RushHour 11 Posted September 1, 2013 Som furniture in houses would be nice, just make it spawn when you are 10m from the house or something. Everything looks like very old new-built houses. Like the economy went down before people could start to move in. Share this post Link to post Share on other sites
xendance 3 Posted September 1, 2013 Som furniture in houses would be nice, just make it spawn when you are 10m from the house or something. Everything looks like very old new-built houses. Like the economy went down before people could start to move in. http://imgur.com/a/FlC0Z Share this post Link to post Share on other sites
mr_centipede 31 Posted September 1, 2013 http://imgur.com/a/FlC0Z Mysteries abound... nice find. Need to look around for more trash... maybe we'll find more 'treasures' Share this post Link to post Share on other sites
marcai 1 Posted September 1, 2013 http://imgur.com/a/FlC0Z Genuinely laughed at that. Good find, and well played BIS :p Share this post Link to post Share on other sites
RushHour 11 Posted September 1, 2013 :D That´s funny, nice find, Share this post Link to post Share on other sites
mistyronin 1181 Posted September 1, 2013 http://imgur.com/a/FlC0Z Awesomely funny! Good finding mate! Share this post Link to post Share on other sites
RushHour 11 Posted September 1, 2013 Also these buildings with such big windows should look a bit like a store. Just a counter and maybe some things on the walls would give the impression of a store. Maybe some fruit baskets outside of it as well. http://i.imgur.com/fHnuTm6h.jpg Share this post Link to post Share on other sites
tortuosit 486 Posted September 11, 2013 (edited) I played in a rather flat area of Altis yesterday and I must say: The island looks complete and fantastic, and realistic. It was great playing on it. If one day we would have unlimited distance for bushes and trees/objects, then it would be perfect. But once again big applause for this! But also I see very dark clouds at the horizon. the number of possible players did not scale with the islands size, i.e. in rather open multiplayer worlds the users will feel often alone on Altis. Edited September 11, 2013 by tortuosit Share this post Link to post Share on other sites
krycek 349 Posted September 11, 2013 It seems between altiasians,takistanis and chernarussians,the first are the most poorest people.Takistanis have carpets,bongs,pillows(goats?),chernos also have tables,a few chairs,an wardrobe or cooker here and there,pubs,beds.:p Share this post Link to post Share on other sites
Smurf 12 Posted September 11, 2013 An updated terrain comparison made by Karel: http://blog.moricky.com/post/60920750370/i-updated-the-game-worlds-comparison-image-after#.UjBVvD8pdAB And the silly 100kb limit for image won't let me put an image here giving much less impact on this. Share this post Link to post Share on other sites
Antorugby 2 Posted September 11, 2013 Yesterday I was flying with my chopper at night and the Island looked a little bit dark. I think that a couple of lights in determinated part of the main roads could be useful. Not so many because that wouldn't happen in real life, but a couple. Or maybe is just my lights settings. Inviato dal mio GT-I9300 con Tapatalk 4 Share this post Link to post Share on other sites
GranolaBar 10 Posted September 11, 2013 Awesomely funny! Good finding mate! More info to conclude that's was possible to had furniture in a few future:) http://forums.bistudio.com/showthread.php?122794-ARMA-3-development-blog-amp-reveals&p=2497461 Share this post Link to post Share on other sites