Guest Posted April 21, 2014 Thanks for informing us of the updated version :cool: Release frontpaged on the Armaholic homepage. N-B U.S.M.C Project v.010 alphaRH M4/M16 packOptional:RQ-11B Raven ================================================ We have also "connected" these pages to your account (AtinAkiri) on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! ** Note: since this is a project on which more people are working we will contact you in the future to discuss how you want this to be setup on Armaholic. Share this post Link to post Share on other sites
sonsalt6 105 Posted April 21, 2014 New update v0.10 alpha available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
teipgas55 10 Posted April 22, 2014 Will you add like M240 or/and M249? and maybe bolt action marksman rifle? :) Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted April 22, 2014 The Abrams didn´t make into this release... are you guys waiting for Raid´s Abrams (or at least his hint to finish the one you guys were working on)? Chortles is working on both the F35 and AV-8 Harriers, maybe he could help you guys, it would be nice to see some more planes on this USMC mod! Cheers! Share this post Link to post Share on other sites
PolyG 69 Posted April 22, 2014 Will you add like M240 or/and M249? and maybe bolt action marksman rifle? :) The M249 is planned along with the possibility of a M240, a M27 IAR is still being worked on, but is backseat to more pressing features. Share this post Link to post Share on other sites
Tyl3r99 41 Posted April 22, 2014 theres a config error when placing units and starting up the game. the error is: no entry/ config.bin/ configvehicles/ mainturret.scope (something along the line of that) but im sure people have already reported that already :) also the M4 CQB sign seems wierd - maybe should look at that also do you plan to match the QRF helmets with the colour vests they are wearing? I think that would go quite well. Share this post Link to post Share on other sites
PolyG 69 Posted April 22, 2014 theres a config error when placing units and starting up the game.the error is: no entry/ config.bin/ configvehicles/ mainturret.scope (something along the line of that) but im sure people have already reported that already :) also the M4 CQB sign seems wierd - maybe should look at that also do you plan to match the QRF helmets with the colour vests they are wearing? I think that would go quite well. Its a known error I'm still looking into fixing, and the QRF helmet is subject to change if I can manage to get a FAST helmet Share this post Link to post Share on other sites
Tyl3r99 41 Posted April 22, 2014 Its a known error I'm still looking into fixing, and the QRF helmet is subject to change if I can manage to get a FAST helmet thanks for the quick reply guys are doing a great job Share this post Link to post Share on other sites
PolyG 69 Posted April 22, 2014 thanks for the quick reply guys are doing a great job I have a hunch on whats causing the error, but I haven't had much time to do much since I pushed that update to burgess and you guys, I'm working off and on as much as I can but, school comes first. Share this post Link to post Share on other sites
LykosMactire 298 Posted April 22, 2014 and also your cluster of family stuff goin on all of a sudden. Alot of the bugs i have not noticed, i want the publics opinion on these ideas -MARSOC helmet switched to the SF ECH (not the ArmA III one, but the A2 one on the USAF JTAC) -Plastic on Platoon Commander helmet (A3 ECH) to match Vest color -Force Recon be given Boonie hats and caps instead of helmets -Incorporation of Raid's M1 Abrams (when released if permission is given and is willing to provide source, our Abrams wont work) ---------- Post added at 15:15 ---------- Previous post was at 15:14 ---------- I have a hunch on whats causing the error, but I haven't had much time to do much since I pushed that update to burgess and you guys, I'm working off and on as much as I can but, school comes first. i know that one i think, its the fennek in the UN i believe Share this post Link to post Share on other sites
PolyG 69 Posted April 22, 2014 and also your cluster of family stuff goin on all of a sudden. Alot of the bugs i have not noticed, i want the publics opinion on these ideas -MARSOC helmet switched to the SF ECH (not the ArmA III one, but the A2 one on the USAF JTAC) -Plastic on Platoon Commander helmet (A3 ECH) to match Vest color -Force Recon be given Boonie hats and caps instead of helmets -Incorporation of Raid's M1 Abrams (when released if permission is given and is willing to provide source, our Abrams wont work) ---------- Post added at 15:15 ---------- Previous post was at 15:14 ---------- i know that one i think, its the fennek in the UN i believe The error is most likely with my config for the AH-1Z as MainTurret.Scope is part of it. ---------- Post added at 16:16 ---------- Previous post was at 16:07 ---------- I'd like to ask a general consensus, How many of you people love this mod and look forward to the updates? ---------- Post added at 16:19 ---------- Previous post was at 16:16 ---------- Also I'd like to re-state. This mods only Milsim affiliation is NATOJO as our home unit; However its not a NATOJO mod. We have no affiliation with the 15th, 11th, 31st or any other Marine Milsim. Share this post Link to post Share on other sites
Tyl3r99 41 Posted April 22, 2014 [/color]I'd like to ask a general consensus, How many of you people love this mod and look forward to the updates? its good mate, are you guys planning maybe a replacement pack?? so it overrides the default units rather than having tons of factions in the editor :P Share this post Link to post Share on other sites
