PolyG 69 Posted March 26, 2014 Can we get some ALiVE compatability? Its on its way in, whenever the next update releases (I pray I get what I want done soon to update it ASAP) I hope to bring that into the project, as it is a Must. Share this post Link to post Share on other sites
LykosMactire 298 Posted March 28, 2014 (edited) Yet again, for the god knows how many'th time, i am remaking the desert uniform, i found a marpat that looks very good in template and i hope looks even better in game ---------- Post added at 02:59 ---------- Previous post was at 02:20 ---------- also taking a go at recoloring the woodland, i find it too dark for A3 heres a link to a picture and i want a vote on what camo is better, now you gotta think, they turn out darker in game and are adjusted to match enviroments of A3 How i want the Votes to work i will be taking a vote of 10 votes going like this WOODLAND:1/2 (1 for old, 2 for new) DESERT:1/2 (1 for old, 2 for new) http://i940.photobucket.com/albums/ad250/AngelWingGamingJacob/NBUSMCcamocomparisons_zpse20ee329.png ps. the woodland prototype is personal choice IMO, as i just put it on a kuma next to the current on a kuma and it fit MUCH better on Altis, you can see the old woodland is too dark in the current build Edited March 28, 2014 by AngelWingGamingJacob Share this post Link to post Share on other sites
disco.modder 116 Posted March 28, 2014 I find the new camouflages look pretty good, so Ill vouch for them to be included in the mod. I did notice woodland in this mod looks rather dark compared to other mods. Perhaps we could have it a bit more lighter as to allow cross unit customization with other mods? Share this post Link to post Share on other sites
odie0351 67 Posted March 28, 2014 2 and 2, both look more like current marpat after its been washed several times. Which would make more sense anyways because typically your going to save your new ones for inspections and use your older more broken in ones for field ops and deployments, they tend to get a lot more comfy after they're faded out. Share this post Link to post Share on other sites
acoustic 82 Posted March 28, 2014 (edited) I like it. Have you guys considered using Massi's NATO pack vs RH pack? It has m249 amongst other Marine used weapons. Plus it has JSRS sounds, which are the only way to go imo :D. Edit Also, could you add backpacks to the units by default? If not, we're gonna have a bunch of the units running around without them in ALiVE. Edited March 28, 2014 by Acoustic Share this post Link to post Share on other sites
LykosMactire 298 Posted March 28, 2014 (edited) I like it. Have you guys considered using Massi's NATO pack vs RH pack? It has m249 amongst other Marine used weapons. Plus it has JSRS sounds, which are the only way to go imo :D.Edit Also, could you add backpacks to the units by default? If not, we're gonna have a bunch of the units running around without them in ALiVE. I do plan on default packs (siding towards kitbags cyote for Desert and winter, green for woodland) i do not have any plans for Massi's pack as the RH M4 optics are all the true ones used by the corps (the ACOG in massi's pack is a old model i belive) and RH is adding JSRS compatibility at some point, and we are making most weapons other than the M4/16s, so Atin would need to modify the sounds to be JSRS compatible ---------- Post added at 15:00 ---------- Previous post was at 14:59 ---------- I find the new camouflages look pretty good, so Ill vouch for them to be included in the mod. I did notice woodland in this mod looks rather dark compared to other mods. Perhaps we could have it a bit more lighter as to allow cross unit customization with other mods? The new woodland should look brighter and also fit into the Altis scene better EDIT: here is a picture of what washed out woodland looks like, id say its similar to the new http://bimg2.mlstatic.com/mochila-ilbe-marpat-woodland-usmc-marca-propperarcteryx_MLC-F-3395015686_112012.jpg Edited March 28, 2014 by AngelWingGamingJacob Share this post Link to post Share on other sites
PolyG 69 Posted March 28, 2014 I like it. Have you guys considered using Massi's NATO pack vs RH pack? It has m249 amongst other Marine used weapons. Plus it has JSRS sounds, which are the only way to go imo :D.Edit Also, could you add backpacks to the units by default? If not, we're gonna have a bunch of the units running around without them in ALiVE. Backpacks will be standardized; However in the future I plan on removing All dependancies. So in the future RH wont be needed so it can be a standalone addon. Massi isn't going to be used due to his inconsistencies and tendency to have some unrealistic ballistics on his munitions. Share this post Link to post Share on other sites
acoustic 82 Posted March 29, 2014 RH's Pack has some problems with the reload sound (everyone being able to hear it). The actual sounds are very sub par compared to JSRS. I am not trying to bash his work, I know he'd fix it....but he appears to be very busy at the moment. Complete no go on massis pack? Share this post Link to post Share on other sites
LykosMactire 298 Posted March 29, 2014 RH's Pack has some problems with the reload sound (everyone being able to hear it). The actual sounds are very sub par compared to JSRS. I am not trying to bash his work, I know he'd fix it....but he appears to be very busy at the moment. Complete no go on massis pack? massi has the same problem with the sounds with everyone can hear it (its not a 100% chance thing on any mod, its just a server thing) Share this post Link to post Share on other sites
