EricJ 759 Posted October 7, 2016 Ahh gotcha, it'd be nice but thanks man. Share this post Link to post Share on other sites
RoF 240 Posted October 16, 2016 Is there anyway to get TB to remember shape layer order. It's really annoying every time you open the program, you have to sort all your layers out. I tried numbering them in the hope that might work, but nope :( 1 Share this post Link to post Share on other sites
HorribleGoat 1473 Posted November 8, 2016 Just found the new object diagnostic tool that finds duplicated objects! Totally missed the techrep on april that announced it...Simple minded me just could not figure it does batch work as you can select action for each item... I kept doing it one by one. xD Also +++ for the stuck object fixer!! Share this post Link to post Share on other sites
PuFu 4600 Posted November 10, 2016 is there any way to activate night vision \ thermal directly in OB buldozer ? i think i remember it was possible back in OA days Share this post Link to post Share on other sites
R3vo 2654 Posted December 20, 2016 (edited) There are few typos in the following dialolgue. http://imgur.com/a/9C6Rq Should be: Steam client is running live and can lose the connection during the update. Do you want to continue? Edited January 9, 2017 by R3vo corrected typo thx to RoF Share this post Link to post Share on other sites
RoF 240 Posted January 9, 2017 On 20/12/2016 at 7:00 PM, R3vo said: There are few typos in the following dialolgue. http://imgur.com/a/9C6Rq Should be: Steam client is running live and can lose the connecting during the update. Do you want to continue? *connection 1 Share this post Link to post Share on other sites
R3vo 2654 Posted January 9, 2017 22 minutes ago, RoF said: *connection Share this post Link to post Share on other sites
PuFu 4600 Posted April 23, 2017 what is this error about? i have copy pasted the dlls from A3 install directory to my dll folder on P drive, same error happening. Also, if i want to use either of the current stable .exes (be it 32 or 64 bit) as buldozer instead of the current one, it crashes each time. Also, last time i had to go through the process of installing buldozer from the project drive management option, things went tits up and i had to manually repair it. Can someone please develop on the steps that needs to be taken for manually solving this? @Tom_48_97 ☠https://gyazo.com/3dd7c46b5a8e451999516dd1f79323ef Share this post Link to post Share on other sites
Tom_48_97 523 Posted April 23, 2017 As mentioned, the error basically means that the mentioned files don't exist in the project drive, it can happen with an outdated install of Buldozer due to the recent change of the file structure. A quick reinstall / refresh from the last version of the dev branch of the tools should solve the issue. Share this post Link to post Share on other sites
PuFu 4600 Posted April 24, 2017 15 hours ago, Tom_48_97 ☠ said: As mentioned, the error basically means that the mentioned files don't exist in the project drive, it can happen with an outdated install of Buldozer due to the recent change of the file structure. A quick reinstall / refresh from the last version of the dev branch of the tools should solve the issue. yes i did that before your reply, it does fix that error indeed, but the viewer (after updated buldozer.exe) crashes each time, so i had to revert to an older exe file anyways.... Share this post Link to post Share on other sites
Tom_48_97 523 Posted April 24, 2017 From the development branch of the tools, can you run buldozer_x64 and see if it fixes the issue? (steamapps\common\Arma 3 Tools\patches) Share this post Link to post Share on other sites
lappihuan 178 Posted April 24, 2017 @Tom_48_97 ☠ are there any plans to make the diag.exe usable as buldozer? Edit: according to a earlier message from you it seems to work with the internal tools/diag.exe but not with the public one. Quote There must something specific on your terrain because last I tried Buldozer with the diag exe, it worked But i've tried it again with several terrains / projects having access to the diag stuff would enable a lot more flexibility in buldozer. Share this post Link to post Share on other sites
PuFu 4600 Posted May 2, 2017 On 4/24/2017 at 0:02 PM, Tom_48_97 ☠ said: From the development branch of the tools, can you run buldozer_x64 and see if it fixes the issue? (steamapps\common\Arma 3 Tools\patches) ahh alright missed this thread, will have a look and report back Share this post Link to post Share on other sites
Tom_48_97 523 Posted May 5, 2017 On 4/24/2017 at 0:55 PM, lappihuan said: @Tom_48_97 ☠ are there any plans to make the diag.exe usable as buldozer? Edit: according to a earlier message from you it seems to work with the internal tools/diag.exe but not with the public one. But i've tried it again with several terrains / projects having access to the diag stuff would enable a lot more flexibility in buldozer. A recent update made that impossible. This still is something on my list but it has a lower priority than other things I'm afraid. Share this post Link to post Share on other sites
PuFu 4600 Posted May 6, 2017 On 4/24/2017 at 0:02 PM, Tom_48_97 ☠ said: From the development branch of the tools, can you run buldozer_x64 and see if it fixes the issue? (steamapps\common\Arma 3 Tools\patches) nope ^ Share this post Link to post Share on other sites
x3kj 1247 Posted August 10, 2017 Now, that Jet DLC is released with many improvements, can we get an updated Plane sample with all the latest bells and wistles (pylons, sensors, ...)? 1 Share this post Link to post Share on other sites
Tom_48_97 523 Posted August 11, 2017 22 hours ago, x3kj said: Now, that Jet DLC is released with many improvements, can we get an updated Plane sample with all the latest bells and wistles (pylons, sensors, ...)? There already is something prepared which will be made available with the next update ;) Share this post Link to post Share on other sites
Tom_48_97 523 Posted August 14, 2017 And here it is :) 2 Share this post Link to post Share on other sites
x3kj 1247 Posted August 15, 2017 * only in "A3 Samples" Devbranch currently... I noticed that in the plane wreck LOD there are points named component. Do they really belong there? Pretty sure they dont. 1 Share this post Link to post Share on other sites
Tom_48_97 523 Posted August 15, 2017 Good catch, it's gone. Thanks for the report Share this post Link to post Share on other sites
RoF 240 Posted August 24, 2017 Any chance you could make double click cell in Terrain Processor highlights text? Gets really annoying having to click in each one, delete "New Object name", then paste in the classname. Be so much easier if, double click highlights cell, then paste classname. Wouldn't hurt to have Tab skips you to next cell either, instead of more clicking lol At the minute its quicker to edit the .tpp file with notepad, than use the program its self Share this post Link to post Share on other sites
.kju 3244 Posted September 5, 2017 @Tom_48_97 ☠ can you please revert overwriting the extracted and commented binarize configs. In the current form they are useless Share this post Link to post Share on other sites
Tom_48_97 523 Posted September 6, 2017 @.kju, It's on my list however, I don't know when I will have the time 1 Share this post Link to post Share on other sites
.kju 3244 Posted October 19, 2017 @Tom_48_97 ☠ can this get some prio please. often the commented config is the only reference for parameters not documented in the BIKI or sample models PS: Could you please also release more o2scripts BI has internally (i cant imagine you only use those as part of OB at least). Share this post Link to post Share on other sites