Kaxii 11 Posted April 22, 2014 I would say +1 to the abrams, the rest im not really fussed about as I don't really use SF much. Share this post Link to post Share on other sites
PolyG 69 Posted April 22, 2014 its good mate, are you guys planning maybe a replacement pack?? so it overrides the default units rather than having tons of factions in the editor :P I can look into it in the future, it wasn't really thought of but its a good idea! Share this post Link to post Share on other sites
LykosMactire 298 Posted April 22, 2014 (edited) [/color]Also I'd like to re-state. This mods only Milsim affiliation is NATOJO as our home unit; However its not a NATOJO mod. We have no affiliation with the 15th, 11th, 31st or any other Marine Milsim. Although the unit in the campaign is confirmed to be the 31st MEU, it has no affiliation with the unit. PS. we have an idea for a secret ending to the campaign by finding all the easter eggs in the campaign which are based upon NATOJO members (the one affiliation) the list afaip (as far as i planned) -The wild Eoin (Irish) -The Wild Haggis Cameron (Scottish) -The Brit's day off Weston (British) -The Turnup Tyler P. (American) they will be hidden in the campaign and will lead to the "best" of the 3 endings (all will be positive just one is a win with heavy loss, one a win with some losses, and the best with no losses just complete win with a comedic scene in addition involving the Easter egg characters.) Edited April 22, 2014 by AngelWingGamingJacob Share this post Link to post Share on other sites
PolyG 69 Posted April 22, 2014 Although the unit in the campaign is confirmed to be the 31st MEU, it has no affiliation with the unit.PS. we have an idea for a secret ending to the campaign by finding all the easter eggs in the campaign which are based upon NATOJO members (the one affiliation) the list afaip (as far as i planned) -The wild Eoin (Irish) -The Wild Haggis Cameron (Scottish) -The Brit's day off Weston (British) -The Turnup Tyler P. (American) they will be hidden in the campaign and will lead to the "best" of the 3 endings (all will be positive just one is a win with heavy loss, one a win with some losses, and the best with no losses just complete win with a comedic scene in addition involving the Easter egg characters.) This is assuming I can find a way to get the levels to play dependant on choices; Else it'll be plain easter eggs for the guys. Share this post Link to post Share on other sites
teipgas55 10 Posted April 23, 2014 I am looking forward for the next update :) just wanted to tell you that the desert camo is very bright, and the Marines doesn't have flags on the side of the arms do they? other than that the mod is excellent :D Share this post Link to post Share on other sites
LykosMactire 298 Posted April 23, 2014 I am looking forward for the next update :) just wanted to tell you that the desert camo is very bright, and the Marines doesn't have flags on the side of the arms do they? other than that the mod is excellent :D well the Crye uniform which MARSOC uses IRL has flag patches, and considering that being the only USMC-used uniform in game and how closely it resembles the FROG, the flag patches gunna stay, plus i like it better Share this post Link to post Share on other sites
PolyG 69 Posted April 23, 2014 I am looking forward for the next update :) just wanted to tell you that the desert camo is very bright, and the Marines doesn't have flags on the side of the arms do they? other than that the mod is excellent :D The flags are optional items for them, as they were wore because of the assault in WWII to tell the Nations apart, the only unit that wears it as a requirement is the US Army to show the US Is always moving Forward, Just a weird thing with our military. Share this post Link to post Share on other sites
teipgas55 10 Posted April 23, 2014 Fine with me :), and what will the next update give? i am pretty curious xD Share this post Link to post Share on other sites
PolyG 69 Posted April 23, 2014 Fine with me :), and what will the next update give? i am pretty curious xD If I get it to work, a nice new IFV.. ---------- Post added at 03:27 ---------- Previous post was at 03:13 ---------- Pushing through a update tonight to fix a issue with UN Fenneks; check front post in 1-2 hours. Share this post Link to post Share on other sites
LykosMactire 298 Posted April 23, 2014 hotfix on 1st post ---------- Post added at 05:27 ---------- Previous post was at 05:15 ---------- WARNING DISREGARD HOTFIX, TAKING DOWN NOW there is a major bug atin missed Share this post Link to post Share on other sites
LykosMactire 298 Posted April 23, 2014 i will state a little teaser for those USMC diehards who can figure out whats on my plans Foxtrot Actual: A****CO this is Fotxtrot Actual Message. A****CO: Foxtrot Actual send traffic Foxtrot: Need 2x rockets on break 20582014 A****CO: Roger that Foxtrot Actual, Wait one. Share this post Link to post Share on other sites
teipgas55 10 Posted April 24, 2014 Just for a future idea, might not be your thing, you guys could have variant guns like maybe HK-416,SCAR and of course M-16 and M4 which you got :) and you could also have Bolt action marksman rifles, this is just an idea :) Share this post Link to post Share on other sites
LykosMactire 298 Posted April 24, 2014 Just for a future idea, might not be your thing, you guys could have variant guns like maybe HK-416,SCAR and of course M-16 and M4 which you got :) and you could also have Bolt action marksman rifles, this is just an idea :) not sure but will look at it, we have the SCAR already for the USAF Share this post Link to post Share on other sites