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nikiforos

FPS worse after latest stable update - BIS seriously why_

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all in good time i suppose we will see code optimizations.

And in the meanwhile we should be satisfied with poorer and poorer performance? Good luck with that attitude because that is exactly what you will get! That is, IF there ever will be any optimizations. I noticed none in Arma 2. I expect Arma 3 to follow the same line.

Something did happen after Campaign update. I'm struggling to get over 20 FPS in MP. Before that patch I hardly ever went below 30. Usually in starting base (I&A/Domi) but towns/forest was 30+ FPS. It's starting to look like I never even upgraded my machine.

Not acceptable.

Edited by mamasan8

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It makes me wonder why BIS spend time on fixing minor sometimes unimportant details instead of focusing on optimizations.

I read that they fixed so when you throw a grenade now you see the grenade shadow. I mean come on who cares about that( at least not me).

Edited by Nikiforos

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And in the meanwhile we should be satisfied with poorer and poorer performance? Good luck with that attitude because that is exactly what you will get! That is, IF there ever will be any optimizations. I noticed none in Arma 2. I expect Arma 3 to follow the same line.

Have you tried dev.build? Does it have bad performance on your machine also?

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It makes me wonder why BIS spend time on fixing minor sometimes unimportant details instead of focusing on optimizations.

I read that they fixed so when you throw a grenade now you see the grenade shadow. I mean come on who cares about that( at least not me).

[Note]: Stop reading here if you don't want to read about guesswork because the following is pure guesswork.

I imagine that not all employees are assigned to the same things. So probably those with the most knowledge about the depths of the engine are assigned to the major important bugs which usually take a lot of time to fix. Then some config/scripters are assigned to solve the less complicated, not so deep errors which can be fixed in relatively short time. Then the modellers who don't know anything about the engine are assigned to fix model and texture related bugs.

Think about your own job: do you think your boss would assign you to do the job of <insert job you know least in your company>? Or maybe assign you to the job you were hired to do and have the required skill and knowledge to do, even if it's not the most important work in your company? every work has to be done, regardless if important or trivial.

Sometimes some small bugs get fixed while the assigned employee takes a break from fixing a more serious bug (just to free the mind a bit) and he stumbles upon a minor bug which he immediately know how to fix it.

Although the above is not based on actual knowledge on how BIS works, it is based on own experience of scripting. When hunting a major bug, i often took a break to clear my mind and fixed a minor bug which i already knew how to fix, just didn't had the time to since i was busy with the major bug.

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Performance is better than Alpha/Beta, but still a BIG problem for ArmA 3, as it has been for the ArmA series in general.

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Myke;2553875'][Note]: Stop reading here if you don't want to read about guesswork because the following is pure guesswork.

I imagine that not all employees are assigned to the same things. So probably those with the most knowledge about the depths of the engine are assigned to the major important bugs which usually take a lot of time to fix. Then some config/scripters are assigned to solve the less complicated' date=' not so deep errors which can be fixed in relatively short time. Then the modellers who don't know anything about the engine are assigned to fix model and texture related bugs.

Think about your own job: do you think your boss would assign you to do the job of <insert job you know least in your company>? Or maybe assign you to the job you were hired to do and have the required skill and knowledge to do, even if it's not the most important work in your company? every work has to be done, regardless if important or trivial.

Sometimes some small bugs get fixed while the assigned employee takes a break from fixing a more serious bug (just to free the mind a bit) and he stumbles upon a minor bug which he immediately know how to fix it.

Although the above is not based on actual knowledge on how BIS works, it is based on own experience of scripting. When hunting a major bug, i often took a break to clear my mind and fixed a minor bug which i already knew how to fix, just didn't had the time to since i was busy with the major bug.[/quote']

I don't disagree with you about job priority, but patience is kind of running thin about performance issue's. I haven't loaded up ArmA 3 to actually play the game in a good 2 months now almost and as far as multiplayer is concerned I haven't even tried to play a serious multiplayer session yet ever. I was basically sold something that was stated by the developers to run at least reasonably well on my system based on the recommended specs set forth by them, which to this point is a complete and utter lie.

Also, retrograding performance when all these minute changes like grenade shadows, sun rays etc... are being implemented is a tad frustrating because why introduce things that could possibly make performance worse at a time when you really should be trying to find ways to make performance better.

