quadrono 10 Posted September 25, 2014 Why would they willingly remove a feature from a sandbox game? Because they don't work correctly? Share this post Link to post Share on other sites
Alwarren 2767 Posted September 25, 2014 Because they don't work correctly? That's circular logic at its best. Share this post Link to post Share on other sites
old_painless 182 Posted September 25, 2014 just thinking it it all through without going all drama queen, the real life Altis probably has citizens also, maybe we need to 'demand answers' for that absence also.. but tbh i no longer care whats a priority in this title. Oh those. They were abducted by aliens, together with the furniture. You can find that info somewhere around here and on newspapers scattered around on Stratis (no shit) Share this post Link to post Share on other sites
icebreakr 3156 Posted September 25, 2014 Still no solution? This is just plain silly... Share this post Link to post Share on other sites
serjames 357 Posted September 26, 2014 Absolutely +1000,000 ! My personal pet peeve - about this game is why they haven't seen the $ signs and properly released / or allowed people to release WITH a support structure the Previous content or Content created by the community. It's like learning a new language without a Rosetta stone... New Signature applied ! SJ Share this post Link to post Share on other sites
fabio_chavez 103 Posted September 27, 2014 New Signature applied ! SJ THANK YOU VERY MUCH!!! Share this post Link to post Share on other sites
nikiforos 450 Posted September 27, 2014 8 pages and not a single comment from BI about this issue. Please keep on writing here, hope dies last. Share this post Link to post Share on other sites
Dwarden 1125 Posted September 27, 2014 I will try to get your some answers but atm. busy with MP issues Share this post Link to post Share on other sites
Grumpy Old Man 3545 Posted September 27, 2014 I will try to get your some answers but atm. busy with MP issues Ponds, rivers and puddles confirmed! Share this post Link to post Share on other sites
CaptainObvious 95 Posted September 27, 2014 Ponds, rivers and puddles confirmed! Don't do that, some people get funny ideas! ;) Share this post Link to post Share on other sites
andersson 285 Posted September 27, 2014 Ponds, rivers and puddles confirmed! Agree, no other way to interpret that :p :) Seriously it will be very interesting to know. I have always liked when BIS explains about the engine, no matter if it's about features or limitations/problems. Share this post Link to post Share on other sites
devilslayersbane 28 Posted September 27, 2014 Agree, no other way to interpret that :p :)Seriously it will be very interesting to know. I have always liked when BIS explains about the engine, no matter if it's about features or limitations/problems. If you look at BI's other products that run on the RV engine, you'd realize that this is an engine with no limits apart from what you set on it. Share this post Link to post Share on other sites
LtShadow 41 Posted September 27, 2014 I agree with this, especially if the dev team wanted (or the community wanted) to create maps more realistically with a pond/river/waterfall system! Imagine the possibilities. Share this post Link to post Share on other sites
FallujahMedic -FM- 867 Posted September 28, 2014 I don't want to be the type to jump on the bandwagon "just because", but I must agree with the vast majority here. Why does something that existed in one iteration not exist in another? Share this post Link to post Share on other sites
fabio_chavez 103 Posted September 28, 2014 I will try to get your some answers but atm. busy with MP issues your efforts are very appreciated! Share this post Link to post Share on other sites
serjames 357 Posted September 28, 2014 (edited) P.s. I saw that Sig on Neodammerung's profile - It's not mine, I assumed it was the "official" protest sig.... Numrollen I hope you don't mind me using it ? SJ Edited - got the name wrong sorry - oh and the Infraction was for having two Sigs on by mistake.. Sorry all. Edited September 28, 2014 by serjames Share this post Link to post Share on other sites
neodammerung 8 Posted September 28, 2014 Didn't saw there was a signature rule, also got a warning for that, sorry , I reduced the size of the signature, feel free to update :) [url=http://forums.bistudio.com/showthread.php?183119-Bohemia-Interactive-please-comment-on-whats-hindering-you-to-introduc-Ponds-to-Arma3][img=http://i.imgur.com/spEZnBC.jpg][/url] [url=http://forums.bistudio.com/showthread.php?149905-Terrain-Improvement-(dev-branch)&p=2571150&viewfull=1#post2571150][img=http://i.imgur.com/rxgBaz9.jpg][/url] Share this post Link to post Share on other sites
miketim 20 Posted September 28, 2014 Oh thank you, I will use the sig now. Share this post Link to post Share on other sites
serjames 357 Posted September 29, 2014 lol you too huh :-) Share this post Link to post Share on other sites
Feuerfront 10 Posted September 29, 2014 I don't want ponds the way ArmA 2 had ponds. Sure, fix it for backwards compatibility's sake, but that's not the way to go. I want to see them implement a real solution, like the one they use in VBS which works wonderfully. It's an engine level change so it's more involved, sure, but it opens up many more possibilities instead of having to place a bunch of water objects on the map. I made a ticket about it a while back here. I feel it's the proper solution. I'm not asking them to give us the LandBuilder features that automatically change the base terrain heightmap and produce a second water heightmap for you. I'm sure we in the community can work that part out. Just give us the ability to add an optional 'water = /my/path/my_water_heightmap.asc' line to our terrain's config and have the water generated at those points. I know that it's not as simple as I'm making it sound. I'm a software engineer myself and can fully appreciate the time and resources that would go into making an engine level change like this for something that sounds easy, but it's very doable. It's been 13 years since OFP came out, and ever since then, we've been stuck with (virtually) no water above sea level. C'mon, guys. You do the work on the back end, and we'll give you all the splendid ponds, splendid rivers, and splendid lakes ArmA maps deserve. :D Share this post Link to post Share on other sites
Chairborne 2594 Posted September 30, 2014 I think there are also legal limitations for using VBS technology in Arma, it's not just about coding it. Share this post Link to post Share on other sites
fabio_chavez 103 Posted September 30, 2014 thb id rather not have any bit of code that is related to any military or arms industry dollar... keep the VBS stuff in VBS Share this post Link to post Share on other sites
Sterlingarcherz101 15 Posted September 30, 2014 thb id rather not have any bit of code that is related to any military or arms industry dollar... keep the VBS stuff in VBS Haha I hear the flower children calling. Make love not orphans. You do realise its more likely when you bought that can of coke ,mac Donalds use internet or what ever you're smoking , that tax dollar is paying for those real war arms. I don't see a fix for ponds coming till the new arrow head type dlc drops. As lame as that is. ---------- Post added at 10:37 ---------- Previous post was at 10:34 ---------- That said keep this tread alive. As bis don't deserve to get off that lightly. Considering they have purposely ignored this tread. Share this post Link to post Share on other sites
fragmachine 12 Posted September 30, 2014 ^^good thing is that it's not necessary (yet) to pay for US wars (to use US dollar), but the bad thing is that you would then end up in a "bad guy club" - which isn't exactly elitist if you dont have S-300s or S-400s. Oh, and me too wants some ponds, lakes and rivers, Poppa! Share this post Link to post Share on other sites
fabio_chavez 103 Posted September 30, 2014 feel free to ridicule the notion of not beeing willfully ignorant toward connections between armsindustry (death) and videogames (entertainment)... also your implyed verdicts of hypocracy regarding McDonalds misses the point but lets stay on topic :) Share this post Link to post Share on other sites