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WW4 Extended - Unofficial expansion for WW4 2.5

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The rucksack itself is a weapon IIRC. I'll check it all out in the next two weeks, sorry, I'm kinda busy :wink_o:

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It is Januar 2019 and I digged out OFP after some years because of watching ARMA: Cold War Assault (Operation Flashpoint: Cold War Crisis) campaign. Part 1 on youtube

 

Question: The PR MOD replaces this MOD? I cannot ask in the PR MOD Thread because it is closed - The Title says it is a total replacement.

 

Any known Issues with WW4 and Version 2.01 besides fwatch not working?

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PR Mod and WW4Ext have almost nothing in common, apart from the fact that both use WW4 as their basis (so do other mods) and that I was involved to some extent with both. Total replacement is a type of mod which replaces vanilla units/models with it's own content. WW4 and WW4Ext are not total replacement mods, however if you'd like to see @kenoxite vision of what total replacement should be, please check out Extended Effects (ExtFX).

 

@barccy I haven't forgot about you! I'm still investigating the rucksack issue, I'm just kinda busy with real life, so sorry for taking so long!

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A sad non-update of sorts.

 

First of all: from reading the files, I don't think that AIs were ever able to use bandages - should not really be a surprise since bandages were part of original Mapfact Rucksacks addon, along with other interesting features never introduced in WW4 Ext (like Mapfact's radio and tent systems). Still, I agree that bandages are useful, and should be integrated.

 

However, it seems to me that at the moment the AI rucksack management is completely broken altogether. Not only cannot AIs rearm (either from their own rucksacks, or ammo bearers), but rearming from fallen comrades will freeze the game. Since I don't really know what is happening in the scripts (everything looks fine and dandy), I'm unable at the moment to provide any solutions apart from don't use rucksacks with AI. If anyone have any ideas, feel free to post them - help is appreciated.

 

In other news, I posted an outdated hotfix on ModDB. It fixes issues with FWatch and Personal Menu, which Kenoxite posted here in 2016. Since not everyone reads these forums, I hope some will find that useful.

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Hello @kenoxite, thank you very much for this excellent, and fantastic mod! And all those who made it possible! 😄

 

I'm doing this post, because I want to do a mod of my country's military units. But I have encountered a problem...

 

I don't know how to make the units of my mod compatible with your awesome mod.

 

Example:

 

V7PePeK.png

 

Is there any way to solve this problem? Or is it very complicated? Thank you!

 

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@Hideki Ishimura What's exactly the problem? The difference in appearance of both units? If so, WW4 Ext uses Kenoxite's excellent (or terrible, depends on personal preference) OFP Materials. Standalone version of OFP Materials contains example files for addon makers, to assist in creating Materials-compatible mods.

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