Edited by Windies

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It's the same as with the police. I can't understand how they dare to waste their time chasing me just because I'm speeding or stealing or assaulting people. There's some real criminals at large out there - rapists, murderers, terrorists - police should catch all of them before wasting my tax money writing me a speeding ticket! How dare they!

BIS shouldn't publish a single update until the performance is fixed!

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Good Morning

Only as information : We having FPS issues too... we made some MP Tests some days before, 12 Player, 1 scripted benchmark-mission with only (enemy) 80 Infs,5 Vehicles and 1 Chopper with High End computer (i5/i7 w. nvidia680 or. ati 7970). Our Server, (i7 4770, 32 GB Ram, SSDs) runs stable at 45-48 FPS, clients start in Base (Big Airport Altis) with all enemies spawned at ~40-50 FPS, but chrashed down to 15-25 FPS near the enemies and/or villages WITHOUT any battleactions (clients runs with setCaptive true and make a nice walk in the sun...) !! :(

Greetings, P.

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Why isn't there a benchmark mission as there was in A2, A2 OA, and ToH? This makes me wonder.......

Edited by OMAC

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well switch to dev branch and compare the fps and post results then you can see if they are working on it.

yes ive noticed a drop indeed i have but if you just moan about it and not provide any information or RPT's then it will take longer.

im sure they are now aware of the issue.

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It's the same as with the police. I can't understand how they dare to waste their time chasing me just because I'm speeding or stealing or assaulting people. There's some real criminals at large out there - rapists, murderers, terrorists - police should catch all of them before wasting my tax money writing me a speeding ticket! How dare they!

BIS shouldn't publish a single update until the performance is fixed!

Since english isn't my first language, i'm not sure if you're serious. Please tell me you are joking.

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Myke;2556676']Since english isn't my first language' date=' i'm not sure if you're serious. Please tell me you are joking.[/quote']

English is not my first either so in case it wasn't clear; I was joking.

But some people do seem to follow that logic depicted, and see nothing wrong with it. Which is idiotic.

(This wasn't a joke but still wasn't aimed at anyone particular in this thread. Any resemblance to any real or fictional idiot, living or dead, is purely coincidental.)

Edited by Greenfist

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The only time I ever have issues is when distant ai aren't being cached, dead bodies are piling up and not being deleted, my rpt is being spammed, or if there are simply too many AI in any given area. That's nothing new though... so it would be silly to come here and complain :rolleyes:

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Iceman my FPS is all over the place all the time and seems to vary with sections of the map, server load, server uptime, AI (if any), large numbers of explosions, smoke and most other types of effects. Sometimes even spinning my player quickly will result in a 10-20 fps drop that is sometimes slow to recover.

I've also noticed if I do a lot of editing mixed with alt tabbing out of the game then join a mission my fps will sit and cycle up and down byt 10 15 points while I'm not doing anything (sitting idle looking in the same direction.) Closing the game and restarting A3 doesn't fix it. I have to do a complete computer restart to resolve that issue.

Should be noted that I'm in a 3rd gen quad core i7 , 16gm ram, SSD and a GTX 670 4GB Card.

I feel like I have reason to complain....a little. LoL. It needs fixing.

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Iceman my FPS is all over the place all the time and seems to vary with sections of the map, server load, server uptime, AI (if any), large numbers of explosions, smoke and most other types of effects. Sometimes even spinning my player quickly will result in a 10-20 fps drop that is sometimes slow to recover.

I've also noticed if I do a lot of editing mixed with alt tabbing out of the game then join a mission my fps will sit and cycle up and down byt 10 15 points while I'm not doing anything (sitting idle looking in the same direction.) Closing the game and restarting A3 doesn't fix it. I have to do a complete computer restart to resolve that issue.

Should be noted that I'm in a 3rd gen quad core i7 , 16gm ram, SSD and a GTX 670 4GB Card.

I feel like I have reason to complain....a little. LoL. It needs fixing.

Exactly the same for me to.

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Another thread where "everyone playing Arma has problems" because... a few people in the thread have problems and they drown out or attack anyone who challenges them. Or the "look at the feedback ticket, it's so high" because, you know, people would vote against better FPS... Personally, I vote for fewer FPS.

And then all the people complain about their entitlement to more FPS, and demand BIS fix it, and then they give their full system specs and clear feedback about where they see slowdo....