LykosMactire 298 Posted March 29, 2014 New screens on first post showing the units in their new camos plus the updated helmets and USAF JTAC for the A-10 Share this post Link to post Share on other sites
LykosMactire 298 Posted March 31, 2014 heres a little teaser of the Platoon Commander Unit, with the Squad Leader unit to the right and a rifleman on the left http://steamcommunity.com/sharedfiles/filedetails/?id=244212446 and heres a picture of all 3 uniform variants for basic infantry http://steamcommunity.com/sharedfiles/filedetails/?id=244182547 (winter) http://steamcommunity.com/sharedfiles/filedetails/?id=244182597(Desert) http://steamcommunity.com/sharedfiles/filedetails/?id=244182656(Wood) Share this post Link to post Share on other sites
acoustic 82 Posted March 31, 2014 ETA on next update? Pretty excited for it. Share this post Link to post Share on other sites
PolyG 69 Posted March 31, 2014 ETA on next update? Pretty excited for it. Not at the moment, but one is planned soon enough and will include a NB_USMC bikey and signed pbo's as well as a showcase mission within the @NBUSMC -> Missions = Extract to your missions :D Share this post Link to post Share on other sites
LykosMactire 298 Posted March 31, 2014 ETA on next update? Pretty excited for it. as atin said, and also you should remember no to ask for updates, i'll let it slide. But the progress is nice Share this post Link to post Share on other sites
PolyG 69 Posted April 1, 2014 ATTENTION YES YOU Do you want your name in our mods credits? Do you want to help get some updates pushed out? You do?! Well we need Voice actors! I am currently accepting applications [link provided] to become a voice actor for the NB_USMC Campaign! Share this post Link to post Share on other sites
PolyG 69 Posted April 1, 2014 Acekiler45 your application was received with NO WAY to contact you, Reapply or be passed over. Share this post Link to post Share on other sites
acekiler45 11 Posted April 1, 2014 sorry about that it should be fixed now Share this post Link to post Share on other sites
PolyG 69 Posted April 1, 2014 sorry about that it should be fixed now Thank you. Your application is being processed. Share this post Link to post Share on other sites
LykosMactire 298 Posted April 2, 2014 (edited) We have added a new faction in honor of the campaign, the blue helmets of peace, the United Nations, screens will come within the next few days Edit: heres a list of vehicles and nationalities the vehicles are from Warrior IFV(mora)-UK AW159 Wildcat(hellcat)-UK Otokar Arma(Marid)-Turkey Leopard 2a7 (Kuma)-Germany Fennek (strider)-Germany & Netherlands Edited April 2, 2014 by AngelWingGamingJacob Share this post Link to post Share on other sites
theevancat 277 Posted April 2, 2014 I can put in a voice acting application when I get home and if I find that my mic isn't bad (my new one is pretty nice (I guess: I'm no audiophile) but I'm not sure what standards you guys have.) Share this post Link to post Share on other sites
LykosMactire 298 Posted April 2, 2014 I can put in a voice acting application when I get home and if I find that my mic isn't bad (my new one is pretty nice (I guess: I'm no audiophile) but I'm not sure what standards you guys have.) Ok then, send Atin a message and he will PM you the application, if he approves the application he will ask for a voice recording (whether it be youtube video or a audio clip) and then, if that is good, we will find a role for you, so far we have filled a few roles but not all of them, some of the actors already claimed are J. Burgess (me) as myself B. Nunez (atin) as himself T. williams (unit member) as himself and i cant remember who the other guy is but he is AFAIK he will play a role involving the AAF ---------- Post added at 15:28 ---------- Previous post was at 15:21 ---------- Also here is a picture of the UN helmet http://cloud-4.steampowered.com/ugc/469806264119053789/69B336DE6BB1860F462E626EAF07B0F61D24BE73/ (298 kB) Share this post Link to post Share on other sites
PolyG 69 Posted April 2, 2014 Ok then, send Atin a message and he will PM you the application, if he approves the application he will ask for a voice recording (whether it be youtube video or a audio clip) and then, if that is good, we will find a role for you, so far we have filled a few roles but not all of them, some of the actors already claimed areJ. Burgess (me) as myself B. Nunez (atin) as himself T. williams (unit member) as himself and i cant remember who the other guy is but he is AFAIK he will play a role involving the AAF ---------- Post added at 15:28 ---------- Previous post was at 15:21 ---------- Also here is a picture of the UN helmet http://cloud-4.steampowered.com/ugc/469806264119053789/69B336DE6BB1860F462E626EAF07B0F61D24BE73/ (298 kB) Acekiller is the other actor so far, and he may not be AAF but U.N. instead. ---------- Post added at 17:04 ---------- Previous post was at 17:01 ---------- Also I think the mod needs a new name, since the U.N. is bein added. Share this post Link to post Share on other sites
theevancat 277 Posted April 2, 2014 Application is in. I can provide samples starting in maybe thirty minutes. Share this post Link to post Share on other sites
LykosMactire 298 Posted April 2, 2014 Acekiller is the other actor so far, and he may not be AAF but U.N. instead.---------- Post added at 17:04 ---------- Previous post was at 17:01 ---------- Also I think the mod needs a new name, since the U.N. is bein added. I say keep it as is, most mods dont change their name while adding new factions, example is Suddens Russians, it has terrorists in it, Share this post Link to post Share on other sites