWS? Share this post Link to post Share on other sites
bagpiperguy 74 Posted June 30, 2017 On 6/28/2017 at 5:05 PM, ineptaphid said: Guys, what is the "telephone" in the bino's slot for? Cant seem to do anything with it.. This- So you can call people... at long distances :D :D :D :D :D Share this post Link to post Share on other sites
Ex3B 266 Posted June 30, 2017 is there anyone on the team working on updating the aircraft in view of the APEX VTOLs and the Jets DLC? The Stock VTOL system is much better IMO at the moment, and it would be nice if it was coherent with all VTOLs/the BIS VTOLs. ctrl-x to toggle autovectoring, and ctrl-K/l to increase/decrease vectoring. The VTOL system right now, particularly on the F-35, is quite annoying (one can come in hovering with 90 deg vectoring, and as soon as one touches down, the vectoring goes to zero and the plane launches itself forward until throttle is fully cut). Also, more dynamic loadout versions would be very much appreciated, and a sensor/signature overhaul (complete with stealth/non steal versions of the F-35) Share this post Link to post Share on other sites
phronk 898 Posted June 30, 2017 Did CUP Units ever have Arma 2 faces ported into Arma 3? If not, then I must be getting confused with another mod. Anyway, if there aren't any legit Arma 2 faces, such as that Takistani faces, do you folks plan on adding them to the mod pack? Or is that outside of the mod's scope? 1 Share this post Link to post Share on other sites
Enoliaz 3 Posted June 30, 2017 Hello; Or can I find the list of items in cup weapon version 1.9.1? Because in the file armaholic I did not find and to the following address: https://github.com/redned70/Trader-Mod/tree/master/TRADERS/CUPW The version has 4 months of seniority thank you in advance Share this post Link to post Share on other sites
kecharles28 197 Posted June 30, 2017 Updated mod v1.9.1 available at withSIX. Download now by clicking: 1 Share this post Link to post Share on other sites
john111 76 Posted July 1, 2017 Q: Can we get the Chaparral and the Avenger Stinger to sync to radars? To make them enhanced and slingloaded may increse the chance that they are used until something else is at hand to be used. Share this post Link to post Share on other sites
-ben- 499 Posted July 2, 2017 Are dynamic loadouts for Jets such as the AV8B's still in the works. Apart from the A-10 seems only helicopters have them atm? Share this post Link to post Share on other sites
Bitesrad 481 Posted July 3, 2017 Thanks for the update! 1 Share this post Link to post Share on other sites