Oh wait, they just whine unproductively and harass/badmouth devs and the studio.

Want your problems solved? Be constructive and give details.

Right, the devs have magic ESP powers and can just fix things without having any information on those things or the systems being used. "I have a Titan" is not terribly helpful either...

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Another thread where "everyone playing Arma has problems" because... a few people in the thread have problems and they drown out or attack anyone who challenges them. Or the "look at the feedback ticket, it's so high" because, you know, people would vote against better FPS... Personally, I vote for fewer FPS.

I'm pretty sure 227 pages, most voted feedback ticket, a problem in every A3 review, and more posts about it on the internet are not a "minority"...

And then all the people complain about their entitlement to more FPS, and demand BIS fix it, and then they give their full system specs and clear feedback about where they see slowdo....

Oh wait, they just whine unproductively and harass/badmouth devs and the studio.

Want your problems solved? Be constructive and give details.

Right, the devs have magic ESP powers and can just fix things without having any information on those things or the systems being used. "I have a Titan" is not terribly helpful either...

I've seen dozens/hundreds of people posting their specs. And almost no dev response. I remember being promised an optimization dev blog 5 months ago, where is that now?

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Another thread where "everyone playing Arma has problems" because... a few people in the thread have problems and they drown out or attack anyone who challenges them. Or the "look at the feedback ticket, it's so high" because, you know, people would vote against better FPS... Personally, I vote for fewer FPS.

And then all the people complain about their entitlement to more FPS, and demand BIS fix it, and then they give their full system specs and clear feedback about where they see slowdo....

Oh wait, they just whine unproductively and harass/badmouth devs and the studio.

Want your problems solved? Be constructive and give details.

Right, the devs have magic ESP powers and can just fix things without having any information on those things or the systems being used. "I have a Titan" is not terribly helpful either...

Exactly what is the point of your post? Another one of those "Oh no, someone is criticizing BI, time to put on my armor!" posts? The community has done everything short of ask BI for the source so they can fix the damned problem themselves. What people want and what people are honestly entitled to is a response, something that BI has been desperately trying to avoid and it's starting to show throughout the community.

It's funny, but the only harassment and nonproductive attitudes I ever see comes from you and posters like you.

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Seriously all these discussions can be diffused easily if BIS officialy tell us that they won't work on optimizations. Personally I will never post something about bad FPS and optimizations again.

BIS choose the silent way and the way they avoid direct discussion causes all these threads. They told us about a blog but where is it? They told us that a blog is time consuming but they still work with stuff less important ( in my opinion) but not on the main issue for thousands players.

My respect towards BIS will be bigger if the tell us the truth once and for all. Will you BIS do something about performance or should we consume our energy otherwise?

Edited by Nikiforos

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@ Nikiforos : they are of course working on optimization, they have not choose the silent way, they are telling us every week about what they are working on and showing nearly every days some proof they are working on dev builts.

BI has been very good with communicating about the game, but they are pretty much ignoring the performance.

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BI has been very good with communicating about the game, but they are pretty much ignoring the performance.

What? Performance has improved a lot since the beginning :rolleyes:

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What? Performance has improved a lot since the beginning :rolleyes:

Not saying it hasn't (it's been a bumpy ride though, with patches lowering FPS), but the devs have been pretty silent about it. In the beginning, Dwarden said that the performance is poor because of some bug that they will fix, and later they promised a peformance blog. They never spoke about those things again.

Performance isn't too bad. Recommend you update your PC!

Yeah, my GPU is weak. I'm thinking about upgrading it soon. But I still think performance could be better in some areas (MP, water)!

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Not saying it hasn't (it's been a bumpy ride though, with patches lowering FPS), but the devs have been pretty silent about it. In the beginning, Dwarden said that the performance is poor because of some bug that they will fix, and later they promised a peformance blog. They never spoke about those things again.

Maybe it's better to say the devs have ignored talking about performance rather than the performance itself :)

I'm very pleased with the performace I'm getting atm with my rig, cpu being almost 4 years and the gpu 3 years old, honestly I can't see why a game released a few weeks ago should run well with mid-level hardware from years ago, of course it would be good if it did, but one shouldn't expect it to.

Of course there's room for improvement, quite a lot even, concidering the current hardware utilization.

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